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Init TEngine4.0.0
Init TEngine4.0.0
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namespace GameMain
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{
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public abstract class ProcedureBase : TEngine.ProcedureBase
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{
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/// <summary>
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/// 获取流程是否使用原生对话框
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/// 在一些特殊的流程(如游戏逻辑对话框资源更新完成前的流程)中,可以考虑调用原生对话框进行消息提示行为
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/// </summary>
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public abstract bool UseNativeDialog
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{
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get;
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}
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}
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}
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