diff --git a/Assets/GameScripts/Main/Procedure/ProcedureLoadAssembly.cs b/Assets/GameScripts/Main/Procedure/ProcedureLoadAssembly.cs index 01931900..8d613ef4 100644 --- a/Assets/GameScripts/Main/Procedure/ProcedureLoadAssembly.cs +++ b/Assets/GameScripts/Main/Procedure/ProcedureLoadAssembly.cs @@ -76,7 +76,7 @@ namespace GameMain if (SettingsUtils.HybridCLRCustomGlobalSettings.Enable) { -#if UNITY_EDITOR +#if !UNITY_EDITOR m_LoadMetadataAssemblyComplete = false; LoadMetadataForAOTAssembly(); #else