Init TEngine4.0.0

Init TEngine4.0.0
This commit is contained in:
ALEXTANG
2023-10-08 15:21:33 +08:00
parent 4c8c37ffd8
commit 8c3d6308b9
3773 changed files with 49313 additions and 150734 deletions

View File

@@ -0,0 +1,38 @@
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Threading;
namespace YooAsset
{
/// <summary>
/// 同步其它线程里的回调到主线程里
/// 注意Unity3D中需要设置Scripting Runtime Version为.NET4.6
/// </summary>
internal sealed class ThreadSyncContext : SynchronizationContext
{
private readonly ConcurrentQueue<Action> _safeQueue = new ConcurrentQueue<Action>();
/// <summary>
/// 更新同步队列
/// </summary>
public void Update()
{
while (true)
{
if (_safeQueue.TryDequeue(out Action action) == false)
return;
action.Invoke();
}
}
/// <summary>
/// 向同步队列里投递一个回调方法
/// </summary>
public override void Post(SendOrPostCallback callback, object state)
{
Action action = new Action(() => { callback(state); });
_safeQueue.Enqueue(action);
}
}
}