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https://github.com/Alex-Rachel/TEngine.git
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Update UIModule.cs
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@@ -6,15 +6,6 @@ using YooAsset;
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namespace TEngine
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namespace TEngine
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{
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{
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public enum EUIGroup
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{
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Bottom,
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UI,
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Top,
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Tips,
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System,
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}
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/// <summary>
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/// <summary>
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/// UI模块。
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/// UI模块。
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/// </summary>
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/// </summary>
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@@ -31,6 +22,7 @@ namespace TEngine
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private readonly List<UIWindow> _stack = new List<UIWindow>(100);
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private readonly List<UIWindow> _stack = new List<UIWindow>(100);
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public const int LAYER_DEEP = 2000;
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public const int WINDOW_DEEP = 100;
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public const int WINDOW_DEEP = 100;
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public const int WINDOW_HIDE_LAYER = 2; // Ignore Raycast
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public const int WINDOW_HIDE_LAYER = 2; // Ignore Raycast
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public const int WINDOW_SHOW_LAYER = 5; // UI
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public const int WINDOW_SHOW_LAYER = 5; // UI
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@@ -333,7 +325,7 @@ namespace TEngine
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private void OnSortWindowDepth(int layer)
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private void OnSortWindowDepth(int layer)
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{
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{
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int depth = layer;
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int depth = layer * LAYER_DEEP;
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for (int i = 0; i < _stack.Count; i++)
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for (int i = 0; i < _stack.Count; i++)
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{
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{
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if (_stack[i].WindowLayer == layer)
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if (_stack[i].WindowLayer == layer)
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