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HotUpdateAssemblies 剔除.dll后缀
HotUpdateAssemblies 剔除.dll后缀
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@@ -45,6 +45,12 @@ namespace TEngine.Editor
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if (isHotChanged)
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{
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HybridCLRSettings.Instance.hotUpdateAssemblies = updateSetting.HotUpdateAssemblies.ToArray();
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for (int i = 0; i < HotUpdateAssemblies.Count; i++)
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{
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var assemblyName = HotUpdateAssemblies[i];
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string assemblyNameWithoutExtension = assemblyName.Substring(0, assemblyName.LastIndexOf('.'));
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HybridCLRSettings.Instance.hotUpdateAssemblies[i] = assemblyNameWithoutExtension;
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}
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Debug.Log("HotUpdateAssemblies changed");
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}
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if (isAOTChanged)
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@@ -12,14 +12,14 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: e189374413a3f00468e49d51d8b27a09, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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enable: 0
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enable: 1
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useGlobalIl2cpp: 0
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hybridclrRepoURL: https://gitee.com/focus-creative-games/hybridclr
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il2cppPlusRepoURL: https://gitee.com/focus-creative-games/il2cpp_plus
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hotUpdateAssemblyDefinitions: []
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hotUpdateAssemblies:
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- GameProto.dll
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- GameLogic.dll
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- GameProto
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- GameLogic
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preserveHotUpdateAssemblies: []
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hotUpdateDllCompileOutputRootDir: HybridCLRData/HotUpdateDlls
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externalHotUpdateAssembliyDirs: []
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