From 73020101826029206d1f37a0fb862e9f390c7b48 Mon Sep 17 00:00:00 2001
From: ALEXTANG <574809918@qq.com>
Date: Mon, 29 Aug 2022 11:41:50 +0800
Subject: [PATCH] Update ProcedureStartGame.cs
---
.../Scripts/Runtime/GameProcedure/ProcedureStartGame.cs | 7 ++++++-
1 file changed, 6 insertions(+), 1 deletion(-)
diff --git a/Assets/TEngine/Scripts/Runtime/GameProcedure/ProcedureStartGame.cs b/Assets/TEngine/Scripts/Runtime/GameProcedure/ProcedureStartGame.cs
index 496f30bc..2b7f0b8d 100644
--- a/Assets/TEngine/Scripts/Runtime/GameProcedure/ProcedureStartGame.cs
+++ b/Assets/TEngine/Scripts/Runtime/GameProcedure/ProcedureStartGame.cs
@@ -1,5 +1,10 @@
namespace TEngine.Runtime
{
+ public static partial class TEngineEvent
+ {
+ public static readonly int OnStartGame = StringId.StringToHash("TEngineEvent.OnStartGame");
+ }
+
///
/// 流程加载器 - 终点StartGame
///
@@ -13,7 +18,7 @@
protected internal override void OnEnter(IFsm procedureOwner)
{
base.OnEnter(procedureOwner);
- GameEventMgr.Instance.Send("OnEnterGame");
+ GameEventMgr.Instance.Send(TEngineEvent.OnStartGame);
}
protected internal override void OnLeave(IFsm procedureOwner, bool isShutdown)