From 7401edac15536d09b1fe2ed41288f8b1583052ad Mon Sep 17 00:00:00 2001 From: ALEXTANG <574809918@qq.com> Date: Fri, 27 Oct 2023 00:13:04 +0800 Subject: [PATCH] =?UTF-8?q?=E7=A7=BB=E9=99=A4UIElement=E4=BB=A3=E7=A0=81?= =?UTF-8?q?=E7=BB=91=E5=AE=9A=E5=B7=A5=E5=85=B7=EF=BC=8C=E4=B8=BA=E5=90=8E?= =?UTF-8?q?=E7=BB=ADAutoBind=E4=BB=A3=E7=A0=81=E7=BB=91=E5=AE=9A=E5=B7=A5?= =?UTF-8?q?=E5=85=B7=E5=81=9A=E5=87=86=E5=A4=87?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 移除UIElement代码绑定工具,为后续AutoBind代码绑定工具做准备 --- .../Resources/AssetLoad/UILoadTip.prefab | 26 --- .../Resources/AssetLoad/UILoadUpdate.prefab | 28 --- .../Main/Launcher/Scripts/UI/UILoadTip.cs | 14 +- .../Main/Launcher/Scripts/UI/UILoadUpdate.cs | 16 +- .../TEngine/Editor/UI/UIElementEditor.cs | 179 ------------------ .../TEngine/Editor/UI/UIElementEditor.cs.meta | 3 - .../Runtime/Modules/UIModule/UIBase.cs | 49 ----- .../Runtime/Modules/UIModule/UIElement.cs | 50 ----- .../Modules/UIModule/UIElement.cs.meta | 3 - 9 files changed, 13 insertions(+), 355 deletions(-) delete mode 100644 UnityProject/Assets/TEngine/Editor/UI/UIElementEditor.cs delete mode 100644 UnityProject/Assets/TEngine/Editor/UI/UIElementEditor.cs.meta delete mode 100644 UnityProject/Assets/TEngine/Runtime/Modules/UIModule/UIElement.cs delete mode 100644 UnityProject/Assets/TEngine/Runtime/Modules/UIModule/UIElement.cs.meta diff --git a/UnityProject/Assets/GameScripts/Main/Launcher/Resources/AssetLoad/UILoadTip.prefab b/UnityProject/Assets/GameScripts/Main/Launcher/Resources/AssetLoad/UILoadTip.prefab index a13dd843..8f20b9ba 100644 --- a/UnityProject/Assets/GameScripts/Main/Launcher/Resources/AssetLoad/UILoadTip.prefab +++ b/UnityProject/Assets/GameScripts/Main/Launcher/Resources/AssetLoad/UILoadTip.prefab @@ -812,7 +812,6 @@ GameObject: - component: {fileID: 4070374929253206932} - component: {fileID: 4872533144352319846} - component: {fileID: 3352775805385032060} - - component: {fileID: 3859027068210555860} m_Layer: 5 m_Name: UILoadTip m_TagString: Untagged @@ -880,31 +879,6 @@ MonoBehaviour: m_BlockingMask: serializedVersion: 2 m_Bits: 55 ---- !u!114 &3859027068210555860 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7666412045263395013} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: bcd11033283847ee8f7c71eedd9a4771, type: 3} - m_Name: - m_EditorClassIdentifier: - elements: - m_keys: - - m_btnUpdate - - m_btnIgnore - - m_textInfo - - m_textTittle - - m_btnPackage - m_values: - - {fileID: 2745714441875214452} - - {fileID: 467775921333773033} - - {fileID: 3862717357071106210} - - {fileID: 9127528276671758327} - - {fileID: 1387175525974173601} --- !u!1 &8012535748721374403 GameObject: m_ObjectHideFlags: 0 diff --git a/UnityProject/Assets/GameScripts/Main/Launcher/Resources/AssetLoad/UILoadUpdate.prefab b/UnityProject/Assets/GameScripts/Main/Launcher/Resources/AssetLoad/UILoadUpdate.prefab index 0a9ac199..75dd2abf 100644 --- a/UnityProject/Assets/GameScripts/Main/Launcher/Resources/AssetLoad/UILoadUpdate.prefab +++ b/UnityProject/Assets/GameScripts/Main/Launcher/Resources/AssetLoad/UILoadUpdate.prefab @@ -773,7 +773,6 @@ GameObject: - component: {fileID: 1633508802563447727} - component: {fileID: 5827342734203288403} - component: {fileID: 4835021223508371640} - - component: {fileID: 903919243524269039} m_Layer: 5 m_Name: UILoadUpdate m_TagString: Untagged @@ -843,33 +842,6 @@ MonoBehaviour: m_BlockingMask: serializedVersion: 2 m_Bits: 55 ---- !u!114 &903919243524269039 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 9130266365217219149} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: bcd11033283847ee8f7c71eedd9a4771, type: 3} - m_Name: - m_EditorClassIdentifier: - elements: - m_keys: - - m_imgBackGround - - m_scrollbarProgress - - m_textDesc - - m_btnClear - - m_textAppid - - m_textResid - m_values: - - {fileID: 4652061626151979521} - - {fileID: 2347891492826839465} - - {fileID: 8666815445422661327} - - {fileID: 4232232858152633415} - - {fileID: 3038352660368000718} - - {fileID: 8143980099109665604} --- !u!1 &9157096376857424144 GameObject: m_ObjectHideFlags: 0 diff --git a/UnityProject/Assets/GameScripts/Main/Launcher/Scripts/UI/UILoadTip.cs b/UnityProject/Assets/GameScripts/Main/Launcher/Scripts/UI/UILoadTip.cs index 28df109c..a5249dc8 100644 --- a/UnityProject/Assets/GameScripts/Main/Launcher/Scripts/UI/UILoadTip.cs +++ b/UnityProject/Assets/GameScripts/Main/Launcher/Scripts/UI/UILoadTip.cs @@ -20,26 +20,22 @@ namespace GameMain public MessageShowType ShowType = MessageShowType.None; #region 脚本工具生成的代码 - private Button m_btnPackage; private Text m_textTittle; private Text m_textInfo; private Button m_btnIgnore; private Button m_btnUpdate; - public override void ScriptGenerator() { - CheckUIElement(); - m_btnPackage = FChild