Update GameEventMgr.cs

This commit is contained in:
ALEXTANG
2022-08-26 14:03:47 +08:00
parent a12ee7699e
commit cd18e98a8b

View File

@@ -9,8 +9,9 @@ namespace TEngine.Runtime
{ {
private GameEvent _gameEvent; private GameEvent _gameEvent;
public GameEventMgr() protected override void Init()
{ {
base.Init();
_gameEvent = MemoryPool.Acquire<GameEvent>(); _gameEvent = MemoryPool.Acquire<GameEvent>();
} }