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Demo
Demo
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@@ -1,5 +1,6 @@
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using System.Collections.Generic;
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using TEngine;
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using UniFramework.Pooling;
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public partial class GameApp
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{
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@@ -17,7 +18,8 @@ public partial class GameApp
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/// </summary>
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private void InitSystemSetting()
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{
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// 初始化对象池系统
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UniPooling.Initalize();
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}
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/// <summary>
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