mirror of
https://github.com/Alex-Rachel/TEngine.git
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GameApp Shutdown
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@@ -46,6 +46,7 @@ public partial class GameApp:Singleton<GameApp>
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/// <param name="shutdownType">关闭游戏框架类型。</param>
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public static void Shutdown(ShutdownType shutdownType)
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{
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Log.Info("GameApp Shutdown");
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if (shutdownType == ShutdownType.None)
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{
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return;
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@@ -128,6 +129,7 @@ public partial class GameApp:Singleton<GameApp>
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var logic = listLogic[i];
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logic.OnDestroy();
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}
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Shutdown(ShutdownType.Restart);
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}
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private void OnDrawGizmos()
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@@ -266,7 +266,7 @@ namespace TEngine
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{
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if (_behaviour != null)
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{
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_behaviour.Release();
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_behaviour.Shutdown();
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}
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if (_entity != null)
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{
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@@ -392,8 +392,9 @@ namespace TEngine
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OnApplicationPauseEvent -= fun;
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}
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public void Release()
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internal void Shutdown()
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{
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DestroyEvent?.Invoke();
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UpdateEvent = null;
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FixedUpdateEvent = null;
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LateUpdateEvent = null;
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