From c38d3b7cfab2e0e634eaaff8751a68c419f8efdc Mon Sep 17 00:00:00 2001 From: ALEXTANGXIAO <574809918@qq.com> Date: Sun, 14 Jul 2024 14:37:43 +0800 Subject: [PATCH] =?UTF-8?q?=E6=94=AF=E6=8C=81Unity6?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../TEngine/Runtime/Modules/DebugerModule/DebuggerModule.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/UnityProject/Assets/TEngine/Runtime/Modules/DebugerModule/DebuggerModule.cs b/UnityProject/Assets/TEngine/Runtime/Modules/DebugerModule/DebuggerModule.cs index dad1a66c..e269b8f0 100644 --- a/UnityProject/Assets/TEngine/Runtime/Modules/DebugerModule/DebuggerModule.cs +++ b/UnityProject/Assets/TEngine/Runtime/Modules/DebugerModule/DebuggerModule.cs @@ -25,7 +25,7 @@ namespace TEngine /// internal static readonly float DefaultWindowScale = 1.5f; - private static readonly TextEditor s_TextEditor = new TextEditor(); + private static TextEditor s_TextEditor = null; private IDebuggerManager _debuggerManager = null; private Rect m_DragRect = new Rect(0f, 0f, float.MaxValue, 25f); private Rect m_IconRect = DefaultIconRect; @@ -146,6 +146,7 @@ namespace TEngine protected override void Awake() { base.Awake(); + s_TextEditor = new TextEditor(); _eventSystem = GameObject.Find("UIRoot/EventSystem"); _debuggerManager = ModuleImpSystem.GetModule(); if (_debuggerManager == null)