diff --git a/Assets/TEngine/Runtime/GameFramework/Resource/ResourceManager.cs b/Assets/TEngine/Runtime/GameFramework/Resource/ResourceManager.cs
index 93b02635..85c62519 100644
--- a/Assets/TEngine/Runtime/GameFramework/Resource/ResourceManager.cs
+++ b/Assets/TEngine/Runtime/GameFramework/Resource/ResourceManager.cs
@@ -420,7 +420,7 @@ namespace TEngine
/// 资源实实例。
public async UniTask LoadAssetAsync(string assetName, CancellationToken cancellationToken) where T : Object
{
- AssetOperationHandle handle = LoadAssetAsyncHandle(assetName);
+ AssetOperationHandle handle = LoadAssetAsyncHandle(assetName);
await handle.ToUniTask(cancellationToken:cancellationToken);