From 9e0462043cebb3f7c533f4f4813fdfbf37d25670 Mon Sep 17 00:00:00 2001 From: ALEXTANG <574809918@qq.com> Date: Wed, 19 Jul 2023 17:33:25 +0800 Subject: [PATCH] Update WindowAttribute.cs --- .../Runtime/GameFramework/UI/WindowAttribute.cs | 16 +++++++--------- 1 file changed, 7 insertions(+), 9 deletions(-) diff --git a/Assets/TEngine/Runtime/GameFramework/UI/WindowAttribute.cs b/Assets/TEngine/Runtime/GameFramework/UI/WindowAttribute.cs index fa40ce27..7531229b 100644 --- a/Assets/TEngine/Runtime/GameFramework/UI/WindowAttribute.cs +++ b/Assets/TEngine/Runtime/GameFramework/UI/WindowAttribute.cs @@ -20,29 +20,27 @@ namespace TEngine /// /// 窗口层级 /// - public int WindowLayer; + public readonly int WindowLayer; /// /// 资源定位地址。 /// - public string AssetName; - + public readonly string Location; /// /// 全屏窗口标记。 /// - public bool FullScreen; - - public WindowAttribute(int windowLayer,string assetName = "", bool fullScreen = false) + public readonly bool FullScreen; + public WindowAttribute(int windowLayer,string location = "", bool fullScreen = false) { WindowLayer = windowLayer; - AssetName = assetName; + Location = location; FullScreen = fullScreen; } - public WindowAttribute(UILayer windowLayer,string assetName = "", bool fullScreen = false) + public WindowAttribute(UILayer windowLayer,string location = "", bool fullScreen = false) { WindowLayer = (int)windowLayer; - AssetName = assetName; + Location = location; FullScreen = fullScreen; } }