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https://github.com/Alex-Rachel/TEngine.git
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Debugger Add ObjectPoolInfomationWindow
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@@ -0,0 +1,87 @@
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using System.Globalization;
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using UnityEngine;
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namespace TEngine
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{
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public sealed partial class Debugger
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{
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private sealed class ObjectPoolInformationWindow : ScrollableDebuggerWindowBase
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{
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private IObjectPoolModule _objectPool = null;
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public override void Initialize(params object[] args)
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{
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_objectPool = ModuleSystem.GetModule<IObjectPoolModule>();
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if (_objectPool == null)
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{
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Log.Fatal("Object pool component is invalid.");
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return;
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}
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}
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protected override void OnDrawScrollableWindow()
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{
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GUILayout.Label("<b>Object Pool Information</b>");
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GUILayout.BeginVertical("box");
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{
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DrawItem("Object Pool Count", _objectPool.Count.ToString());
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}
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GUILayout.EndVertical();
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ObjectPoolBase[] objectPools = _objectPool.GetAllObjectPools(true);
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for (int i = 0; i < objectPools.Length; i++)
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{
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DrawObjectPool(objectPools[i]);
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}
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}
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private void DrawObjectPool(ObjectPoolBase objectPool)
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{
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GUILayout.Label(Utility.Text.Format("<b>Object Pool: {0}</b>", objectPool.FullName));
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GUILayout.BeginVertical("box");
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{
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DrawItem("Name", objectPool.Name);
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DrawItem("Type", objectPool.ObjectType.FullName);
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DrawItem("Auto Release Interval", objectPool.AutoReleaseInterval.ToString(CultureInfo.InvariantCulture));
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DrawItem("Capacity", objectPool.Capacity.ToString());
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DrawItem("Used Count", objectPool.Count.ToString());
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DrawItem("Can Release Count", objectPool.CanReleaseCount.ToString());
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DrawItem("Expire Time", objectPool.ExpireTime.ToString(CultureInfo.InvariantCulture));
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DrawItem("Priority", objectPool.Priority.ToString());
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ObjectInfo[] objectInfos = objectPool.GetAllObjectInfos();
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GUILayout.BeginHorizontal();
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{
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GUILayout.Label("<b>Name</b>");
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GUILayout.Label("<b>Locked</b>", GUILayout.Width(60f));
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GUILayout.Label(objectPool.AllowMultiSpawn ? "<b>Count</b>" : "<b>In Use</b>", GUILayout.Width(60f));
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GUILayout.Label("<b>Flag</b>", GUILayout.Width(60f));
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GUILayout.Label("<b>Priority</b>", GUILayout.Width(60f));
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GUILayout.Label("<b>Last Use Time</b>", GUILayout.Width(120f));
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}
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GUILayout.EndHorizontal();
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if (objectInfos.Length > 0)
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{
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for (int i = 0; i < objectInfos.Length; i++)
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{
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GUILayout.BeginHorizontal();
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{
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GUILayout.Label(string.IsNullOrEmpty(objectInfos[i].Name) ? "<None>" : objectInfos[i].Name);
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GUILayout.Label(objectInfos[i].Locked.ToString(), GUILayout.Width(60f));
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GUILayout.Label(objectPool.AllowMultiSpawn ? objectInfos[i].SpawnCount.ToString() : objectInfos[i].IsInUse.ToString(), GUILayout.Width(60f));
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GUILayout.Label(objectInfos[i].CustomCanReleaseFlag.ToString(), GUILayout.Width(60f));
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GUILayout.Label(objectInfos[i].Priority.ToString(), GUILayout.Width(60f));
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GUILayout.Label(objectInfos[i].LastUseTime.ToLocalTime().ToString("yyyy-MM-dd HH:mm:ss"), GUILayout.Width(120f));
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}
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GUILayout.EndHorizontal();
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}
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}
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else
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{
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GUILayout.Label("<i>Object Pool is Empty ...</i>");
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}
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}
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GUILayout.EndVertical();
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}
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 14e7f9db9d50d314186ed2e6ab3415fa
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -77,6 +77,7 @@ namespace TEngine
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private RuntimeMemoryInformationWindow<Font> _runtimeMemoryFontInformationWindow = new RuntimeMemoryInformationWindow<Font>();
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private RuntimeMemoryInformationWindow<TextAsset> _runtimeMemoryTextAssetInformationWindow = new RuntimeMemoryInformationWindow<TextAsset>();
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private RuntimeMemoryInformationWindow<ScriptableObject> _runtimeMemoryScriptableObjectInformationWindow = new RuntimeMemoryInformationWindow<ScriptableObject>();
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private ObjectPoolInformationWindow _objectPoolInformationWindow = new ObjectPoolInformationWindow();
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private MemoryPoolPoolInformationWindow _memoryPoolPoolInformationWindow = new MemoryPoolPoolInformationWindow();
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private SettingsWindow _settingsWindow = new SettingsWindow();
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@@ -209,6 +210,7 @@ namespace TEngine
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RegisterDebuggerWindow("Profiler/Memory/Font", _runtimeMemoryFontInformationWindow);
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RegisterDebuggerWindow("Profiler/Memory/TextAsset", _runtimeMemoryTextAssetInformationWindow);
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RegisterDebuggerWindow("Profiler/Memory/ScriptableObject", _runtimeMemoryScriptableObjectInformationWindow);
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RegisterDebuggerWindow("Profiler/Object Pool", _objectPoolInformationWindow);;
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RegisterDebuggerWindow("Profiler/Reference Pool", _memoryPoolPoolInformationWindow);
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RegisterDebuggerWindow("Other/Settings", _settingsWindow);
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