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[+] HotUpdateProcedure
[+] HotUpdateProcedure
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@@ -1,26 +0,0 @@
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using System;
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namespace GameMain
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{
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public class LoadUpdateLogic
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{
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private static LoadUpdateLogic _instance;
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public Action<int> DownloadCompleteAction = null;
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public Action<float> DownProgressAction = null;
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public Action<bool,GameStatus> UnpackedCompleteAction = null;
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public Action<float,GameStatus> UnpackedProgressAction = null;
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public static LoadUpdateLogic Instance
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{
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get
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{
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if (_instance == null)
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{
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_instance = new LoadUpdateLogic();
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}
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return _instance;
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}
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}
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}
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}
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