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Update TProfiler.cs
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@@ -3,7 +3,7 @@ using UnityEngine.Profiling;
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namespace TEngine
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namespace TEngine
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{
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{
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class TProfiler
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public class TProfiler
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{
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{
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private static int m_profileLevel = -1;
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private static int m_profileLevel = -1;
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private static int m_currLevel = 0;
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private static int m_currLevel = 0;
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