mirror of
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Init TEngine4.0.0
Init TEngine4.0.0
This commit is contained in:
136
.gitignore
vendored
136
.gitignore
vendored
@@ -1,133 +1,15 @@
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# This .gitignore file should be placed at the root of your Unity project directory
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#
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# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
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#
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/[Ll]ibrary/
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/[Tt]emp/
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/[Oo]bj/
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/[Bb]uild/
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/[Bb]uilds/
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/[Ll]ogs/
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/[Mm]emoryCaptures/
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/EditorBuild/
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# /[Aa]ssets/TResources/DLL/
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/[Aa]ssets/StreamingAssets
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/BuildBundleInfo/
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[Aa]ssets/AATest/
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[Aa]ssets/AATest.meta
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# Asset meta data should only be ignored when the corresponding asset is also ignored
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!/[Aa]ssets/**/*.meta
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# Uncomment this line if you wish to ignore the asset store tools plugin
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# /[Aa]ssets/AssetStoreTools*
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# Autogenerated Jetbrains Rider plugin
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[Aa]ssets/Plugins/Editor/JetBrains*
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# Visual Studio cache directory
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.vs/
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# Gradle cache directory
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.gradle/
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# Autogenerated VS/MD/Consulo solution and project files
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ExportedObj/
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.consulo/
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*.csproj
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*.unityproj
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*.sln
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*.suo
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*.tmp
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*.user
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*.userprefs
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*.pidb
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*.booproj
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*.svd
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*.pdb
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*.mdb
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*.opendb
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*.VC.db
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# Unity3D generated meta files
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*.pidb.meta
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*.pdb.meta
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*.mdb.meta
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# Unity3D generated file on crash reports
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sysinfo.txt
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# Builds
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*.apk
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# Crashlytics generated file
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crashlytics-build.properties
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# TEnginePersistentDataPath
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TEnginePersistentDataPath/
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# Hotfix
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TEngineHotUpdate/bin
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TEngineHotUpdate/obj
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#HybirdCLR(HuaTuo)
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/HybirdCLRData/
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[Hh]ybridCLRData/
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#AATemp
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[Aa]ssets/AATemp/
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[Aa]ssets/AATemp.meta
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#Rider
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/.idea/
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# ABConfig
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[Aa]ssets/BuildConfig/
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[Aa]ssets/BuildConfig.meta
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[Aa]ssets/StreamingAssets/
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[Aa]ssets/StreamingAssets.meta
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Assets/HybridCLRBuildCache/AssetBundleOutput.meta
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Assets/HybridCLRBuildCache/AssetBundleOutput/StandaloneWindows.meta
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Assets/HybridCLRBuildCache.meta
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Assets/HybridCLRBuildCache/AssetBundleSourceData.meta
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Assets/HybridCLRBuildCache/AssetBundleSourceData/StandaloneWindows.meta
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#Bundles
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Bundles/
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#Sandbox
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Sandbox/
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UnityProject/UserSettings/Layouts/default-2021.dwlt
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UnityProject/UserSettings/Search.settings
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#Luban
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Luban/.cache.meta
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Tools/Luban/
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Tools/Luban.ClientServer/
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Configs/.cache.meta
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GenerateDatas/
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#HybridCLR
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Assets/HybridCLRData.meta
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UserSettings/Search.settings
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#FileServer
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Tools/FileServer/AssetRoot
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#Unity UserSettings
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UserSettings/Search.index
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UserSettings/Layouts/default-2021.dwlt
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#UnityOnlineServiceData
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Assets/UnityOnlineServiceData.meta
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Assets/UnityOnlineServiceData
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#MAC
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.DS_Store
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#Server_sln
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DotNet/.idea/
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DotNet/App/obj/
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DotNet/Core/obj/
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DotNet/Logic/obj/
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DotNet/ThirdParty/obj/
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Bin/
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#Server_Config
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DotNet/Config/GameConfig
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DotNet/Config/ProtoBuf/OpCode.Cache
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UnityProject/ProjectSettings/CommonBurstAotSettings.json
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UnityProject/ProjectSettings/BurstAotSettings_StandaloneWindows.json
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