diff --git a/Assets/TEngine.Demo.meta b/Assets/TEngine.Demo.meta
new file mode 100644
index 00000000..1954d2a3
--- /dev/null
+++ b/Assets/TEngine.Demo.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 7c5d235a25f43b446814e0c3ce606a96
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/TEngine.Demo/Readme.asset b/Assets/TEngine.Demo/Readme.asset
new file mode 100644
index 00000000..0326f1ba
--- /dev/null
+++ b/Assets/TEngine.Demo/Readme.asset
@@ -0,0 +1,40 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &11400000
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: fcf7219bab7fe46a1ad266029b2fee19, type: 3}
+ m_Name: Readme
+ m_EditorClassIdentifier:
+ icon: {fileID: 2800000, guid: 9b84c330de497af4793fd7b376afed13, type: 3}
+ title: TEngine Demo
+ sections:
+ - heading:
+ text: '这些案例是基于TEngine2.0的Demo '
+ linkText:
+ url:
+ - heading: 1.TEngine.NetDemo
+ text: '网络模块demo.'
+ - heading: 2.TEngine.EntityDemo
+ text: '实体模块demo.'
+ linkText:
+ url:
+ - heading: 3.TEngine.UIDemo
+ text: 'UI模块demo 示例以及常用用法'
+ linkText:
+ url:
+ - heading: 4.TEngine.ActorDemo
+ text: 'Actor模块demo 示例以及常用用法'
+ linkText:
+ url:
+ - heading: 在线文档
+ text: 'To read more about TEngine please see the TEngine documentation :'
+ linkText: TEngine documentation
+ url: http://1.12.241.46:5000/
+ loadedLayout: 1
\ No newline at end of file
diff --git a/Assets/TEngine.Demo/Readme.asset.meta b/Assets/TEngine.Demo/Readme.asset.meta
new file mode 100644
index 00000000..86bcb295
--- /dev/null
+++ b/Assets/TEngine.Demo/Readme.asset.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 2ac4e22bd79738542892052f64618470
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/TEngine.Demo/ReadmeHelper.meta b/Assets/TEngine.Demo/ReadmeHelper.meta
new file mode 100644
index 00000000..60d9b667
--- /dev/null
+++ b/Assets/TEngine.Demo/ReadmeHelper.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 7dcbf81c27f989848aefedef78557b49
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/TEngine.Demo/ReadmeHelper/Layout.wlt b/Assets/TEngine.Demo/ReadmeHelper/Layout.wlt
new file mode 100644
index 00000000..7b50a252
--- /dev/null
+++ b/Assets/TEngine.Demo/ReadmeHelper/Layout.wlt
@@ -0,0 +1,654 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &1
+MonoBehaviour:
+ m_ObjectHideFlags: 52
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 1
+ m_Script: {fileID: 12004, guid: 0000000000000000e000000000000000, type: 0}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_PixelRect:
+ serializedVersion: 2
+ x: 0
+ y: 45
+ width: 1666
+ height: 958
+ m_ShowMode: 4
+ m_Title:
+ m_RootView: {fileID: 6}
+ m_MinSize: {x: 950, y: 542}
+ m_MaxSize: {x: 10000, y: 10000}
+--- !u!114 &2
+MonoBehaviour:
+ m_ObjectHideFlags: 52
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 1
+ m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Children: []
+ m_Position:
+ serializedVersion: 2
+ x: 0
+ y: 466
+ width: 290
+ height: 442
+ m_MinSize: {x: 234, y: 271}
+ m_MaxSize: {x: 10004, y: 10021}
+ m_ActualView: {fileID: 14}
+ m_Panes:
+ - {fileID: 14}
+ m_Selected: 0
+ m_LastSelected: 0
+--- !u!114 &3
+MonoBehaviour:
+ m_ObjectHideFlags: 52
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 1
+ m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Children:
+ - {fileID: 4}
+ - {fileID: 2}
+ m_Position:
+ serializedVersion: 2
+ x: 973
+ y: 0
+ width: 290
+ height: 908
+ m_MinSize: {x: 234, y: 492}
+ m_MaxSize: {x: 10004, y: 14042}
+ vertical: 1
+ controlID: 226
+--- !u!114 &4
+MonoBehaviour:
+ m_ObjectHideFlags: 52
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 1
+ m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Children: []
+ m_Position:
+ serializedVersion: 2
+ x: 0
+ y: 0
+ width: 290
+ height: 466
+ m_MinSize: {x: 204, y: 221}
+ m_MaxSize: {x: 4004, y: 4021}
+ m_ActualView: {fileID: 17}
+ m_Panes:
+ - {fileID: 17}
+ m_Selected: 0
+ m_LastSelected: 0
+--- !u!114 &5
+MonoBehaviour:
+ m_ObjectHideFlags: 52
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 1
+ m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Children: []
+ m_Position:
+ serializedVersion: 2
+ x: 0
+ y: 466
+ width: 973
+ height: 442
+ m_MinSize: {x: 202, y: 221}
+ m_MaxSize: {x: 4002, y: 4021}
+ m_ActualView: {fileID: 15}
+ m_Panes:
+ - {fileID: 15}
+ m_Selected: 0
+ m_LastSelected: 0
+--- !u!114 &6
+MonoBehaviour:
+ m_ObjectHideFlags: 52
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 1
+ m_Script: {fileID: 12008, guid: 0000000000000000e000000000000000, type: 0}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Children:
+ - {fileID: 7}
+ - {fileID: 8}
+ - {fileID: 9}
+ m_Position:
+ serializedVersion: 2
+ x: 0
+ y: 0
+ width: 1666
+ height: 958
+ m_MinSize: {x: 950, y: 542}
+ m_MaxSize: {x: 10000, y: 10000}
+--- !u!114 &7
+MonoBehaviour:
+ m_ObjectHideFlags: 52
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 1
+ m_Script: {fileID: 12011, guid: 0000000000000000e000000000000000, type: 0}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Children: []
+ m_Position:
+ serializedVersion: 2
+ x: 0
+ y: 0
+ width: 1666
+ height: 30
+ m_MinSize: {x: 0, y: 0}
+ m_MaxSize: {x: 0, y: 0}
+ m_LastLoadedLayoutName: Tutorial
+--- !u!114 &8
+MonoBehaviour:
+ m_ObjectHideFlags: 52
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 1
+ m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Children:
+ - {fileID: 10}
+ - {fileID: 3}
+ - {fileID: 11}
+ m_Position:
+ serializedVersion: 2
+ x: 0
+ y: 30
+ width: 1666
+ height: 908
+ m_MinSize: {x: 713, y: 492}
+ m_MaxSize: {x: 18008, y: 14042}
+ vertical: 0
+ controlID: 74
+--- !u!114 &9
+MonoBehaviour:
+ m_ObjectHideFlags: 52
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 1
+ m_Script: {fileID: 12042, guid: 0000000000000000e000000000000000, type: 0}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Children: []
+ m_Position:
+ serializedVersion: 2
+ x: 0
+ y: 938
+ width: 1666
+ height: 20
+ m_MinSize: {x: 0, y: 0}
+ m_MaxSize: {x: 0, y: 0}
+--- !u!114 &10
+MonoBehaviour:
+ m_ObjectHideFlags: 52
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 1
+ m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Children:
+ - {fileID: 12}
+ - {fileID: 5}
+ m_Position:
+ serializedVersion: 2
+ x: 0
+ y: 0
+ width: 973
+ height: 908
+ m_MinSize: {x: 202, y: 442}
+ m_MaxSize: {x: 4002, y: 8042}
+ vertical: 1
+ controlID: 75
+--- !u!114 &11
+MonoBehaviour:
+ m_ObjectHideFlags: 52
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 1
+ m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Children: []
+ m_Position:
+ serializedVersion: 2
+ x: 1263
+ y: 0
+ width: 403
+ height: 908
+ m_MinSize: {x: 277, y: 71}
+ m_MaxSize: {x: 4002, y: 4021}
+ m_ActualView: {fileID: 13}
+ m_Panes:
+ - {fileID: 13}
+ m_Selected: 0
+ m_LastSelected: 0
+--- !u!114 &12
+MonoBehaviour:
+ m_ObjectHideFlags: 52
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 1
+ m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Children: []
+ m_Position:
+ serializedVersion: 2
+ x: 0
+ y: 0
+ width: 973
+ height: 466
+ m_MinSize: {x: 202, y: 221}
+ m_MaxSize: {x: 4002, y: 4021}
+ m_ActualView: {fileID: 16}
+ m_Panes:
+ - {fileID: 16}
+ m_Selected: 0
+ m_LastSelected: 0
+--- !u!114 &13
+MonoBehaviour:
+ m_ObjectHideFlags: 52
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 1
+ m_Script: {fileID: 12019, guid: 0000000000000000e000000000000000, type: 0}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_AutoRepaintOnSceneChange: 0
+ m_MinSize: {x: 275, y: 50}
+ m_MaxSize: {x: 4000, y: 4000}
+ m_TitleContent:
+ m_Text: Inspector
+ m_Image: {fileID: -6905738622615590433, guid: 0000000000000000d000000000000000,
+ type: 0}
+ m_Tooltip:
+ m_DepthBufferBits: 0
+ m_Pos:
+ serializedVersion: 2
+ x: 2
+ y: 19
+ width: 401
+ height: 887
+ m_ScrollPosition: {x: 0, y: 0}
+ m_InspectorMode: 0
+ m_PreviewResizer:
+ m_CachedPref: -160
+ m_ControlHash: -371814159
+ m_PrefName: Preview_InspectorPreview
+ m_PreviewWindow: {fileID: 0}
+--- !u!114 &14
+MonoBehaviour:
+ m_ObjectHideFlags: 52
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 1
+ m_Script: {fileID: 12014, guid: 0000000000000000e000000000000000, type: 0}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_AutoRepaintOnSceneChange: 0
+ m_MinSize: {x: 230, y: 250}
+ m_MaxSize: {x: 10000, y: 10000}
+ m_TitleContent:
+ m_Text: Project
+ m_Image: {fileID: -7501376956915960154, guid: 0000000000000000d000000000000000,
+ type: 0}
+ m_Tooltip:
+ m_DepthBufferBits: 0
+ m_Pos:
+ serializedVersion: 2
+ x: 2
+ y: 19
+ width: 286
+ height: 421
+ m_SearchFilter:
+ m_NameFilter:
+ m_ClassNames: []
+ m_AssetLabels: []
+ m_AssetBundleNames: []
+ m_VersionControlStates: []
+ m_ReferencingInstanceIDs:
+ m_ScenePaths: []
+ m_ShowAllHits: 0
+ m_SearchArea: 0
+ m_Folders:
+ - Assets
+ m_ViewMode: 0
+ m_StartGridSize: 64
+ m_LastFolders:
+ - Assets
+ m_LastFoldersGridSize: -1
+ m_LastProjectPath: /Users/danielbrauer/Unity Projects/New Unity Project 47
+ m_IsLocked: 0
+ m_FolderTreeState:
+ scrollPos: {x: 0, y: 0}
+ m_SelectedIDs: ee240000
+ m_LastClickedID: 9454
+ m_ExpandedIDs: ee24000000ca9a3bffffff7f
+ m_RenameOverlay:
+ m_UserAcceptedRename: 0
+ m_Name:
+ m_OriginalName:
+ m_EditFieldRect:
+ serializedVersion: 2
+ x: 0
+ y: 0
+ width: 0
+ height: 0
+ m_UserData: 0
+ m_IsWaitingForDelay: 0
+ m_IsRenaming: 0
+ m_OriginalEventType: 11
+ m_IsRenamingFilename: 1
+ m_ClientGUIView: {fileID: 0}
+ m_SearchString:
+ m_CreateAssetUtility:
+ m_EndAction: {fileID: 0}
+ m_InstanceID: 0
+ m_Path:
+ m_Icon: {fileID: 0}
+ m_ResourceFile:
+ m_AssetTreeState:
+ scrollPos: {x: 0, y: 0}
+ m_SelectedIDs: 68fbffff
+ m_LastClickedID: 0
+ m_ExpandedIDs: ee240000
+ m_RenameOverlay:
+ m_UserAcceptedRename: 0
+ m_Name:
+ m_OriginalName:
+ m_EditFieldRect:
+ serializedVersion: 2
+ x: 0
+ y: 0
+ width: 0
+ height: 0
+ m_UserData: 0
+ m_IsWaitingForDelay: 0
+ m_IsRenaming: 0
+ m_OriginalEventType: 11
+ m_IsRenamingFilename: 1
+ m_ClientGUIView: {fileID: 0}
+ m_SearchString:
+ m_CreateAssetUtility:
+ m_EndAction: {fileID: 0}
+ m_InstanceID: 0
+ m_Path:
+ m_Icon: {fileID: 0}
+ m_ResourceFile:
+ m_ListAreaState:
+ m_SelectedInstanceIDs: 68fbffff
+ m_LastClickedInstanceID: -1176
+ m_HadKeyboardFocusLastEvent: 0
+ m_ExpandedInstanceIDs: c6230000
+ m_RenameOverlay:
+ m_UserAcceptedRename: 0
+ m_Name:
+ m_OriginalName:
+ m_EditFieldRect:
+ serializedVersion: 2
+ x: 0
+ y: 0
+ width: 0
+ height: 0
+ m_UserData: 0
+ m_IsWaitingForDelay: 0
+ m_IsRenaming: 0
+ m_OriginalEventType: 11
+ m_IsRenamingFilename: 1
+ m_ClientGUIView: {fileID: 0}
+ m_CreateAssetUtility:
+ m_EndAction: {fileID: 0}
+ m_InstanceID: 0
+ m_Path:
+ m_Icon: {fileID: 0}
+ m_ResourceFile:
+ m_NewAssetIndexInList: -1
+ m_ScrollPosition: {x: 0, y: 0}
+ m_GridSize: 64
+ m_DirectoriesAreaWidth: 110
+--- !u!114 &15
+MonoBehaviour:
+ m_ObjectHideFlags: 52
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 1
+ m_Script: {fileID: 12015, guid: 0000000000000000e000000000000000, type: 0}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_AutoRepaintOnSceneChange: 1
+ m_MinSize: {x: 200, y: 200}
+ m_MaxSize: {x: 4000, y: 4000}
+ m_TitleContent:
+ m_Text: Game
+ m_Image: {fileID: -2087823869225018852, guid: 0000000000000000d000000000000000,
+ type: 0}
+ m_Tooltip:
+ m_DepthBufferBits: 32
+ m_Pos:
+ serializedVersion: 2
+ x: 0
+ y: 19
+ width: 971
+ height: 421
+ m_MaximizeOnPlay: 0
+ m_Gizmos: 0
+ m_Stats: 0
+ m_SelectedSizes: 00000000000000000000000000000000000000000000000000000000000000000000000000000000
+ m_TargetDisplay: 0
+ m_ZoomArea:
+ m_HRangeLocked: 0
+ m_VRangeLocked: 0
+ m_HBaseRangeMin: -242.75
+ m_HBaseRangeMax: 242.75
+ m_VBaseRangeMin: -101
+ m_VBaseRangeMax: 101
+ m_HAllowExceedBaseRangeMin: 1
+ m_HAllowExceedBaseRangeMax: 1
+ m_VAllowExceedBaseRangeMin: 1
+ m_VAllowExceedBaseRangeMax: 1
+ m_ScaleWithWindow: 0
+ m_HSlider: 0
+ m_VSlider: 0
+ m_IgnoreScrollWheelUntilClicked: 0
+ m_EnableMouseInput: 1
+ m_EnableSliderZoom: 0
+ m_UniformScale: 1
+ m_UpDirection: 1
+ m_DrawArea:
+ serializedVersion: 2
+ x: 0
+ y: 17
+ width: 971
+ height: 404
+ m_Scale: {x: 2, y: 2}
+ m_Translation: {x: 485.5, y: 202}
+ m_MarginLeft: 0
+ m_MarginRight: 0
+ m_MarginTop: 0
+ m_MarginBottom: 0
+ m_LastShownAreaInsideMargins:
+ serializedVersion: 2
+ x: -242.75
+ y: -101
+ width: 485.5
+ height: 202
+ m_MinimalGUI: 1
+ m_defaultScale: 2
+ m_TargetTexture: {fileID: 0}
+ m_CurrentColorSpace: 0
+ m_LastWindowPixelSize: {x: 1942, y: 842}
+ m_ClearInEditMode: 1
+ m_NoCameraWarning: 1
+ m_LowResolutionForAspectRatios: 01000000000100000100
+--- !u!114 &16
+MonoBehaviour:
+ m_ObjectHideFlags: 52
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 1
+ m_Script: {fileID: 12013, guid: 0000000000000000e000000000000000, type: 0}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_AutoRepaintOnSceneChange: 1
+ m_MinSize: {x: 200, y: 200}
+ m_MaxSize: {x: 4000, y: 4000}
+ m_TitleContent:
+ m_Text: Scene
+ m_Image: {fileID: 2318424515335265636, guid: 0000000000000000d000000000000000,
+ type: 0}
+ m_Tooltip:
+ m_DepthBufferBits: 32
+ m_Pos:
+ serializedVersion: 2
+ x: 0
+ y: 19
+ width: 971
+ height: 445
+ m_SceneLighting: 1
+ lastFramingTime: 0
+ m_2DMode: 0
+ m_isRotationLocked: 0
+ m_AudioPlay: 0
+ m_Position:
+ m_Target: {x: 0, y: 0, z: 0}
+ speed: 2
+ m_Value: {x: 0, y: 0, z: 0}
+ m_RenderMode: 0
+ m_ValidateTrueMetals: 0
+ m_SceneViewState:
+ showFog: 1
+ showMaterialUpdate: 0
+ showSkybox: 1
+ showFlares: 1
+ showImageEffects: 1
+ grid:
+ xGrid:
+ m_Target: 0
+ speed: 2
+ m_Value: 0
+ yGrid:
+ m_Target: 1
+ speed: 2
+ m_Value: 1
+ zGrid:
+ m_Target: 0
+ speed: 2
+ m_Value: 0
+ m_Rotation:
+ m_Target: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226}
+ speed: 2
+ m_Value: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226}
+ m_Size:
+ m_Target: 10
+ speed: 2
+ m_Value: 10
+ m_Ortho:
+ m_Target: 0
+ speed: 2
+ m_Value: 0
+ m_LastSceneViewRotation: {x: 0, y: 0, z: 0, w: 0}
+ m_LastSceneViewOrtho: 0
+ m_ReplacementShader: {fileID: 0}
+ m_ReplacementString:
+ m_LastLockedObject: {fileID: 0}
+ m_ViewIsLockedToObject: 0
+--- !u!114 &17
+MonoBehaviour:
+ m_ObjectHideFlags: 52
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 1
+ m_Script: {fileID: 12061, guid: 0000000000000000e000000000000000, type: 0}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_AutoRepaintOnSceneChange: 0
+ m_MinSize: {x: 200, y: 200}
+ m_MaxSize: {x: 4000, y: 4000}
+ m_TitleContent:
+ m_Text: Hierarchy
+ m_Image: {fileID: -590624980919486359, guid: 0000000000000000d000000000000000,
+ type: 0}
+ m_Tooltip:
+ m_DepthBufferBits: 0
+ m_Pos:
+ serializedVersion: 2
+ x: 2
+ y: 19
+ width: 286
+ height: 445
+ m_TreeViewState:
+ scrollPos: {x: 0, y: 0}
+ m_SelectedIDs: 68fbffff
+ m_LastClickedID: -1176
+ m_ExpandedIDs: 7efbffff00000000
+ m_RenameOverlay:
+ m_UserAcceptedRename: 0
+ m_Name:
+ m_OriginalName:
+ m_EditFieldRect:
+ serializedVersion: 2
+ x: 0
+ y: 0
+ width: 0
+ height: 0
+ m_UserData: 0
+ m_IsWaitingForDelay: 0
+ m_IsRenaming: 0
+ m_OriginalEventType: 11
+ m_IsRenamingFilename: 0
+ m_ClientGUIView: {fileID: 0}
+ m_SearchString:
+ m_ExpandedScenes:
+ -
+ m_CurrenRootInstanceID: 0
+ m_Locked: 0
+ m_CurrentSortingName: TransformSorting
diff --git a/Assets/TEngine.Demo/ReadmeHelper/Layout.wlt.meta b/Assets/TEngine.Demo/ReadmeHelper/Layout.wlt.meta
new file mode 100644
index 00000000..775dc6e2
--- /dev/null
+++ b/Assets/TEngine.Demo/ReadmeHelper/Layout.wlt.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 301df312eb867514193de47f27ef4ba9
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/TEngine.Demo/ReadmeHelper/Scripts.meta b/Assets/TEngine.Demo/ReadmeHelper/Scripts.meta
new file mode 100644
index 00000000..30793fb1
--- /dev/null
+++ b/Assets/TEngine.Demo/ReadmeHelper/Scripts.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 6ce2a687e162e7c428529647b6983de2
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/TEngine.Demo/ReadmeHelper/Scripts/Editor.meta b/Assets/TEngine.Demo/ReadmeHelper/Scripts/Editor.meta
new file mode 100644
index 00000000..f59f0996
--- /dev/null
+++ b/Assets/TEngine.Demo/ReadmeHelper/Scripts/Editor.meta
@@ -0,0 +1,9 @@
+fileFormatVersion: 2
+guid: 3ad9b87dffba344c89909c6d1b1c17e1
+folderAsset: yes
+timeCreated: 1475593892
+licenseType: Store
+DefaultImporter:
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/TEngine.Demo/ReadmeHelper/Scripts/Editor/ReadmeEditor.cs b/Assets/TEngine.Demo/ReadmeHelper/Scripts/Editor/ReadmeEditor.cs
new file mode 100644
index 00000000..cf822040
--- /dev/null
+++ b/Assets/TEngine.Demo/ReadmeHelper/Scripts/Editor/ReadmeEditor.cs
@@ -0,0 +1,160 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEditor;
+using System;
+using System.IO;
+using System.Reflection;
+
+[CustomEditor(typeof(Readme))]
+[InitializeOnLoad]
+public class ReadmeEditor : Editor {
+
+ static string kShowedReadmeSessionStateName = "ReadmeEditor.showedReadme";
+
+ static float kSpace = 16f;
+
+ static ReadmeEditor()
+ {
+ EditorApplication.delayCall += SelectReadmeAutomatically;
+ }
+
+ static void SelectReadmeAutomatically()
+ {
+ if (!SessionState.GetBool(kShowedReadmeSessionStateName, false ))
+ {
+ var readme = SelectReadme();
+ SessionState.SetBool(kShowedReadmeSessionStateName, true);
+
+ if (readme && !readme.loadedLayout)
+ {
+ LoadLayout();
+ readme.loadedLayout = true;
+ }
+ }
+ }
+
+ static void LoadLayout()
+ {
+ var assembly = typeof(EditorApplication).Assembly;
+ var windowLayoutType = assembly.GetType("UnityEditor.WindowLayout", true);
+ var method = windowLayoutType.GetMethod("LoadWindowLayout", BindingFlags.Public | BindingFlags.Static);
+ method.Invoke(null, new object[]{Path.Combine(Application.dataPath, "TutorialInfo/Layout.wlt"), false});
+ }
+
+ [MenuItem("Tutorial/Show Tutorial Instructions")]
+ static Readme SelectReadme()
+ {
+ var ids = AssetDatabase.FindAssets("Readme t:Readme");
+ if (ids.Length == 1)
+ {
+ var readmeObject = AssetDatabase.LoadMainAssetAtPath(AssetDatabase.GUIDToAssetPath(ids[0]));
+
+ Selection.objects = new UnityEngine.Object[]{readmeObject};
+
+ return (Readme)readmeObject;
+ }
+ else
+ {
+ Debug.Log("Couldn't find a readme");
+ return null;
+ }
+ }
+
+ protected override void OnHeaderGUI()
+ {
+ var readme = (Readme)target;
+ Init();
+
+ var iconWidth = Mathf.Min(EditorGUIUtility.currentViewWidth/3f - 20f, 128f);
+
+ GUILayout.BeginHorizontal("In BigTitle");
+ {
+ GUILayout.Label(readme.icon, GUILayout.Width(iconWidth), GUILayout.Height(iconWidth));
+ GUILayout.Label(readme.title, TitleStyle);
+ }
+ GUILayout.EndHorizontal();
+ }
+
+ public override void OnInspectorGUI()
+ {
+ var readme = (Readme)target;
+ Init();
+
+ foreach (var section in readme.sections)
+ {
+ if (!string.IsNullOrEmpty(section.heading))
+ {
+ GUILayout.Label(section.heading, HeadingStyle);
+ }
+ if (!string.IsNullOrEmpty(section.text))
+ {
+ GUILayout.Label(section.text, BodyStyle);
+ }
+ if (!string.IsNullOrEmpty(section.linkText))
+ {
+ if (LinkLabel(new GUIContent(section.linkText)))
+ {
+ Application.OpenURL(section.url);
+ }
+ }
+ GUILayout.Space(kSpace);
+ }
+ }
+
+
+ bool m_Initialized;
+
+ GUIStyle LinkStyle { get { return m_LinkStyle; } }
+ [SerializeField] GUIStyle m_LinkStyle;
+
+ GUIStyle TitleStyle { get { return m_TitleStyle; } }
+ [SerializeField] GUIStyle m_TitleStyle;
+
+ GUIStyle HeadingStyle { get { return m_HeadingStyle; } }
+ [SerializeField] GUIStyle m_HeadingStyle;
+
+ GUIStyle BodyStyle { get { return m_BodyStyle; } }
+ [SerializeField] GUIStyle m_BodyStyle;
+
+ void Init()
+ {
+ if (m_Initialized)
+ return;
+ m_BodyStyle = new GUIStyle(EditorStyles.label);
+ m_BodyStyle.wordWrap = true;
+ m_BodyStyle.fontSize = 14;
+ m_BodyStyle.richText = true;
+
+ m_TitleStyle = new GUIStyle(m_BodyStyle);
+ m_TitleStyle.fontSize = 26;
+
+ m_HeadingStyle = new GUIStyle(m_BodyStyle);
+ m_HeadingStyle.fontStyle = FontStyle.Bold;
+ m_HeadingStyle.fontSize = 18 ;
+
+ m_LinkStyle = new GUIStyle(m_BodyStyle);
+ m_LinkStyle.wordWrap = false;
+ // Match selection color which works nicely for both light and dark skins
+ m_LinkStyle.normal.textColor = new Color (0x00/255f, 0x78/255f, 0xDA/255f, 1f);
+ m_LinkStyle.stretchWidth = false;
+
+ m_Initialized = true;
+ }
+
+ bool LinkLabel (GUIContent label, params GUILayoutOption[] options)
+ {
+ var position = GUILayoutUtility.GetRect(label, LinkStyle, options);
+
+ Handles.BeginGUI ();
+ Handles.color = LinkStyle.normal.textColor;
+ Handles.DrawLine (new Vector3(position.xMin, position.yMax), new Vector3(position.xMax, position.yMax));
+ Handles.color = Color.white;
+ Handles.EndGUI ();
+
+ EditorGUIUtility.AddCursorRect (position, MouseCursor.Link);
+
+ return GUI.Button (position, label, LinkStyle);
+ }
+}
+
diff --git a/Assets/TEngine.Demo/ReadmeHelper/Scripts/Editor/ReadmeEditor.cs.meta b/Assets/TEngine.Demo/ReadmeHelper/Scripts/Editor/ReadmeEditor.cs.meta
new file mode 100644
index 00000000..f0386181
--- /dev/null
+++ b/Assets/TEngine.Demo/ReadmeHelper/Scripts/Editor/ReadmeEditor.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 476cc7d7cd9874016adc216baab94a0a
+timeCreated: 1484146680
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/TEngine.Demo/ReadmeHelper/Scripts/Readme.cs b/Assets/TEngine.Demo/ReadmeHelper/Scripts/Readme.cs
new file mode 100644
index 00000000..48843dbf
--- /dev/null
+++ b/Assets/TEngine.Demo/ReadmeHelper/Scripts/Readme.cs
@@ -0,0 +1,14 @@
+using System;
+using UnityEngine;
+
+public class Readme : ScriptableObject {
+ public Texture2D icon;
+ public string title;
+ public Section[] sections;
+ public bool loadedLayout;
+
+ [Serializable]
+ public class Section {
+ public string heading, text, linkText, url;
+ }
+}
diff --git a/Assets/TEngine.Demo/ReadmeHelper/Scripts/Readme.cs.meta b/Assets/TEngine.Demo/ReadmeHelper/Scripts/Readme.cs.meta
new file mode 100644
index 00000000..935153ff
--- /dev/null
+++ b/Assets/TEngine.Demo/ReadmeHelper/Scripts/Readme.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: fcf7219bab7fe46a1ad266029b2fee19
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences:
+ - icon: {instanceID: 0}
+ executionOrder: 0
+ icon: {fileID: 2800000, guid: a186f8a87ca4f4d3aa864638ad5dfb65, type: 3}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/TEngine.Demo/TEngine.ActorDemo.meta b/Assets/TEngine.Demo/TEngine.ActorDemo.meta
new file mode 100644
index 00000000..4a84cc2f
--- /dev/null
+++ b/Assets/TEngine.Demo/TEngine.ActorDemo.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 254ab054b76f42e4a9bebbda5735095c
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/TEngine.Demo/TEngine.ActorDemo/ActorTest.unity b/Assets/TEngine.Demo/TEngine.ActorDemo/ActorTest.unity
new file mode 100644
index 00000000..e32a4612
--- /dev/null
+++ b/Assets/TEngine.Demo/TEngine.ActorDemo/ActorTest.unity
@@ -0,0 +1,433 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!29 &1
+OcclusionCullingSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_OcclusionBakeSettings:
+ smallestOccluder: 5
+ smallestHole: 0.25
+ backfaceThreshold: 100
+ m_SceneGUID: 00000000000000000000000000000000
+ m_OcclusionCullingData: {fileID: 0}
+--- !u!104 &2
+RenderSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 9
+ m_Fog: 0
+ m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
+ m_FogMode: 3
+ m_FogDensity: 0.01
+ m_LinearFogStart: 0
+ m_LinearFogEnd: 300
+ m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
+ m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
+ m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
+ m_AmbientIntensity: 1
+ m_AmbientMode: 0
+ m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
+ m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
+ m_HaloStrength: 0.5
+ m_FlareStrength: 1
+ m_FlareFadeSpeed: 3
+ m_HaloTexture: {fileID: 0}
+ m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
+ m_DefaultReflectionMode: 0
+ m_DefaultReflectionResolution: 128
+ m_ReflectionBounces: 1
+ m_ReflectionIntensity: 1
+ m_CustomReflection: {fileID: 0}
+ m_Sun: {fileID: 0}
+ m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
+ m_UseRadianceAmbientProbe: 0
+--- !u!157 &3
+LightmapSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 11
+ m_GIWorkflowMode: 1
+ m_GISettings:
+ serializedVersion: 2
+ m_BounceScale: 1
+ m_IndirectOutputScale: 1
+ m_AlbedoBoost: 1
+ m_EnvironmentLightingMode: 0
+ m_EnableBakedLightmaps: 1
+ m_EnableRealtimeLightmaps: 0
+ m_LightmapEditorSettings:
+ serializedVersion: 12
+ m_Resolution: 2
+ m_BakeResolution: 40
+ m_AtlasSize: 1024
+ m_AO: 0
+ m_AOMaxDistance: 1
+ m_CompAOExponent: 1
+ m_CompAOExponentDirect: 0
+ m_ExtractAmbientOcclusion: 0
+ m_Padding: 2
+ m_LightmapParameters: {fileID: 0}
+ m_LightmapsBakeMode: 1
+ m_TextureCompression: 1
+ m_FinalGather: 0
+ m_FinalGatherFiltering: 1
+ m_FinalGatherRayCount: 256
+ m_ReflectionCompression: 2
+ m_MixedBakeMode: 2
+ m_BakeBackend: 1
+ m_PVRSampling: 1
+ m_PVRDirectSampleCount: 32
+ m_PVRSampleCount: 512
+ m_PVRBounces: 2
+ m_PVREnvironmentSampleCount: 256
+ m_PVREnvironmentReferencePointCount: 2048
+ m_PVRFilteringMode: 1
+ m_PVRDenoiserTypeDirect: 1
+ m_PVRDenoiserTypeIndirect: 1
+ m_PVRDenoiserTypeAO: 1
+ m_PVRFilterTypeDirect: 0
+ m_PVRFilterTypeIndirect: 0
+ m_PVRFilterTypeAO: 0
+ m_PVREnvironmentMIS: 1
+ m_PVRCulling: 1
+ m_PVRFilteringGaussRadiusDirect: 1
+ m_PVRFilteringGaussRadiusIndirect: 5
+ m_PVRFilteringGaussRadiusAO: 2
+ m_PVRFilteringAtrousPositionSigmaDirect: 0.5
+ m_PVRFilteringAtrousPositionSigmaIndirect: 2
+ m_PVRFilteringAtrousPositionSigmaAO: 1
+ m_ExportTrainingData: 0
+ m_TrainingDataDestination: TrainingData
+ m_LightProbeSampleCountMultiplier: 4
+ m_LightingDataAsset: {fileID: 0}
+ m_UseShadowmask: 1
+--- !u!196 &4
+NavMeshSettings:
+ serializedVersion: 2
+ m_ObjectHideFlags: 0
+ m_BuildSettings:
+ serializedVersion: 2
+ agentTypeID: 0
+ agentRadius: 0.5
+ agentHeight: 2
+ agentSlope: 45
+ agentClimb: 0.4
+ ledgeDropHeight: 0
+ maxJumpAcrossDistance: 0
+ minRegionArea: 2
+ manualCellSize: 0
+ cellSize: 0.16666667
+ manualTileSize: 0
+ tileSize: 256
+ accuratePlacement: 0
+ debug:
+ m_Flags: 0
+ m_NavMeshData: {fileID: 0}
+--- !u!1 &11302789
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 11302792}
+ - component: {fileID: 11302791}
+ - component: {fileID: 11302790}
+ m_Layer: 0
+ m_Name: Camera
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!81 &11302790
+AudioListener:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 11302789}
+ m_Enabled: 1
+--- !u!20 &11302791
+Camera:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 11302789}
+ m_Enabled: 1
+ serializedVersion: 2
+ m_ClearFlags: 1
+ m_BackGroundColor: {r: 1, g: 1, b: 1, a: 0}
+ m_projectionMatrixMode: 1
+ m_GateFitMode: 2
+ m_FOVAxisMode: 0
+ m_SensorSize: {x: 36, y: 24}
+ m_LensShift: {x: 0, y: 0}
+ m_FocalLength: 50
+ m_NormalizedViewPortRect:
+ serializedVersion: 2
+ x: 0
+ y: 0
+ width: 1
+ height: 1
+ near clip plane: 0.3
+ far clip plane: 1000
+ field of view: 60
+ orthographic: 0
+ orthographic size: 5
+ m_Depth: 0
+ m_CullingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_RenderingPath: -1
+ m_TargetTexture: {fileID: 0}
+ m_TargetDisplay: 0
+ m_TargetEye: 3
+ m_HDR: 1
+ m_AllowMSAA: 1
+ m_AllowDynamicResolution: 0
+ m_ForceIntoRT: 0
+ m_OcclusionCulling: 1
+ m_StereoConvergence: 10
+ m_StereoSeparation: 0.022
+--- !u!4 &11302792
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 11302789}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0.09852947, y: -0.036630105, z: -7.85}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &377324528
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 377324530}
+ - component: {fileID: 377324529}
+ m_Layer: 0
+ m_Name: Directional Light
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!108 &377324529
+Light:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 377324528}
+ m_Enabled: 1
+ serializedVersion: 10
+ m_Type: 1
+ m_Shape: 0
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_Intensity: 1
+ m_Range: 10
+ m_SpotAngle: 30
+ m_InnerSpotAngle: 21.80208
+ m_CookieSize: 10
+ m_Shadows:
+ m_Type: 0
+ m_Resolution: -1
+ m_CustomResolution: -1
+ m_Strength: 1
+ m_Bias: 0.05
+ m_NormalBias: 0.4
+ m_NearPlane: 0.2
+ m_CullingMatrixOverride:
+ e00: 1
+ e01: 0
+ e02: 0
+ e03: 0
+ e10: 0
+ e11: 1
+ e12: 0
+ e13: 0
+ e20: 0
+ e21: 0
+ e22: 1
+ e23: 0
+ e30: 0
+ e31: 0
+ e32: 0
+ e33: 1
+ m_UseCullingMatrixOverride: 0
+ m_Cookie: {fileID: 0}
+ m_DrawHalo: 0
+ m_Flare: {fileID: 0}
+ m_RenderMode: 0
+ m_CullingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_RenderingLayerMask: 1
+ m_Lightmapping: 4
+ m_LightShadowCasterMode: 0
+ m_AreaSize: {x: 1, y: 1}
+ m_BounceIntensity: 1
+ m_ColorTemperature: 6570
+ m_UseColorTemperature: 0
+ m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
+ m_UseBoundingSphereOverride: 0
+ m_ShadowRadius: 0
+ m_ShadowAngle: 0
+--- !u!4 &377324530
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 377324528}
+ m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
+ m_LocalPosition: {x: 0.09852947, y: -0.036630105, z: -0.003117605}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
+--- !u!1 &827815071
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 827815073}
+ - component: {fileID: 827815072}
+ m_Layer: 0
+ m_Name: DemoMain
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &827815072
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 827815071}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: e97061e71ef4ea640a61a194f3e4c843, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!4 &827815073
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 827815071}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1001 &1260260860
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ m_TransformParent: {fileID: 0}
+ m_Modifications:
+ - target: {fileID: 96376813, guid: 161ff7c8132079c4a95e2e4e70ddd41b, type: 3}
+ propertyPath: m_EntityHelperTypeName
+ value: TEngine.Runtime.Entity.DefaultEntityHelper
+ objectReference: {fileID: 0}
+ - target: {fileID: 96376813, guid: 161ff7c8132079c4a95e2e4e70ddd41b, type: 3}
+ propertyPath: m_EntityGroupHelperTypeName
+ value: TEngine.Runtime.Entity.DefaultEntityGroupHelper
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026010536330, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_ResourceHelperTypeName
+ value: TEngine.Runtime.UnityResourceHelper
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026010536330, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: ResourceMode
+ value: 3
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535776, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_Name
+ value: TEngine
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_RootOrder
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_LocalPosition.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_LocalPosition.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026377943191, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_EntranceProcedureTypeName
+ value: TEngine.Runtime.ProcedureCodeInit
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: 161ff7c8132079c4a95e2e4e70ddd41b, type: 3}
diff --git a/Assets/TEngine.Demo/TEngine.ActorDemo/ActorTest.unity.meta b/Assets/TEngine.Demo/TEngine.ActorDemo/ActorTest.unity.meta
new file mode 100644
index 00000000..fce92c56
--- /dev/null
+++ b/Assets/TEngine.Demo/TEngine.ActorDemo/ActorTest.unity.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 3c0041c22c1b7bf4588694710642b4d5
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/TEngine.Demo/TEngine.ActorDemo/ActorTestMain.cs b/Assets/TEngine.Demo/TEngine.ActorDemo/ActorTestMain.cs
new file mode 100644
index 00000000..ece55a34
--- /dev/null
+++ b/Assets/TEngine.Demo/TEngine.ActorDemo/ActorTestMain.cs
@@ -0,0 +1,249 @@
+using System.Collections.Generic;
+using TEngine.Runtime;
+using TEngine.Runtime.Actor;
+using UnityEngine;
+
+namespace TEngine.Runtime.Actor
+{
+ public class PlayerActor:GameActor
+ {
+ public override int GetActorType()
+ {
+ return ActorType.ActorPlayer;
+ }
+
+ public override void Awake()
+ {
+ base.Awake();
+ }
+
+ public override void OnInit()
+ {
+ base.OnInit();
+ }
+ }
+
+ public class AnimatorComponent : ActorComponent
+ {
+ private Animator _animator;
+
+ protected override void Awake()
+ {
+ base.Awake();
+
+ _animator = OwnActor.gameObject.AddComponent();
+ }
+ }
+
+ public class ModelComponent : ActorComponent
+ {
+ private GameObject _model;
+
+ protected override void Awake()
+ {
+ base.Awake();
+
+ var obj = TResources.Load("Capsule");
+
+ _model = Object.Instantiate(obj);
+
+ _model.transform.SetParent(OwnActor.gameObject.transform);
+ }
+ }
+
+ public class FsmComponent : ActorComponent
+ {
+ public IFsm Fsm;
+
+ protected override void Awake()
+ {
+ base.Awake();
+
+ List> stateList = new List>() { IdleState.Create(), MoveState.Create() };
+
+ Fsm = FsmManager.Instance.CreateFsm(OwnActor.ActorId.ToString(), this, stateList);
+
+ Fsm.Start();
+ }
+
+ #region 状态机
+ public class IdleState : FsmState, IMemory
+ {
+ //触发移动的指令列表
+ private static KeyCode[] MOVE_COMMANDS =
+ {
+ KeyCode.LeftArrow,
+ KeyCode.RightArrow,
+ KeyCode.UpArrow,
+ KeyCode.DownArrow,
+ KeyCode.A,
+ KeyCode.W,
+ KeyCode.S,
+ KeyCode.D
+ };
+
+ protected override void OnInit(IFsm fsm)
+ {
+ base.OnInit(fsm);
+ }
+
+ protected override void OnEnter(IFsm fsm)
+ {
+ Log.Warning("OnEnter IdleState");
+ base.OnEnter(fsm);
+ }
+
+ protected override void OnUpdate(IFsm fsm, float elapseSeconds, float realElapseSeconds)
+ {
+ base.OnUpdate(fsm, elapseSeconds, realElapseSeconds);
+
+ foreach (var command in MOVE_COMMANDS)
+ {
+ //触发任何一个移动指令时
+ if (Input.GetKeyDown(command))
+ {
+ //记录这个移动指令
+ fsm.SetData("MoveCommand", (int)command);
+ //切换到移动状态
+ ChangeState(fsm);
+ }
+ }
+ }
+
+ protected override void OnLeave(IFsm fsm, bool isShutdown)
+ {
+ base.OnLeave(fsm, isShutdown);
+ }
+
+ protected override void OnDestroy(IFsm fsm)
+ {
+ base.OnDestroy(fsm);
+ }
+
+ public static IdleState Create()
+ {
+ IdleState state = MemoryPool.Acquire();
+ return state;
+ }
+
+ public void Clear()
+ {
+ //此类无状态记录,Clear为空实现
+ }
+ }
+
+ public class MoveState : FsmState, IMemory
+ {
+ private static readonly float EXIT_TIME = 0.01f;
+ private float exitTimer;
+ private KeyCode moveCommand;
+
+ protected override void OnInit(IFsm fsm)
+ {
+ base.OnInit(fsm);
+ }
+
+ protected override void OnEnter(IFsm fsm)
+ {
+ base.OnEnter(fsm);
+
+ //进入移动状态时,获取移动指令数据
+ moveCommand = (KeyCode)(int)fsm.GetData("MoveCommand");
+
+ Log.Warning("OnEnter MoveState" + moveCommand);
+
+ }
+
+ protected override void OnUpdate(IFsm fsm, float elapseSeconds, float realElapseSeconds)
+ {
+ base.OnUpdate(fsm, elapseSeconds, realElapseSeconds);
+
+ //计时器累计时间
+ exitTimer += elapseSeconds;
+
+ //switch(moveCommand)
+ //{
+ //根据移动方向指令向对应方向移动
+ //}
+
+ if (moveCommand != 0)
+ {
+ exitTimer = 0;
+ }
+
+ //达到指定时间后
+ if (exitTimer > EXIT_TIME)
+ {
+ //切换回空闲状态
+ ChangeState(fsm);
+ }
+ }
+
+ protected override void OnLeave(IFsm fsm, bool isShutdown)
+ {
+ base.OnLeave(fsm, isShutdown);
+
+ //推出移动状态时,把计时器清零
+ exitTimer = 0;
+ //清空移动指令
+ moveCommand = KeyCode.None;
+ fsm.RemoveData("MoveCommand");
+ }
+
+ protected override void OnDestroy(IFsm fsm)
+ {
+ base.OnDestroy(fsm);
+ }
+
+ public static MoveState Create()
+ {
+ MoveState state = MemoryPool.Acquire();
+ return state;
+ }
+
+ public void Clear()
+ {
+ //还原状态内数据
+ exitTimer = 0;
+ moveCommand = KeyCode.None;
+ }
+ }
+
+ #endregion
+
+ }
+}
+
+public class ActorTestMain : MonoBehaviour
+{
+ private uint _actorId = 0;
+
+ void Start()
+ {
+ //Demo示例,监听TEngine流程加载器OnStartGame事件
+ //抛出这个事件说明框架流程加载完成(热更新,初始化等)
+ GameEventMgr.Instance.AddEventListener(TEngineEvent.OnStartGame,OnStartGame);
+ }
+
+ private void OnStartGame()
+ {
+ Log.Debug("TEngineEvent.OnStartGame");
+
+
+ //激活ActorManager
+ ActorManager.Instance.Active();
+
+ //注册Actor类型
+ ActorManager.Instance.RegisterActorType(ActorType.ActorPlayer,typeof(PlayerActor));
+
+ //创建Actor
+ var actor = ActorManager.Instance.CreateGameActor(ActorType.ActorPlayer, _actorId++, true);
+
+ //附加组件(ActorGameObjet可视化)
+ actor.Attach();
+
+ actor.Attach();
+
+ actor.Attach();
+ }
+}
\ No newline at end of file
diff --git a/Assets/TEngine.Demo/TEngine.ActorDemo/ActorTestMain.cs.meta b/Assets/TEngine.Demo/TEngine.ActorDemo/ActorTestMain.cs.meta
new file mode 100644
index 00000000..cf514bfe
--- /dev/null
+++ b/Assets/TEngine.Demo/TEngine.ActorDemo/ActorTestMain.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: e97061e71ef4ea640a61a194f3e4c843
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/TEngine.Demo/TEngine.ActorDemo/Resources.meta b/Assets/TEngine.Demo/TEngine.ActorDemo/Resources.meta
new file mode 100644
index 00000000..59d134d3
--- /dev/null
+++ b/Assets/TEngine.Demo/TEngine.ActorDemo/Resources.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 2623ab7c99aa3e5428fc4ac2206b5228
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/TEngine.Demo/TEngine.ActorDemo/Resources/Capsule.prefab b/Assets/TEngine.Demo/TEngine.ActorDemo/Resources/Capsule.prefab
new file mode 100644
index 00000000..dd219a89
--- /dev/null
+++ b/Assets/TEngine.Demo/TEngine.ActorDemo/Resources/Capsule.prefab
@@ -0,0 +1,96 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &3703891270702430018
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1370523666314749900}
+ - component: {fileID: 6592245469683542297}
+ - component: {fileID: 8013269893544118830}
+ - component: {fileID: 3395945536845874213}
+ m_Layer: 0
+ m_Name: Capsule
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1370523666314749900
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3703891270702430018}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &6592245469683542297
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3703891270702430018}
+ m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &8013269893544118830
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3703891270702430018}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!136 &3395945536845874213
+CapsuleCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3703891270702430018}
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_Enabled: 1
+ m_Radius: 0.5
+ m_Height: 2
+ m_Direction: 1
+ m_Center: {x: 0, y: 0, z: 0}
diff --git a/Assets/TEngine.Demo/TEngine.ActorDemo/Resources/Capsule.prefab.meta b/Assets/TEngine.Demo/TEngine.ActorDemo/Resources/Capsule.prefab.meta
new file mode 100644
index 00000000..08f628ee
--- /dev/null
+++ b/Assets/TEngine.Demo/TEngine.ActorDemo/Resources/Capsule.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: ad726adb51b0cac4cbee953b2a60aeb0
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/TEngine.Demo/TEngine.Demo.asmdef b/Assets/TEngine.Demo/TEngine.Demo.asmdef
new file mode 100644
index 00000000..cb51d68a
--- /dev/null
+++ b/Assets/TEngine.Demo/TEngine.Demo.asmdef
@@ -0,0 +1,15 @@
+{
+ "name": "TEngine.Demo",
+ "references": [
+ "GUID:f4ecd6f7bd8993043b6cec60dd0cf2b2"
+ ],
+ "includePlatforms": [],
+ "excludePlatforms": [],
+ "allowUnsafeCode": false,
+ "overrideReferences": false,
+ "precompiledReferences": [],
+ "autoReferenced": true,
+ "defineConstraints": [],
+ "versionDefines": [],
+ "noEngineReferences": false
+}
\ No newline at end of file
diff --git a/Assets/TEngine.Demo/TEngine.Demo.asmdef.meta b/Assets/TEngine.Demo/TEngine.Demo.asmdef.meta
new file mode 100644
index 00000000..57c07f15
--- /dev/null
+++ b/Assets/TEngine.Demo/TEngine.Demo.asmdef.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 786fadd7944e4da47b5272e501edc067
+AssemblyDefinitionImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/TEngine.Demo/TEngine.EntityDemo.meta b/Assets/TEngine.Demo/TEngine.EntityDemo.meta
new file mode 100644
index 00000000..b9209bbb
--- /dev/null
+++ b/Assets/TEngine.Demo/TEngine.EntityDemo.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: b333acc09a404c14ea87d1ae5687754f
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/TEngine.Demo/TEngine.EntityDemo/EntityDemo.unity b/Assets/TEngine.Demo/TEngine.EntityDemo/EntityDemo.unity
new file mode 100644
index 00000000..21e48c02
--- /dev/null
+++ b/Assets/TEngine.Demo/TEngine.EntityDemo/EntityDemo.unity
@@ -0,0 +1,433 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!29 &1
+OcclusionCullingSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_OcclusionBakeSettings:
+ smallestOccluder: 5
+ smallestHole: 0.25
+ backfaceThreshold: 100
+ m_SceneGUID: 00000000000000000000000000000000
+ m_OcclusionCullingData: {fileID: 0}
+--- !u!104 &2
+RenderSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 9
+ m_Fog: 0
+ m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
+ m_FogMode: 3
+ m_FogDensity: 0.01
+ m_LinearFogStart: 0
+ m_LinearFogEnd: 300
+ m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
+ m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
+ m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
+ m_AmbientIntensity: 1
+ m_AmbientMode: 0
+ m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
+ m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
+ m_HaloStrength: 0.5
+ m_FlareStrength: 1
+ m_FlareFadeSpeed: 3
+ m_HaloTexture: {fileID: 0}
+ m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
+ m_DefaultReflectionMode: 0
+ m_DefaultReflectionResolution: 128
+ m_ReflectionBounces: 1
+ m_ReflectionIntensity: 1
+ m_CustomReflection: {fileID: 0}
+ m_Sun: {fileID: 0}
+ m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
+ m_UseRadianceAmbientProbe: 0
+--- !u!157 &3
+LightmapSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 11
+ m_GIWorkflowMode: 1
+ m_GISettings:
+ serializedVersion: 2
+ m_BounceScale: 1
+ m_IndirectOutputScale: 1
+ m_AlbedoBoost: 1
+ m_EnvironmentLightingMode: 0
+ m_EnableBakedLightmaps: 1
+ m_EnableRealtimeLightmaps: 0
+ m_LightmapEditorSettings:
+ serializedVersion: 12
+ m_Resolution: 2
+ m_BakeResolution: 40
+ m_AtlasSize: 1024
+ m_AO: 0
+ m_AOMaxDistance: 1
+ m_CompAOExponent: 1
+ m_CompAOExponentDirect: 0
+ m_ExtractAmbientOcclusion: 0
+ m_Padding: 2
+ m_LightmapParameters: {fileID: 0}
+ m_LightmapsBakeMode: 1
+ m_TextureCompression: 1
+ m_FinalGather: 0
+ m_FinalGatherFiltering: 1
+ m_FinalGatherRayCount: 256
+ m_ReflectionCompression: 2
+ m_MixedBakeMode: 2
+ m_BakeBackend: 1
+ m_PVRSampling: 1
+ m_PVRDirectSampleCount: 32
+ m_PVRSampleCount: 512
+ m_PVRBounces: 2
+ m_PVREnvironmentSampleCount: 256
+ m_PVREnvironmentReferencePointCount: 2048
+ m_PVRFilteringMode: 1
+ m_PVRDenoiserTypeDirect: 1
+ m_PVRDenoiserTypeIndirect: 1
+ m_PVRDenoiserTypeAO: 1
+ m_PVRFilterTypeDirect: 0
+ m_PVRFilterTypeIndirect: 0
+ m_PVRFilterTypeAO: 0
+ m_PVREnvironmentMIS: 1
+ m_PVRCulling: 1
+ m_PVRFilteringGaussRadiusDirect: 1
+ m_PVRFilteringGaussRadiusIndirect: 5
+ m_PVRFilteringGaussRadiusAO: 2
+ m_PVRFilteringAtrousPositionSigmaDirect: 0.5
+ m_PVRFilteringAtrousPositionSigmaIndirect: 2
+ m_PVRFilteringAtrousPositionSigmaAO: 1
+ m_ExportTrainingData: 0
+ m_TrainingDataDestination: TrainingData
+ m_LightProbeSampleCountMultiplier: 4
+ m_LightingDataAsset: {fileID: 0}
+ m_UseShadowmask: 1
+--- !u!196 &4
+NavMeshSettings:
+ serializedVersion: 2
+ m_ObjectHideFlags: 0
+ m_BuildSettings:
+ serializedVersion: 2
+ agentTypeID: 0
+ agentRadius: 0.5
+ agentHeight: 2
+ agentSlope: 45
+ agentClimb: 0.4
+ ledgeDropHeight: 0
+ maxJumpAcrossDistance: 0
+ minRegionArea: 2
+ manualCellSize: 0
+ cellSize: 0.16666667
+ manualTileSize: 0
+ tileSize: 256
+ accuratePlacement: 0
+ debug:
+ m_Flags: 0
+ m_NavMeshData: {fileID: 0}
+--- !u!1 &1619219028
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1619219030}
+ - component: {fileID: 1619219029}
+ m_Layer: 0
+ m_Name: Directional Light
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!108 &1619219029
+Light:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1619219028}
+ m_Enabled: 1
+ serializedVersion: 10
+ m_Type: 1
+ m_Shape: 0
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_Intensity: 1
+ m_Range: 10
+ m_SpotAngle: 30
+ m_InnerSpotAngle: 21.80208
+ m_CookieSize: 10
+ m_Shadows:
+ m_Type: 0
+ m_Resolution: -1
+ m_CustomResolution: -1
+ m_Strength: 1
+ m_Bias: 0.05
+ m_NormalBias: 0.4
+ m_NearPlane: 0.2
+ m_CullingMatrixOverride:
+ e00: 1
+ e01: 0
+ e02: 0
+ e03: 0
+ e10: 0
+ e11: 1
+ e12: 0
+ e13: 0
+ e20: 0
+ e21: 0
+ e22: 1
+ e23: 0
+ e30: 0
+ e31: 0
+ e32: 0
+ e33: 1
+ m_UseCullingMatrixOverride: 0
+ m_Cookie: {fileID: 0}
+ m_DrawHalo: 0
+ m_Flare: {fileID: 0}
+ m_RenderMode: 0
+ m_CullingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_RenderingLayerMask: 1
+ m_Lightmapping: 4
+ m_LightShadowCasterMode: 0
+ m_AreaSize: {x: 1, y: 1}
+ m_BounceIntensity: 1
+ m_ColorTemperature: 6570
+ m_UseColorTemperature: 0
+ m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
+ m_UseBoundingSphereOverride: 0
+ m_ShadowRadius: 0
+ m_ShadowAngle: 0
+--- !u!4 &1619219030
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1619219028}
+ m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
+ m_LocalPosition: {x: 0.09852947, y: -0.036630105, z: -0.003117605}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
+--- !u!1 &1652714767
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1652714769}
+ - component: {fileID: 1652714768}
+ m_Layer: 0
+ m_Name: DemoMain
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &1652714768
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1652714767}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 58f4c290a724b9f418601d445595d924, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!4 &1652714769
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1652714767}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1001 &1786253393
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ m_TransformParent: {fileID: 0}
+ m_Modifications:
+ - target: {fileID: 96376813, guid: 161ff7c8132079c4a95e2e4e70ddd41b, type: 3}
+ propertyPath: m_EntityHelperTypeName
+ value: TEngine.Runtime.Entity.DefaultEntityHelper
+ objectReference: {fileID: 0}
+ - target: {fileID: 96376813, guid: 161ff7c8132079c4a95e2e4e70ddd41b, type: 3}
+ propertyPath: m_EntityGroupHelperTypeName
+ value: TEngine.Runtime.Entity.DefaultEntityGroupHelper
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026010536330, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_ResourceHelperTypeName
+ value: TEngine.Runtime.UnityResourceHelper
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026010536330, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: ResourceMode
+ value: 3
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535776, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_Name
+ value: TEngine
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_RootOrder
+ value: 2
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_LocalPosition.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_LocalPosition.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026377943191, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_EntranceProcedureTypeName
+ value: TEngine.Runtime.ProcedureCodeInit
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: 161ff7c8132079c4a95e2e4e70ddd41b, type: 3}
+--- !u!1 &1809407202
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1809407205}
+ - component: {fileID: 1809407204}
+ - component: {fileID: 1809407203}
+ m_Layer: 0
+ m_Name: Main Camera
+ m_TagString: MainCamera
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!81 &1809407203
+AudioListener:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1809407202}
+ m_Enabled: 1
+--- !u!20 &1809407204
+Camera:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1809407202}
+ m_Enabled: 1
+ serializedVersion: 2
+ m_ClearFlags: 2
+ m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0}
+ m_projectionMatrixMode: 1
+ m_GateFitMode: 2
+ m_FOVAxisMode: 0
+ m_SensorSize: {x: 36, y: 24}
+ m_LensShift: {x: 0, y: 0}
+ m_FocalLength: 50
+ m_NormalizedViewPortRect:
+ serializedVersion: 2
+ x: 0
+ y: 0
+ width: 1
+ height: 1
+ near clip plane: 0.3
+ far clip plane: 1000
+ field of view: 60
+ orthographic: 0
+ orthographic size: 5
+ m_Depth: -1
+ m_CullingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_RenderingPath: -1
+ m_TargetTexture: {fileID: 0}
+ m_TargetDisplay: 0
+ m_TargetEye: 3
+ m_HDR: 1
+ m_AllowMSAA: 1
+ m_AllowDynamicResolution: 0
+ m_ForceIntoRT: 0
+ m_OcclusionCulling: 1
+ m_StereoConvergence: 10
+ m_StereoSeparation: 0.022
+--- !u!4 &1809407205
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1809407202}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 1, z: -10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
diff --git a/Assets/TEngine.Demo/TEngine.EntityDemo/EntityDemo.unity.meta b/Assets/TEngine.Demo/TEngine.EntityDemo/EntityDemo.unity.meta
new file mode 100644
index 00000000..3f892d67
--- /dev/null
+++ b/Assets/TEngine.Demo/TEngine.EntityDemo/EntityDemo.unity.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 0abe20efc865c3e42b6b80e541d03354
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/TEngine.Demo/TEngine.EntityDemo/EntityTestMain.cs b/Assets/TEngine.Demo/TEngine.EntityDemo/EntityTestMain.cs
new file mode 100644
index 00000000..2386a2a2
--- /dev/null
+++ b/Assets/TEngine.Demo/TEngine.EntityDemo/EntityTestMain.cs
@@ -0,0 +1,56 @@
+using System;
+using TEngine.Runtime;
+using TEngine.Runtime.Entity;
+using UnityEngine;
+
+public class EntityTestMain : MonoBehaviour
+{
+ void Start()
+ {
+ //Demo示例,监听TEngine流程加载器OnStartGame事件
+ //抛出这个事件说明框架流程加载完成(热更新,初始化等)
+ GameEventMgr.Instance.AddEventListener(TEngineEvent.OnStartGame,OnStartGame);
+ }
+
+ private void OnStartGame()
+ {
+ Log.Debug("TEngineEvent.OnStartGame");
+
+ for (int i = 1; i < 10; i++)
+ {
+ //实体数据创建
+ EntityData entityData= EntityData.Create();
+ entityData.Position = new Vector3(i, i, 0);
+ entityData.Rotation = Quaternion.identity;
+ //实体系统创建实体,自动创建实体组
+ EntitySystem.Instance.CreateEntity("Cube",entityData);
+ }
+ }
+
+ ///
+ /// 实体Cube
+ ///
+ public class EntityCube:EntityLogicEx
+ {
+ protected override void OnAttached(EntityLogic childEntity, Transform parentTransform, object userData)
+ {
+ base.OnAttached(childEntity, parentTransform, userData);
+ Log.Info("OnAttached");
+ }
+
+ ///
+ /// 实体显示事件
+ ///
+ /// EntityData
+ protected override void OnShow(object userData)
+ {
+ base.OnShow(userData);
+ Log.Info("OnShow");
+ }
+
+ protected override void OnUpdate(float elapseSeconds, float realElapseSeconds)
+ {
+ base.OnUpdate(elapseSeconds, realElapseSeconds);
+ }
+ }
+}
diff --git a/Assets/TEngine.Demo/TEngine.EntityDemo/EntityTestMain.cs.meta b/Assets/TEngine.Demo/TEngine.EntityDemo/EntityTestMain.cs.meta
new file mode 100644
index 00000000..d24e8bb7
--- /dev/null
+++ b/Assets/TEngine.Demo/TEngine.EntityDemo/EntityTestMain.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 58f4c290a724b9f418601d445595d924
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/TEngine.Demo/TEngine.EntityDemo/Resources.meta b/Assets/TEngine.Demo/TEngine.EntityDemo/Resources.meta
new file mode 100644
index 00000000..7bf120c1
--- /dev/null
+++ b/Assets/TEngine.Demo/TEngine.EntityDemo/Resources.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 61e838d414272bd44bd90931d2892985
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/TEngine.Demo/TEngine.EntityDemo/Resources/Cube.prefab b/Assets/TEngine.Demo/TEngine.EntityDemo/Resources/Cube.prefab
new file mode 100644
index 00000000..c770bfe9
--- /dev/null
+++ b/Assets/TEngine.Demo/TEngine.EntityDemo/Resources/Cube.prefab
@@ -0,0 +1,95 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &6799340087353736309
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 320608266407273384}
+ - component: {fileID: 4142954123097395421}
+ - component: {fileID: 515296061090029414}
+ - component: {fileID: 6884112646263478254}
+ m_Layer: 0
+ m_Name: Cube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &320608266407273384
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6799340087353736309}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0.09852947, y: -0.036630105, z: -0.003117605}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &4142954123097395421
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6799340087353736309}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &515296061090029414
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6799340087353736309}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!65 &6884112646263478254
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6799340087353736309}
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_Enabled: 1
+ serializedVersion: 2
+ m_Size: {x: 1, y: 1, z: 1}
+ m_Center: {x: 0, y: 0, z: 0}
diff --git a/Assets/TEngine.Demo/TEngine.EntityDemo/Resources/Cube.prefab.meta b/Assets/TEngine.Demo/TEngine.EntityDemo/Resources/Cube.prefab.meta
new file mode 100644
index 00000000..0bdc79ff
--- /dev/null
+++ b/Assets/TEngine.Demo/TEngine.EntityDemo/Resources/Cube.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 93b1f023d439d0f468520a5f29d8a8f5
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/TEngine.Demo/TEngine.NetDemo.meta b/Assets/TEngine.Demo/TEngine.NetDemo.meta
new file mode 100644
index 00000000..87f27c3d
--- /dev/null
+++ b/Assets/TEngine.Demo/TEngine.NetDemo.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 55d9c4d625abac14388a132e9990a8d4
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/TEngine.Demo/TEngine.NetDemo/NetDemo.unity b/Assets/TEngine.Demo/TEngine.NetDemo/NetDemo.unity
new file mode 100644
index 00000000..28056aac
--- /dev/null
+++ b/Assets/TEngine.Demo/TEngine.NetDemo/NetDemo.unity
@@ -0,0 +1,326 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!29 &1
+OcclusionCullingSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_OcclusionBakeSettings:
+ smallestOccluder: 5
+ smallestHole: 0.25
+ backfaceThreshold: 100
+ m_SceneGUID: 00000000000000000000000000000000
+ m_OcclusionCullingData: {fileID: 0}
+--- !u!104 &2
+RenderSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 9
+ m_Fog: 0
+ m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
+ m_FogMode: 3
+ m_FogDensity: 0.01
+ m_LinearFogStart: 0
+ m_LinearFogEnd: 300
+ m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
+ m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
+ m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
+ m_AmbientIntensity: 1
+ m_AmbientMode: 0
+ m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
+ m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
+ m_HaloStrength: 0.5
+ m_FlareStrength: 1
+ m_FlareFadeSpeed: 3
+ m_HaloTexture: {fileID: 0}
+ m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
+ m_DefaultReflectionMode: 0
+ m_DefaultReflectionResolution: 128
+ m_ReflectionBounces: 1
+ m_ReflectionIntensity: 1
+ m_CustomReflection: {fileID: 0}
+ m_Sun: {fileID: 0}
+ m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
+ m_UseRadianceAmbientProbe: 0
+--- !u!157 &3
+LightmapSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 11
+ m_GIWorkflowMode: 1
+ m_GISettings:
+ serializedVersion: 2
+ m_BounceScale: 1
+ m_IndirectOutputScale: 1
+ m_AlbedoBoost: 1
+ m_EnvironmentLightingMode: 0
+ m_EnableBakedLightmaps: 1
+ m_EnableRealtimeLightmaps: 0
+ m_LightmapEditorSettings:
+ serializedVersion: 12
+ m_Resolution: 2
+ m_BakeResolution: 40
+ m_AtlasSize: 1024
+ m_AO: 0
+ m_AOMaxDistance: 1
+ m_CompAOExponent: 1
+ m_CompAOExponentDirect: 0
+ m_ExtractAmbientOcclusion: 0
+ m_Padding: 2
+ m_LightmapParameters: {fileID: 0}
+ m_LightmapsBakeMode: 1
+ m_TextureCompression: 1
+ m_FinalGather: 0
+ m_FinalGatherFiltering: 1
+ m_FinalGatherRayCount: 256
+ m_ReflectionCompression: 2
+ m_MixedBakeMode: 2
+ m_BakeBackend: 1
+ m_PVRSampling: 1
+ m_PVRDirectSampleCount: 32
+ m_PVRSampleCount: 512
+ m_PVRBounces: 2
+ m_PVREnvironmentSampleCount: 256
+ m_PVREnvironmentReferencePointCount: 2048
+ m_PVRFilteringMode: 1
+ m_PVRDenoiserTypeDirect: 1
+ m_PVRDenoiserTypeIndirect: 1
+ m_PVRDenoiserTypeAO: 1
+ m_PVRFilterTypeDirect: 0
+ m_PVRFilterTypeIndirect: 0
+ m_PVRFilterTypeAO: 0
+ m_PVREnvironmentMIS: 1
+ m_PVRCulling: 1
+ m_PVRFilteringGaussRadiusDirect: 1
+ m_PVRFilteringGaussRadiusIndirect: 5
+ m_PVRFilteringGaussRadiusAO: 2
+ m_PVRFilteringAtrousPositionSigmaDirect: 0.5
+ m_PVRFilteringAtrousPositionSigmaIndirect: 2
+ m_PVRFilteringAtrousPositionSigmaAO: 1
+ m_ExportTrainingData: 0
+ m_TrainingDataDestination: TrainingData
+ m_LightProbeSampleCountMultiplier: 4
+ m_LightingDataAsset: {fileID: 0}
+ m_UseShadowmask: 1
+--- !u!196 &4
+NavMeshSettings:
+ serializedVersion: 2
+ m_ObjectHideFlags: 0
+ m_BuildSettings:
+ serializedVersion: 2
+ agentTypeID: 0
+ agentRadius: 0.5
+ agentHeight: 2
+ agentSlope: 45
+ agentClimb: 0.4
+ ledgeDropHeight: 0
+ maxJumpAcrossDistance: 0
+ minRegionArea: 2
+ manualCellSize: 0
+ cellSize: 0.16666667
+ manualTileSize: 0
+ tileSize: 256
+ accuratePlacement: 0
+ debug:
+ m_Flags: 0
+ m_NavMeshData: {fileID: 0}
+--- !u!1001 &1198523773
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ m_TransformParent: {fileID: 0}
+ m_Modifications:
+ - target: {fileID: 96376813, guid: 161ff7c8132079c4a95e2e4e70ddd41b, type: 3}
+ propertyPath: m_EntityHelperTypeName
+ value: TEngine.Runtime.Entity.DefaultEntityHelper
+ objectReference: {fileID: 0}
+ - target: {fileID: 96376813, guid: 161ff7c8132079c4a95e2e4e70ddd41b, type: 3}
+ propertyPath: m_EntityGroupHelperTypeName
+ value: TEngine.Runtime.Entity.DefaultEntityGroupHelper
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535776, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_Name
+ value: TEngine
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_LocalPosition.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_LocalPosition.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_RootOrder
+ value: 2
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3463045026180535779, guid: 161ff7c8132079c4a95e2e4e70ddd41b,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: 161ff7c8132079c4a95e2e4e70ddd41b, type: 3}
+--- !u!1 &1247649843
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1247649845}
+ - component: {fileID: 1247649844}
+ m_Layer: 0
+ m_Name: DemoMain
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &1247649844
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1247649843}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: e575ce9b8ae601544aa839e78d837d96, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!4 &1247649845
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1247649843}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1783270674
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1783270677}
+ - component: {fileID: 1783270676}
+ - component: {fileID: 1783270675}
+ m_Layer: 0
+ m_Name: Main Camera
+ m_TagString: MainCamera
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!81 &1783270675
+AudioListener:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1783270674}
+ m_Enabled: 1
+--- !u!20 &1783270676
+Camera:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1783270674}
+ m_Enabled: 1
+ serializedVersion: 2
+ m_ClearFlags: 2
+ m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0}
+ m_projectionMatrixMode: 1
+ m_GateFitMode: 2
+ m_FOVAxisMode: 0
+ m_SensorSize: {x: 36, y: 24}
+ m_LensShift: {x: 0, y: 0}
+ m_FocalLength: 50
+ m_NormalizedViewPortRect:
+ serializedVersion: 2
+ x: 0
+ y: 0
+ width: 1
+ height: 1
+ near clip plane: 0.3
+ far clip plane: 1000
+ field of view: 60
+ orthographic: 0
+ orthographic size: 5
+ m_Depth: -1
+ m_CullingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_RenderingPath: -1
+ m_TargetTexture: {fileID: 0}
+ m_TargetDisplay: 0
+ m_TargetEye: 3
+ m_HDR: 1
+ m_AllowMSAA: 1
+ m_AllowDynamicResolution: 0
+ m_ForceIntoRT: 0
+ m_OcclusionCulling: 1
+ m_StereoConvergence: 10
+ m_StereoSeparation: 0.022
+--- !u!4 &1783270677
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1783270674}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 1, z: -10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
diff --git a/Assets/TEngine.Demo/TEngine.NetDemo/NetDemo.unity.meta b/Assets/TEngine.Demo/TEngine.NetDemo/NetDemo.unity.meta
new file mode 100644
index 00000000..aac2b5ae
--- /dev/null
+++ b/Assets/TEngine.Demo/TEngine.NetDemo/NetDemo.unity.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 656de57090bdf814d91456b86e982b85
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/TEngine.Demo/TEngine.NetDemo/NetTestMain.cs b/Assets/TEngine.Demo/TEngine.NetDemo/NetTestMain.cs
new file mode 100644
index 00000000..630ac93f
--- /dev/null
+++ b/Assets/TEngine.Demo/TEngine.NetDemo/NetTestMain.cs
@@ -0,0 +1,68 @@
+using System.Net;
+using TEngine.Runtime;
+using TEngine.Runtime.UIModule;
+using TEngineProto;
+using UnityEngine;
+
+public class NetTestMain : MonoBehaviour
+{
+ public const string MainTcp = "MainTcp";
+
+ void Start()
+ {
+ //Demo示例,监听TEngine流程加载器OnStartGame事件
+ //抛出这个事件说明框架流程加载完成(热更新,初始化等)
+ GameEventMgr.Instance.AddEventListener(TEngineEvent.OnStartGame,OnStartGame);
+
+ }
+
+ ///
+ /// NetworkChannel通信Channel
+ ///
+ private INetworkChannel _networkChannel;
+
+ ///
+ /// OnStartGame
+ ///
+ private void OnStartGame()
+ {
+ Log.Debug("TEngineEvent.OnStartGame");
+
+ //创建网络Channel Service类型 Tcp
+ _networkChannel = TEngine.Runtime.Network.Instance.CreateNetworkChannel(MainTcp, ServiceType.Tcp, new NetworkChannelHelper());
+
+ //连接Channel 本地8081 需要开启服务器
+ _networkChannel.Connect(IPAddress.Parse("127.0.0.1"),8081);
+
+ //注册消息包回调 ActionCode.Login -> Action Login
+ TEngine.Runtime.Network.Instance.RegisterHandler(MainTcp,(int)ActionCode.Login,Login);
+ }
+
+ ///
+ /// 测试发送消息包,需要开启服务器
+ ///
+ private void Update()
+ {
+ if (Input.GetKeyDown(KeyCode.K))
+ {
+ var a = MemoryPool.Acquire();
+ a.actioncode = ActionCode.Login;
+ a.requestcode = RequestCode.User;
+ a.loginPack = new LoginPack();
+ a.loginPack.username = "1111";
+ a.loginPack.password = "2222";
+ TEngine.Runtime.Network.Instance.Send(MainTcp, a);
+ }
+ }
+
+ ///
+ /// Login消息回调
+ ///
+ /// 消息包
+ private void Login(MainPack mainPack)
+ {
+ Log.Debug(mainPack.extstr);
+ }
+}
+
+
diff --git a/Assets/TEngine.Demo/TEngine.NetDemo/NetTestMain.cs.meta b/Assets/TEngine.Demo/TEngine.NetDemo/NetTestMain.cs.meta
new file mode 100644
index 00000000..6b9f0f2a
--- /dev/null
+++ b/Assets/TEngine.Demo/TEngine.NetDemo/NetTestMain.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: e575ce9b8ae601544aa839e78d837d96
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/TEngine.Demo/TEngine.NetDemo/TEngineLoginUI.cs b/Assets/TEngine.Demo/TEngine.NetDemo/TEngineLoginUI.cs
new file mode 100644
index 00000000..ee4d60e8
--- /dev/null
+++ b/Assets/TEngine.Demo/TEngine.NetDemo/TEngineLoginUI.cs
@@ -0,0 +1,47 @@
+using TEngine.Runtime.UIModule;
+using TEngineProto;
+using UnityEngine;
+using UnityEngine.UI;
+using Network = TEngine.Runtime.Network;
+
+class TEngineLoginUI : UIWindow
+{
+ #region 脚本工具生成的代码
+ private Image m_imgbg;
+ private Text m_textTittle;
+ private Text m_textVer;
+ private Image m_imgLogo;
+ private GameObject m_goLoading;
+ private GameObject m_goLoginRoot;
+ private InputField m_inputName;
+ private InputField m_inputPassword;
+ private Button m_btnLogin;
+ protected override void ScriptGenerator()
+ {
+ m_imgbg = FindChildComponent("m_imgbg");
+ m_textTittle = FindChildComponent("m_textTittle");
+ m_textVer = FindChildComponent("m_textVer");
+ m_imgLogo = FindChildComponent("m_imgLogo");
+ m_goLoading = FindChild("m_goLoading").gameObject;
+ m_goLoginRoot = FindChild("m_goLoginRoot").gameObject;
+ m_inputName = FindChildComponent("m_goLoginRoot/m_inputName");
+ m_inputPassword = FindChildComponent("m_goLoginRoot/m_inputPassword");
+ m_btnLogin = FindChildComponent