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https://github.com/Alex-Rachel/TEngine.git
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Init TEngine4.0.0
Init TEngine4.0.0
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@@ -0,0 +1,310 @@
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#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
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using System;
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using System.Threading;
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using UnityEngine;
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namespace Cysharp.Threading.Tasks.Triggers
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{
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public abstract class AsyncTriggerBase<T> : MonoBehaviour, IUniTaskAsyncEnumerable<T>
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{
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TriggerEvent<T> triggerEvent;
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internal protected bool calledAwake;
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internal protected bool calledDestroy;
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void Awake()
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{
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calledAwake = true;
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}
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void OnDestroy()
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{
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if (calledDestroy) return;
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calledDestroy = true;
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triggerEvent.SetCompleted();
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}
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internal void AddHandler(ITriggerHandler<T> handler)
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{
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if (!calledAwake)
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{
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PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, new AwakeMonitor(this));
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}
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triggerEvent.Add(handler);
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}
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internal void RemoveHandler(ITriggerHandler<T> handler)
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{
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if (!calledAwake)
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{
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PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, new AwakeMonitor(this));
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}
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triggerEvent.Remove(handler);
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}
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protected void RaiseEvent(T value)
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{
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triggerEvent.SetResult(value);
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}
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public IUniTaskAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
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{
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return new AsyncTriggerEnumerator(this, cancellationToken);
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}
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sealed class AsyncTriggerEnumerator : MoveNextSource, IUniTaskAsyncEnumerator<T>, ITriggerHandler<T>
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{
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static Action<object> cancellationCallback = CancellationCallback;
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readonly AsyncTriggerBase<T> parent;
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CancellationToken cancellationToken;
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CancellationTokenRegistration registration;
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bool called;
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bool isDisposed;
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public AsyncTriggerEnumerator(AsyncTriggerBase<T> parent, CancellationToken cancellationToken)
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{
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this.parent = parent;
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this.cancellationToken = cancellationToken;
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}
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public void OnCanceled(CancellationToken cancellationToken = default)
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{
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completionSource.TrySetCanceled(cancellationToken);
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}
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public void OnNext(T value)
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{
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Current = value;
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completionSource.TrySetResult(true);
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}
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public void OnCompleted()
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{
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completionSource.TrySetResult(false);
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}
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public void OnError(Exception ex)
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{
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completionSource.TrySetException(ex);
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}
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static void CancellationCallback(object state)
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{
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var self = (AsyncTriggerEnumerator)state;
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self.DisposeAsync().Forget(); // sync
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self.completionSource.TrySetCanceled(self.cancellationToken);
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}
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public T Current { get; private set; }
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ITriggerHandler<T> ITriggerHandler<T>.Prev { get; set; }
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ITriggerHandler<T> ITriggerHandler<T>.Next { get; set; }
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public UniTask<bool> MoveNextAsync()
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{
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cancellationToken.ThrowIfCancellationRequested();
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completionSource.Reset();
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if (!called)
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{
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called = true;
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TaskTracker.TrackActiveTask(this, 3);
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parent.AddHandler(this);
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if (cancellationToken.CanBeCanceled)
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{
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registration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallback, this);
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}
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}
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return new UniTask<bool>(this, completionSource.Version);
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}
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public UniTask DisposeAsync()
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{
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if (!isDisposed)
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{
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isDisposed = true;
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TaskTracker.RemoveTracking(this);
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registration.Dispose();
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parent.RemoveHandler(this);
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}
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return default;
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}
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}
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class AwakeMonitor : IPlayerLoopItem
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{
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readonly AsyncTriggerBase<T> trigger;
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public AwakeMonitor(AsyncTriggerBase<T> trigger)
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{
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this.trigger = trigger;
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}
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public bool MoveNext()
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{
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if (trigger.calledAwake) return false;
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if (trigger == null)
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{
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trigger.OnDestroy();
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return false;
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}
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return true;
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}
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}
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}
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public interface IAsyncOneShotTrigger
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{
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UniTask OneShotAsync();
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}
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public partial class AsyncTriggerHandler<T> : IAsyncOneShotTrigger
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{
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UniTask IAsyncOneShotTrigger.OneShotAsync()
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{
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core.Reset();
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return new UniTask((IUniTaskSource)this, core.Version);
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}
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}
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public sealed partial class AsyncTriggerHandler<T> : IUniTaskSource<T>, ITriggerHandler<T>, IDisposable
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{
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static Action<object> cancellationCallback = CancellationCallback;
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readonly AsyncTriggerBase<T> trigger;
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CancellationToken cancellationToken;
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CancellationTokenRegistration registration;
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bool isDisposed;
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bool callOnce;
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UniTaskCompletionSourceCore<T> core;
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internal CancellationToken CancellationToken => cancellationToken;
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ITriggerHandler<T> ITriggerHandler<T>.Prev { get; set; }
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ITriggerHandler<T> ITriggerHandler<T>.Next { get; set; }
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internal AsyncTriggerHandler(AsyncTriggerBase<T> trigger, bool callOnce)
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{
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if (cancellationToken.IsCancellationRequested)
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{
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isDisposed = true;
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return;
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}
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this.trigger = trigger;
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this.cancellationToken = default;
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this.registration = default;
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this.callOnce = callOnce;
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trigger.AddHandler(this);
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TaskTracker.TrackActiveTask(this, 3);
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}
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internal AsyncTriggerHandler(AsyncTriggerBase<T> trigger, CancellationToken cancellationToken, bool callOnce)
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{
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if (cancellationToken.IsCancellationRequested)
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{
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isDisposed = true;
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return;
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}
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this.trigger = trigger;
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this.cancellationToken = cancellationToken;
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this.callOnce = callOnce;
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trigger.AddHandler(this);
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if (cancellationToken.CanBeCanceled)
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{
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registration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallback, this);
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}
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TaskTracker.TrackActiveTask(this, 3);
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}
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static void CancellationCallback(object state)
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{
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var self = (AsyncTriggerHandler<T>)state;
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self.Dispose();
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self.core.TrySetCanceled(self.cancellationToken);
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}
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public void Dispose()
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{
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if (!isDisposed)
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{
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isDisposed = true;
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TaskTracker.RemoveTracking(this);
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registration.Dispose();
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trigger.RemoveHandler(this);
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}
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}
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T IUniTaskSource<T>.GetResult(short token)
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{
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try
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{
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return core.GetResult(token);
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}
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finally
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{
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if (callOnce)
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{
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Dispose();
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}
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}
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}
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void ITriggerHandler<T>.OnNext(T value)
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{
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core.TrySetResult(value);
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}
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void ITriggerHandler<T>.OnCanceled(CancellationToken cancellationToken)
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{
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core.TrySetCanceled(cancellationToken);
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}
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void ITriggerHandler<T>.OnCompleted()
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{
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core.TrySetCanceled(CancellationToken.None);
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}
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void ITriggerHandler<T>.OnError(Exception ex)
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{
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core.TrySetException(ex);
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}
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void IUniTaskSource.GetResult(short token)
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{
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((IUniTaskSource<T>)this).GetResult(token);
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}
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UniTaskStatus IUniTaskSource.GetStatus(short token)
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{
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return core.GetStatus(token);
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}
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UniTaskStatus IUniTaskSource.UnsafeGetStatus()
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{
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return core.UnsafeGetStatus();
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}
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void IUniTaskSource.OnCompleted(Action<object> continuation, object state, short token)
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{
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core.OnCompleted(continuation, state, token);
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}
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}
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}
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