diff --git a/Assets/TEngine/Runtime/Extension/UGUIExtension/UIGaussianBlurLayer/UIGaussianBlurLayer.cs b/Assets/TEngine/Runtime/Extension/UGUIExtension/UIGaussianBlurLayer/UIGaussianBlurLayer.cs index 30f0431c..737c636d 100644 --- a/Assets/TEngine/Runtime/Extension/UGUIExtension/UIGaussianBlurLayer/UIGaussianBlurLayer.cs +++ b/Assets/TEngine/Runtime/Extension/UGUIExtension/UIGaussianBlurLayer/UIGaussianBlurLayer.cs @@ -50,10 +50,10 @@ namespace TEngine shader = Shader.Find(m_shaderName); if (shader == null) { - var dodShader = new TShader(m_shaderName); - if (dodShader.Shader != null) + var tShader = new TShader(m_shaderName); + if (tShader.Shader != null) { - shader = dodShader.Shader; + shader = tShader.Shader; } } }