diff --git a/Assets/TEngine/Runtime/GameFramework/Resource/ResourceManager.cs b/Assets/TEngine/Runtime/GameFramework/Resource/ResourceManager.cs index 93b02635..85c62519 100644 --- a/Assets/TEngine/Runtime/GameFramework/Resource/ResourceManager.cs +++ b/Assets/TEngine/Runtime/GameFramework/Resource/ResourceManager.cs @@ -420,7 +420,7 @@ namespace TEngine /// 资源实实例。 public async UniTask LoadAssetAsync(string assetName, CancellationToken cancellationToken) where T : Object { - AssetOperationHandle handle = LoadAssetAsyncHandle(assetName); + AssetOperationHandle handle = LoadAssetAsyncHandle(assetName); await handle.ToUniTask(cancellationToken:cancellationToken);