diff --git a/Assets/GameScripts/HotFix/GameProto/GameProtocol/NetMsgId.cs b/Assets/GameScripts/HotFix/GameProto/GameProtocol/NetMsgId.cs
new file mode 100644
index 00000000..92d447f6
--- /dev/null
+++ b/Assets/GameScripts/HotFix/GameProto/GameProtocol/NetMsgId.cs
@@ -0,0 +1,23 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+using System;
+using ProtoBuf;
+using TEngine;
+using System.Collections.Generic;
+
+namespace GameProto
+{
+ public partial class NetMsgId
+ {
+ //帐号登录请求
+ public const int CS_CMD_ACT_LOGIN_REQ = 2001;
+ //帐号登录回包
+ public const int CS_CMD_ACT_LOGIN_RES = 2002;
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameScripts/HotFix/GameProto/GameProtocol/ProtoBase.cs.meta b/Assets/GameScripts/HotFix/GameProto/GameProtocol/NetMsgId.cs.meta
similarity index 83%
rename from Assets/GameScripts/HotFix/GameProto/GameProtocol/ProtoBase.cs.meta
rename to Assets/GameScripts/HotFix/GameProto/GameProtocol/NetMsgId.cs.meta
index 6c89bcdd..e50101b3 100644
--- a/Assets/GameScripts/HotFix/GameProto/GameProtocol/ProtoBase.cs.meta
+++ b/Assets/GameScripts/HotFix/GameProto/GameProtocol/NetMsgId.cs.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: 6d59eaaad20d9234ba941173b39361fc
+guid: 8ae1ad7ae5a3dd64986d462fb9d42d85
MonoImporter:
externalObjects: {}
serializedVersion: 2
diff --git a/Assets/GameScripts/HotFix/GameProto/GameProtocol/ProtoBase.cs b/Assets/GameScripts/HotFix/GameProto/GameProtocol/ProtoBase.cs
deleted file mode 100644
index 6189efbf..00000000
--- a/Assets/GameScripts/HotFix/GameProto/GameProtocol/ProtoBase.cs
+++ /dev/null
@@ -1,68 +0,0 @@
-//------------------------------------------------------------------------------
-//
-// This code was generated by a tool.
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-//
-//------------------------------------------------------------------------------
-
-using System;
-using ProtoBuf;
-using TEngine;
-using System.Collections.Generic;
-
-namespace GameProto
-{
- // 这个文件只放协议,和协议头
- // 消息协议
- [Serializable,global::ProtoBuf.ProtoContract(Name = @"CSPkg")]
- public partial class CSPkg
- {
- [global::ProtoBuf.ProtoMember(1)]
- public CSPkgHead Head { get; set; }
-
- [global::ProtoBuf.ProtoMember(2)]
- public CSPkgBody Body { get; set; }
-
- }
-
- // 消息协议头
- [Serializable,global::ProtoBuf.ProtoContract(Name = @"CSPkgHead")]
- public partial class CSPkgHead
- {
- [global::ProtoBuf.ProtoMember(1)]
- public uint MsgId { get; set; }
-
- [global::ProtoBuf.ProtoMember(2)]
- public uint MsgLength { get; set; }
-
- [global::ProtoBuf.ProtoMember(3)]
- public uint MsgVersion { get; set; }
-
- [global::ProtoBuf.ProtoMember(4)]
- public uint Echo { get; set; }
-
- [global::ProtoBuf.ProtoMember(5)]
- public uint SvrTime { get; set; }
-
- }
-
- // 消息协议体
- [Serializable,global::ProtoBuf.ProtoContract(Name = @"CSPkgBody")]
- public partial class CSPkgBody
- {
- }
-
- // 协议ID
- [global::ProtoBuf.ProtoContract()]
- public enum CSMsgID
- {
- CS_START = 0,
-
- CS_HeartBeat = 10001,
-
- CS_END = 10000,
-
- }
-
-}
\ No newline at end of file
diff --git a/Assets/GameScripts/HotFix/GameProto/GameProtocol/proto_cs.cs b/Assets/GameScripts/HotFix/GameProto/GameProtocol/proto_cs.cs
new file mode 100644
index 00000000..0fe8ca93
--- /dev/null
+++ b/Assets/GameScripts/HotFix/GameProto/GameProtocol/proto_cs.cs
@@ -0,0 +1,83 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+using System;
+using ProtoBuf;
+using TEngine;
+using System.Collections.Generic;
+
+namespace GameProto
+{
+ // 这个文件只放协议,和协议头
+ // 消息协议
+ [Serializable,global::ProtoBuf.ProtoContract(Name = @"CSPkg")]
+ public partial class CSPkg
+ {
+ [global::ProtoBuf.ProtoMember(1)]
+ public CSPkgHead Head { get; set; }
+
+ [global::ProtoBuf.ProtoMember(2)]
+ public CSPkgBody Body { get; set; }
+
+ }
+
+ // 消息协议头
+ [Serializable,global::ProtoBuf.ProtoContract(Name = @"CSPkgHead")]
+ public partial class CSPkgHead
+ {
+ [global::ProtoBuf.ProtoMember(1)]
+ public uint MsgId { get; set; }
+
+ [global::ProtoBuf.ProtoMember(2)]
+ public uint MsgLength { get; set; }
+
+ [global::ProtoBuf.ProtoMember(3)]
+ public uint MsgVersion { get; set; }
+
+ [global::ProtoBuf.ProtoMember(4)]
+ public uint Echo { get; set; }
+
+ [global::ProtoBuf.ProtoMember(5)]
+ public uint SvrTime { get; set; }
+
+ }
+
+ // 消息协议体
+ [Serializable,global::ProtoBuf.ProtoContract(Name = @"CSPkgBody")]
+ public partial class CSPkgBody
+ {
+ [global::ProtoBuf.ProtoMember(1)]
+ public CSActLoginReq ActLoginReq { get; set; }
+
+ [global::ProtoBuf.ProtoMember(2)]
+ public CSActLoginRes ActLoginRes { get; set; }
+
+ }
+
+ // 消息结果
+ [Serializable,global::ProtoBuf.ProtoContract(Name = @"ProtoResult")]
+ public partial class ProtoResult
+ {
+ [global::ProtoBuf.ProtoMember(3)]
+ public List Params = new List();
+
+ }
+
+ // 协议ID
+ [global::ProtoBuf.ProtoContract()]
+ public enum CSMsgID
+ {
+ CS_START = 0,
+
+ CS_HeartBeat = 10001,
+
+ CS_END = 10000,
+
+ }
+
+}
diff --git a/Assets/GameScripts/HotFix/GameProto/GameProtocol/proto_cs.cs.meta b/Assets/GameScripts/HotFix/GameProto/GameProtocol/proto_cs.cs.meta
new file mode 100644
index 00000000..9a3bcfcd
--- /dev/null
+++ b/Assets/GameScripts/HotFix/GameProto/GameProtocol/proto_cs.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 46ee51db8f62d67429810f99c3c8effb
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameScripts/HotFix/GameProto/GameProtocol/proto_cs_player.cs b/Assets/GameScripts/HotFix/GameProto/GameProtocol/proto_cs_player.cs
new file mode 100644
index 00000000..64f3f5db
--- /dev/null
+++ b/Assets/GameScripts/HotFix/GameProto/GameProtocol/proto_cs_player.cs
@@ -0,0 +1,47 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+using System;
+using ProtoBuf;
+using TEngine;
+using System.Collections.Generic;
+
+namespace GameProto
+{
+ // 这个文件只放协议,和协议头
+ // 角色登录结果请求
+ [Serializable,global::ProtoBuf.ProtoContract(Name = @"CSActLoginReq")]
+ public partial class CSActLoginReq
+ {
+ [global::ProtoBuf.ProtoMember(1)]
+ public uint Uin { get; set; }
+
+ [global::ProtoBuf.ProtoMember(2)]
+ public uint SvrID { get; set; }
+
+ [global::ProtoBuf.ProtoMember(3)]
+ public uint AuthTime { get; set; }
+
+ }
+
+ // 角色登录结果返回
+ [Serializable,global::ProtoBuf.ProtoContract(Name = @"CSActLoginRes")]
+ public partial class CSActLoginRes
+ {
+ [global::ProtoBuf.ProtoMember(1)]
+ public ProtoResult Result { get; set; }
+
+ [global::ProtoBuf.ProtoMember(2)]
+ public uint Uin { get; set; }
+
+ [global::ProtoBuf.ProtoMember(3)]
+ public uint RoleID { get; set; }
+
+ }
+
+}
diff --git a/Assets/GameScripts/HotFix/GameProto/GameProtocol/proto_cs_player.cs.meta b/Assets/GameScripts/HotFix/GameProto/GameProtocol/proto_cs_player.cs.meta
new file mode 100644
index 00000000..7489f5d1
--- /dev/null
+++ b/Assets/GameScripts/HotFix/GameProto/GameProtocol/proto_cs_player.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 19264ed823fc740428793e68de7437bf
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant: