PlayerActor

PlayerActor
This commit is contained in:
ALEXTANG
2022-09-23 15:44:51 +08:00
parent 9f14200da7
commit 7f33bd76f7
3 changed files with 12 additions and 7 deletions

View File

@@ -65,9 +65,9 @@ namespace TEngine.Runtime.Actor
/// <param name="lightType"></param>
/// <param name="position"></param>
/// <param name="quaternion"></param>
public void CreatePlayerEntity(int actorId,string entityPath, Vector3 position,Quaternion quaternion)
public void CreatePlayerEntity(GameActor actor,string entityPath, Vector3 position,Quaternion quaternion)
{
EntityData data = EntityData.Create(position,quaternion,actorId);
EntityData data = EntityData.Create(position,quaternion,actor);
EntitySystem.Instance.CreateEntity<ActorEntity>(entityPath, data);
}