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更新ConsoleToScreen
更新ConsoleToScreen
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@@ -46,10 +46,10 @@ public class ConsoleToSceen : MonoBehaviour
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void OnGUI()
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void OnGUI()
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{
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{
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titleStyle2.fontSize = 20;
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titleStyle2.fontSize = 26;
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titleStyle2.normal.textColor = Color.white;
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titleStyle2.normal.textColor = Color.white;
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GUI.matrix = Matrix4x4.TRS(Vector3.zero, Quaternion.identity,
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//GUI.matrix = Matrix4x4.TRS(Vector3.zero, Quaternion.identity, new Vector3(Screen.width / 1920f, Screen.height / 800.0f, 1.0f));
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new Vector3(Screen.width / 1920f, Screen.height / 800.0f, 1.0f));
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GUI.matrix = Matrix4x4.TRS(Vector3.zero, Quaternion.identity, Vector3.one);
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GUI.Label(new Rect(10, 10, 800, 370), _logStr, titleStyle2);
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GUI.Label(new Rect(10, 10, 800, 370), _logStr, titleStyle2);
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}
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: ebb7766916c025e458ae78907718751e
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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11
Assets/TEngine/Runtime/UI/Extend/UIStretchUtil.cs.meta
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11
Assets/TEngine/Runtime/UI/Extend/UIStretchUtil.cs.meta
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 1720cb3391d0d364b888cad5e134c3d0
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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