diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/GameApp.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/GameApp.cs index da5ec200..64863c97 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/GameApp.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/GameApp.cs @@ -27,7 +27,7 @@ public partial class GameApp private static void StartGameLogic() { - GameEvent.Get().ShowLoginUI(NetworkError.Ok); + GameEvent.Get().ShowLoginUI(); GameModule.UI.ShowUIAsync(); } diff --git a/UnityProject/Assets/GameScripts/HotFix/GameLogic/IEvent/ILoginUI.cs b/UnityProject/Assets/GameScripts/HotFix/GameLogic/IEvent/ILoginUI.cs index 37e15d39..aa51a579 100644 --- a/UnityProject/Assets/GameScripts/HotFix/GameLogic/IEvent/ILoginUI.cs +++ b/UnityProject/Assets/GameScripts/HotFix/GameLogic/IEvent/ILoginUI.cs @@ -5,7 +5,7 @@ namespace GameLogic [EventInterface(EEventGroup.GroupUI)] public interface ILoginUI { - void ShowLoginUI(UnityEngine.Networking.NetworkError tNetworkError); + void ShowLoginUI(); void CloseLoginUI(); }