From a6069af417cfba162db7b4a2d92e3777ae3ef917 Mon Sep 17 00:00:00 2001
From: ALEXTANG <574809918@qq.com>
Date: Tue, 4 Apr 2023 11:54:54 +0800
Subject: [PATCH] Update GameModule.cs
---
Assets/TEngine/Runtime/GameModule.cs | 12 ++++++------
1 file changed, 6 insertions(+), 6 deletions(-)
diff --git a/Assets/TEngine/Runtime/GameModule.cs b/Assets/TEngine/Runtime/GameModule.cs
index a37a20cd..51c5e40c 100644
--- a/Assets/TEngine/Runtime/GameModule.cs
+++ b/Assets/TEngine/Runtime/GameModule.cs
@@ -10,32 +10,32 @@ public class GameModule:MonoBehaviour
{
#region BaseComponents
///
- /// 获取游戏基础组件。
+ /// 获取游戏基础模块。
///
public static RootComponent Base { get; private set; }
///
- /// 获取调试组件。
+ /// 获取调试模块。
///
public static DebuggerComponent Debugger { get; private set; }
///
- /// 获取有限状态机组件。
+ /// 获取有限状态机模块。
///
public static FsmComponent Fsm { get; private set; }
///
- /// 获取对象池组件。
+ /// 获取对象池模块。
///
public static ObjectPoolComponent ObjectPool { get; private set; }
///
- /// 获取资源组件。
+ /// 获取资源模块。
///
public static ResourceComponent Resource { get; private set; }
///
- /// 获取配置组件。
+ /// 获取配置模块。
///
public static SettingComponent Setting { get; private set; }