From b6e6c1c423691f2faec92c3380708fa026eb8d1b Mon Sep 17 00:00:00 2001 From: Alex-Rachel <574809918@qq.com> Date: Fri, 21 Mar 2025 13:19:27 +0800 Subject: [PATCH] =?UTF-8?q?AOT=E8=A1=A5=E5=85=85=E5=85=83=E6=95=B0?= =?UTF-8?q?=E6=8D=AE=E9=BB=98=E8=AE=A4=E5=A2=9E=E5=8A=A0UniTask=E4=B8=8EYo?= =?UTF-8?q?oAsset?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit AOT补充元数据默认增加UniTask与YooAsset --- UnityProject/Assets/TEngine/Runtime/Core/UpdateSetting.cs | 2 +- UnityProject/Assets/TEngine/Settings/UpdateSetting.asset | 2 ++ 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/UnityProject/Assets/TEngine/Runtime/Core/UpdateSetting.cs b/UnityProject/Assets/TEngine/Runtime/Core/UpdateSetting.cs index 0ec1e0c8..2a1e9344 100644 --- a/UnityProject/Assets/TEngine/Runtime/Core/UpdateSetting.cs +++ b/UnityProject/Assets/TEngine/Runtime/Core/UpdateSetting.cs @@ -62,7 +62,7 @@ namespace TEngine public List HotUpdateAssemblies = new List() {"GameProto.dll", "GameLogic.dll" }; [Header("Need manual setting!")] - public List AOTMetaAssemblies = new List() { "mscorlib.dll", "System.dll", "System.Core.dll", "TEngine.Runtime.dll" }; + public List AOTMetaAssemblies = new List() { "mscorlib.dll", "System.dll", "System.Core.dll", "TEngine.Runtime.dll" ,"UniTask.dll", "YooAsset.dll"}; /// /// Dll of main business logic assembly diff --git a/UnityProject/Assets/TEngine/Settings/UpdateSetting.asset b/UnityProject/Assets/TEngine/Settings/UpdateSetting.asset index e551ee91..62c07d65 100644 --- a/UnityProject/Assets/TEngine/Settings/UpdateSetting.asset +++ b/UnityProject/Assets/TEngine/Settings/UpdateSetting.asset @@ -21,6 +21,8 @@ MonoBehaviour: - System.dll - System.Core.dll - TEngine.Runtime.dll + - UniTask.dll + - YooAsset.dll LogicMainDllName: GameLogic.dll AssemblyTextAssetExtension: .bytes AssemblyTextAssetPath: AssetRaw/DLL