diff --git a/UnityProject/Assets/TEngine/Runtime/Core/GameEvent/GameEventMgr.cs b/UnityProject/Assets/TEngine/Runtime/Core/GameEvent/GameEventMgr.cs index d42ccd8a..1d1525a7 100644 --- a/UnityProject/Assets/TEngine/Runtime/Core/GameEvent/GameEventMgr.cs +++ b/UnityProject/Assets/TEngine/Runtime/Core/GameEvent/GameEventMgr.cs @@ -48,7 +48,7 @@ namespace TEngine _listHandles.Clear(); } - private void AddEvent(int eventType, Delegate handler) + private void AddEventImp(int eventType, Delegate handler) { _listEventTypes.Add(eventType); _listHandles.Add(handler); @@ -56,51 +56,51 @@ namespace TEngine #region UIEvent - public void AddUIEvent(int eventType, Action handler) + public void AddEvent(int eventType, Action handler) { if (GameEvent.AddEventListener(eventType, handler)) { - AddEvent(eventType, handler); + AddEventImp(eventType, handler); } } - public void AddUIEvent(int eventType, Action handler) + public void AddEvent(int eventType, Action handler) { if (GameEvent.AddEventListener(eventType, handler)) { - AddEvent(eventType, handler); + AddEventImp(eventType, handler); } } - public void AddUIEvent(int eventType, Action handler) + public void AddEvent(int eventType, Action handler) { if (GameEvent.AddEventListener(eventType, handler)) { - AddEvent(eventType, handler); + AddEventImp(eventType, handler); } } - public void AddUIEvent(int eventType, Action handler) + public void AddEvent(int eventType, Action handler) { if (GameEvent.AddEventListener(eventType, handler)) { - AddEvent(eventType, handler); + AddEventImp(eventType, handler); } } - public void AddUIEvent(int eventType, Action handler) + public void AddEvent(int eventType, Action handler) { if (GameEvent.AddEventListener(eventType, handler)) { - AddEvent(eventType, handler); + AddEventImp(eventType, handler); } } - public void AddUIEvent(int eventType, Action handler) + public void AddEvent(int eventType, Action handler) { if (GameEvent.AddEventListener(eventType, handler)) { - AddEvent(eventType, handler); + AddEventImp(eventType, handler); } } diff --git a/UnityProject/Assets/TEngine/Runtime/Modules/UIModule/UIBase.cs b/UnityProject/Assets/TEngine/Runtime/Modules/UIModule/UIBase.cs index 108552b0..1e3532ad 100644 --- a/UnityProject/Assets/TEngine/Runtime/Modules/UIModule/UIBase.cs +++ b/UnityProject/Assets/TEngine/Runtime/Modules/UIModule/UIBase.cs @@ -211,27 +211,27 @@ namespace TEngine public void AddUIEvent(int eventType, Action handler) { - EventMgr.AddUIEvent(eventType, handler); + EventMgr.AddEvent(eventType, handler); } protected void AddUIEvent(int eventType, Action handler) { - EventMgr.AddUIEvent(eventType, handler); + EventMgr.AddEvent(eventType, handler); } protected void AddUIEvent(int eventType, Action handler) { - EventMgr.AddUIEvent(eventType, handler); + EventMgr.AddEvent(eventType, handler); } protected void AddUIEvent(int eventType, Action handler) { - EventMgr.AddUIEvent(eventType, handler); + EventMgr.AddEvent(eventType, handler); } protected void AddUIEvent(int eventType, Action handler) { - EventMgr.AddUIEvent(eventType, handler); + EventMgr.AddEvent(eventType, handler); } protected void RemoveAllUIEvent()