From 9e0e3ebd50bcc7fe082a55cb9ef9ef76b14842ad Mon Sep 17 00:00:00 2001 From: ALEXTANG <574809918@qq.com> Date: Thu, 6 Jul 2023 19:07:45 +0800 Subject: [PATCH] Fixed the bug of CreateWidgetByPath Fixed the bug of CreateWidgetByPath --- Assets/TEngine/Runtime/GameFramework/UI/UIBase.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Assets/TEngine/Runtime/GameFramework/UI/UIBase.cs b/Assets/TEngine/Runtime/GameFramework/UI/UIBase.cs index cd8e0c09..606b9549 100644 --- a/Assets/TEngine/Runtime/GameFramework/UI/UIBase.cs +++ b/Assets/TEngine/Runtime/GameFramework/UI/UIBase.cs @@ -309,8 +309,7 @@ namespace TEngine Log.Fatal($"CreateWidgetByPath Failed => {this}.AssetReference is null"); return null; } - GameObject goInst = AssetReference.LoadAsset(assetPath, parentTrans,out var handle); - Handle = handle; + GameObject goInst = AssetReference.LoadAsset(assetPath, parentTrans); return CreateWidget(goInst, visible); }