From a6069af417cfba162db7b4a2d92e3777ae3ef917 Mon Sep 17 00:00:00 2001 From: ALEXTANG <574809918@qq.com> Date: Tue, 4 Apr 2023 11:54:54 +0800 Subject: [PATCH] Update GameModule.cs --- Assets/TEngine/Runtime/GameModule.cs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/Assets/TEngine/Runtime/GameModule.cs b/Assets/TEngine/Runtime/GameModule.cs index a37a20cd..51c5e40c 100644 --- a/Assets/TEngine/Runtime/GameModule.cs +++ b/Assets/TEngine/Runtime/GameModule.cs @@ -10,32 +10,32 @@ public class GameModule:MonoBehaviour { #region BaseComponents /// - /// 获取游戏基础组件。 + /// 获取游戏基础模块。 /// public static RootComponent Base { get; private set; } /// - /// 获取调试组件。 + /// 获取调试模块。 /// public static DebuggerComponent Debugger { get; private set; } /// - /// 获取有限状态机组件。 + /// 获取有限状态机模块。 /// public static FsmComponent Fsm { get; private set; } /// - /// 获取对象池组件。 + /// 获取对象池模块。 /// public static ObjectPoolComponent ObjectPool { get; private set; } /// - /// 获取资源组件。 + /// 获取资源模块。 /// public static ResourceComponent Resource { get; private set; } /// - /// 获取配置组件。 + /// 获取配置模块。 /// public static SettingComponent Setting { get; private set; }