LubanTools支持

This commit is contained in:
Alex-Rachel
2025-03-12 11:40:05 +08:00
parent 106d90da4d
commit 77d07e175a
5 changed files with 46 additions and 4 deletions

View File

@@ -1,5 +1,4 @@
using Luban;
using GameBase;
using GameConfig;
using TEngine;
using UnityEngine;
@@ -7,8 +6,12 @@ using UnityEngine;
/// <summary>
/// 配置加载器。
/// </summary>
public class ConfigSystem : Singleton<ConfigSystem>
public class ConfigSystem
{
private static ConfigSystem _instance;
public static ConfigSystem Instance => _instance ??= new ConfigSystem();
private bool _init = false;
private Tables _tables;
@@ -25,6 +28,8 @@ public class ConfigSystem : Singleton<ConfigSystem>
return _tables;
}
}
private IResourceModule _resourceModule;
/// <summary>
/// 加载配置。
@@ -42,9 +47,12 @@ public class ConfigSystem : Singleton<ConfigSystem>
/// <returns>ByteBuf</returns>
private ByteBuf LoadByteBuf(string file)
{
TextAsset textAsset = GameModule.Resource.LoadAsset<TextAsset>(file);
if (_resourceModule == null)
{
_resourceModule = ModuleSystem.GetModule<IResourceModule>();
}
TextAsset textAsset = _resourceModule.LoadAsset<TextAsset>(file);
byte[] bytes = textAsset.bytes;
GameModule.Resource.UnloadAsset(textAsset);
return new ByteBuf(bytes);
}
}