diff --git a/UnityProject/Assets/TEngine/Editor/EventInterface/EventInterfaceGenerate.cs b/UnityProject/Assets/TEngine/Editor/EventInterface/EventInterfaceGenerate.cs index 2ebbbb1c..0506832a 100644 --- a/UnityProject/Assets/TEngine/Editor/EventInterface/EventInterfaceGenerate.cs +++ b/UnityProject/Assets/TEngine/Editor/EventInterface/EventInterfaceGenerate.cs @@ -93,7 +93,6 @@ public static class EventInterfaceGenerate } } - EditorUtility.SetDirty(HybridCLRSettings.Instance); AssetDatabase.Refresh(); Debug.Log("Generate EventInterface Complete"); // EditorUtility.DisplayDialog("提示", "代码生成完毕", "OK"); diff --git a/UnityProject/Assets/TEngine/Editor/HybridCLR/BuildDLLCommand.cs b/UnityProject/Assets/TEngine/Editor/HybridCLR/BuildDLLCommand.cs index dd2ea41f..6ad5d3e6 100644 --- a/UnityProject/Assets/TEngine/Editor/HybridCLR/BuildDLLCommand.cs +++ b/UnityProject/Assets/TEngine/Editor/HybridCLR/BuildDLLCommand.cs @@ -6,19 +6,9 @@ using TEngine.Editor; using UnityEditor; using UnityEngine; -[InitializeOnLoad] public static class BuildDLLCommand { private const string EnableHybridClrScriptingDefineSymbol = "ENABLE_HYBRIDCLR"; - - static BuildDLLCommand() - { -#if ENABLE_HYBRIDCLR - HybridCLR.Editor.SettingsUtil.Enable = true; -#else - HybridCLR.Editor.SettingsUtil.Enable = false; -#endif - } /// /// 禁用HybridCLR宏定义。