From 73020101826029206d1f37a0fb862e9f390c7b48 Mon Sep 17 00:00:00 2001 From: ALEXTANG <574809918@qq.com> Date: Mon, 29 Aug 2022 11:41:50 +0800 Subject: [PATCH] Update ProcedureStartGame.cs --- .../Scripts/Runtime/GameProcedure/ProcedureStartGame.cs | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/Assets/TEngine/Scripts/Runtime/GameProcedure/ProcedureStartGame.cs b/Assets/TEngine/Scripts/Runtime/GameProcedure/ProcedureStartGame.cs index 496f30bc..2b7f0b8d 100644 --- a/Assets/TEngine/Scripts/Runtime/GameProcedure/ProcedureStartGame.cs +++ b/Assets/TEngine/Scripts/Runtime/GameProcedure/ProcedureStartGame.cs @@ -1,5 +1,10 @@ namespace TEngine.Runtime { + public static partial class TEngineEvent + { + public static readonly int OnStartGame = StringId.StringToHash("TEngineEvent.OnStartGame"); + } + /// /// 流程加载器 - 终点StartGame /// @@ -13,7 +18,7 @@ protected internal override void OnEnter(IFsm procedureOwner) { base.OnEnter(procedureOwner); - GameEventMgr.Instance.Send("OnEnterGame"); + GameEventMgr.Instance.Send(TEngineEvent.OnStartGame); } protected internal override void OnLeave(IFsm procedureOwner, bool isShutdown)