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https://github.com/Alex-Rachel/TEngine.git
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Update HybridCLRCustomGlobalSettings.cs
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@@ -28,15 +28,16 @@ public class HybridCLRCustomGlobalSettings
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set { m_Gitee = value; }
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set { m_Gitee = value; }
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}
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}
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[Header("Auto sync with [HybridCLRGlobalSettings]")] [Tooltip("You should modify the file form file path [Assets/CustomHybridCLR/Settings/HybridCLRGlobalSettings.asset]")]
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[Header("Auto sync with [HybridCLRGlobalSettings]")]
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public List<string> HotUpdateAssemblies;
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[Tooltip("You should modify the file form file path [Assets/CustomHybridCLR/Settings/HybridCLRGlobalSettings.asset]")]
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public List<string> HotUpdateAssemblies = new List<string>() { "GameLogic.dll","GameBase.dll","GameProto.dll","BattleCore.Runtime.dll"};
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[Header("Need manual setting!")] public List<string> AOTMetaAssemblies;
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[Header("Need manual setting!")] public List<string> AOTMetaAssemblies= new List<string>() {"mscorlib.dll","System.dll","System.Core.dll" };
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/// <summary>
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/// <summary>
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/// Dll of main business logic assembly
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/// Dll of main business logic assembly
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/// </summary>
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/// </summary>
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public string LogicMainDllName = "xxx.dll";
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public string LogicMainDllName = "GameLogic.dll";
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/// <summary>
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/// <summary>
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/// 程序集文本资产打包Asset后缀名
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/// 程序集文本资产打包Asset后缀名
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@@ -46,7 +47,7 @@ public class HybridCLRCustomGlobalSettings
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/// <summary>
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/// <summary>
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/// 程序集文本资产资源目录
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/// 程序集文本资产资源目录
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/// </summary>
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/// </summary>
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public string AssemblyTextAssetPath = "Assets/AssetRaw/DLL";
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public string AssemblyTextAssetPath = "AssetRaw/DLL";
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/// <summary>
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/// <summary>
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/// Resources HybridCLRGlobalSettings Dir
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/// Resources HybridCLRGlobalSettings Dir
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