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Update AssetsReference.cs
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@@ -178,7 +178,7 @@ namespace TEngine
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}
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var comp = instance.GetComponent<AssetsReference>();
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return comp ? comp : instance.AddComponent<AssetsReference>().Ref(source, resourceModule);
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return comp ? comp.Ref(source, resourceModule) : instance.AddComponent<AssetsReference>().Ref(source, resourceModule);
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}
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public static AssetsReference Ref<T>(T source, GameObject instance, IResourceModule resourceModule = null) where T : UnityEngine.Object
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@@ -189,7 +189,7 @@ namespace TEngine
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}
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var comp = instance.GetComponent<AssetsReference>();
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return comp ? comp : instance.AddComponent<AssetsReference>().Ref(source, resourceModule);
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return comp ? comp.Ref(source, resourceModule) : instance.AddComponent<AssetsReference>().Ref(source, resourceModule);
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}
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}
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}
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