mirror of
https://github.com/Alex-Rachel/TEngine.git
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TEngine全面更新,升级YooAsset2.1.1、UniTask、UIWindow、I2Localization
TEngine全面更新,升级YooAsset2.1.1、UniTask、UIWindow、I2Localization
This commit is contained in:
@@ -0,0 +1,41 @@
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using System;
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using System.IO;
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using System.Collections;
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using System.Collections.Generic;
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using System.Threading;
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using UnityEngine.Networking;
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namespace YooAsset
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{
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/// <summary>
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/// 自定义下载器的请求委托
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/// </summary>
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public delegate UnityWebRequest DownloadRequestDelegate(string url);
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internal static class DownloadHelper
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{
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/// <summary>
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/// 下载失败后清理文件的HTTP错误码
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/// </summary>
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public static List<long> ClearFileResponseCodes { set; get; }
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/// <summary>
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/// 自定义下载器的请求委托
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/// </summary>
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public static DownloadRequestDelegate RequestDelegate = null;
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/// <summary>
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/// 创建一个新的网络请求
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/// </summary>
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public static UnityWebRequest NewRequest(string requestURL)
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{
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UnityWebRequest webRequest;
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if (RequestDelegate != null)
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webRequest = RequestDelegate.Invoke(requestURL);
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else
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webRequest = new UnityWebRequest(requestURL, UnityWebRequest.kHttpVerbGET);
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return webRequest;
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}
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}
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}
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@@ -0,0 +1,150 @@
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using System;
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using System.IO;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine.Networking;
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namespace YooAsset
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{
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/// <summary>
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/// 1. 保证每一时刻资源文件只存在一个下载器
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/// 2. 保证下载器下载完成后立刻验证并缓存
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/// 3. 保证资源文件不会被重复下载
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/// </summary>
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internal class DownloadManager
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{
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private readonly Dictionary<string, DownloaderBase> _downloaders = new Dictionary<string, DownloaderBase>(1000);
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private readonly List<string> _removeList = new List<string>(1000);
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private uint _breakpointResumeFileSize;
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/// <summary>
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/// 所属包裹
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/// </summary>
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public readonly string PackageName;
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public DownloadManager(string packageName)
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{
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PackageName = packageName;
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}
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/// <summary>
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/// 初始化
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/// </summary>
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public void Initialize(uint breakpointResumeFileSize)
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{
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_breakpointResumeFileSize = breakpointResumeFileSize;
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}
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/// <summary>
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/// 更新下载器
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/// </summary>
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public void Update()
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{
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// 更新下载器
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_removeList.Clear();
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foreach (var valuePair in _downloaders)
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{
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var downloader = valuePair.Value;
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downloader.Update();
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if (downloader.IsDone())
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{
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_removeList.Add(valuePair.Key);
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}
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}
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// 移除下载器
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foreach (var key in _removeList)
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{
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_downloaders.Remove(key);
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}
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}
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/// <summary>
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/// 销毁所有下载器
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/// </summary>
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public void DestroyAll()
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{
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foreach (var valuePair in _downloaders)
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{
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var downloader = valuePair.Value;
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downloader.Abort();
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}
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_downloaders.Clear();
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_removeList.Clear();
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}
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/// <summary>
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/// 创建下载器
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/// 注意:只有第一次请求的参数才有效
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/// </summary>
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public DownloaderBase CreateDownload(BundleInfo bundleInfo, int failedTryAgain, int timeout = 60)
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{
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// 查询存在的下载器
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if (_downloaders.TryGetValue(bundleInfo.CachedDataFilePath, out var downloader))
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{
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downloader.Reference();
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return downloader;
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}
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// 如果资源已经缓存
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if (bundleInfo.IsCached())
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{
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var completedDownloader = new CompletedDownloader(bundleInfo);
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return completedDownloader;
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}
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// 创建新的下载器
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DownloaderBase newDownloader = null;
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YooLogger.Log($"Beginning to download bundle : {bundleInfo.Bundle.BundleName} URL : {bundleInfo.RemoteMainURL}");
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#if UNITY_WEBGL
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if (bundleInfo.Bundle.Buildpipeline == EDefaultBuildPipeline.RawFileBuildPipeline.ToString())
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{
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FileUtility.CreateFileDirectory(bundleInfo.CachedDataFilePath);
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System.Type requesterType = typeof(FileGeneralRequest);
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newDownloader = new FileDownloader(bundleInfo, requesterType, failedTryAgain, timeout);
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}
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else
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{
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System.Type requesterType = typeof(AssetBundleWebRequest);
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newDownloader = new WebDownloader(bundleInfo, requesterType, failedTryAgain, timeout);
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}
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#else
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FileUtility.CreateFileDirectory(bundleInfo.CachedDataFilePath);
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bool resumeDownload = bundleInfo.Bundle.FileSize >= _breakpointResumeFileSize;
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if (resumeDownload)
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{
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System.Type requesterType = typeof(FileResumeRequest);
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newDownloader = new FileDownloader(bundleInfo, requesterType, failedTryAgain, timeout);
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}
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else
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{
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System.Type requesterType = typeof(FileGeneralRequest);
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newDownloader = new FileDownloader(bundleInfo, requesterType, failedTryAgain, timeout);
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}
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#endif
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// 返回新创建的下载器
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_downloaders.Add(bundleInfo.CachedDataFilePath, newDownloader);
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newDownloader.Reference();
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return newDownloader;
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}
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/// <summary>
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/// 停止不再使用的下载器
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/// </summary>
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public void AbortUnusedDownloader()
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{
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foreach (var valuePair in _downloaders)
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{
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var downloader = valuePair.Value;
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if (downloader.RefCount <= 0)
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{
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downloader.Abort();
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}
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}
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}
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}
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}
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@@ -1,5 +1,5 @@
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fileFormatVersion: 2
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guid: a439c9a8f36dcc942b92a8e8af927237
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guid: 6fbbbfe01e018b241bf33469f870a4b8
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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@@ -1,30 +0,0 @@
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namespace YooAsset
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{
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public struct DownloadReport
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{
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/// <summary>
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/// 下载进度(0f~1f)
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/// </summary>
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public float Progress;
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/// <summary>
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/// 需要下载的总字节数
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/// </summary>
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public ulong TotalSize;
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/// <summary>
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/// 已经下载的字节数
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/// </summary>
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public ulong DownloadedBytes;
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public static DownloadReport CreateDefaultReport()
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{
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DownloadReport report = new DownloadReport();
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report.Progress = 0f;
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report.TotalSize = 0;
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report.DownloadedBytes = 0;
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return report;
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}
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}
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}
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@@ -0,0 +1,36 @@
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namespace YooAsset
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{
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public struct DownloadStatus
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{
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/// <summary>
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/// 下载是否完成
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/// </summary>
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public bool IsDone;
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/// <summary>
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/// 下载进度(0f~1f)
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/// </summary>
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public float Progress;
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/// <summary>
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/// 需要下载的总字节数
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/// </summary>
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public ulong TotalBytes;
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/// <summary>
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/// 已经下载的字节数
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/// </summary>
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public ulong DownloadedBytes;
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public static DownloadStatus CreateDefaultStatus()
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{
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DownloadStatus status = new DownloadStatus();
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status.IsDone = false;
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status.Progress = 0f;
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status.TotalBytes = 0;
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status.DownloadedBytes = 0;
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return status;
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}
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}
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}
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@@ -1,184 +0,0 @@
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using System;
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using System.IO;
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using System.Collections;
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using System.Collections.Generic;
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using System.Threading;
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using UnityEngine.Networking;
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namespace YooAsset
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{
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/// <summary>
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/// 自定义下载器的请求委托
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/// </summary>
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public delegate UnityWebRequest DownloadRequestDelegate(string url);
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/// <summary>
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/// 1. 保证每一时刻资源文件只存在一个下载器
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/// 2. 保证下载器下载完成后立刻验证并缓存
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/// 3. 保证资源文件不会被重复下载
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/// </summary>
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internal static class DownloadSystem
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{
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private static readonly Dictionary<string, DownloaderBase> _downloaderDic = new Dictionary<string, DownloaderBase>();
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private static readonly List<string> _removeList = new List<string>(100);
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/// <summary>
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/// 自定义下载器的请求委托
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/// </summary>
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public static DownloadRequestDelegate RequestDelegate = null;
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/// <summary>
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/// 自定义的证书认证实例
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/// </summary>
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public static CertificateHandler CertificateHandlerInstance = null;
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/// <summary>
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/// 网络重定向次数
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/// </summary>
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public static int RedirectLimit { set; get; } = -1;
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/// <summary>
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/// 启用断点续传功能文件的最小字节数
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/// </summary>
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public static int BreakpointResumeFileSize { set; get; } = int.MaxValue;
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/// <summary>
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/// 下载失败后清理文件的HTTP错误码
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/// </summary>
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public static List<long> ClearFileResponseCodes { set; get; }
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/// <summary>
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/// 初始化下载器
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/// </summary>
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public static void Initialize()
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{
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}
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/// <summary>
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/// 更新下载器
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/// </summary>
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public static void Update()
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{
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// 更新下载器
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_removeList.Clear();
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foreach (var valuePair in _downloaderDic)
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{
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var downloader = valuePair.Value;
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downloader.Update();
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if (downloader.IsDone())
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_removeList.Add(valuePair.Key);
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}
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// 移除下载器
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foreach (var key in _removeList)
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{
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_downloaderDic.Remove(key);
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}
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}
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/// <summary>
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/// 销毁所有下载器
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/// </summary>
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public static void DestroyAll()
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{
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foreach (var valuePair in _downloaderDic)
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{
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var downloader = valuePair.Value;
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downloader.Abort();
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}
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_downloaderDic.Clear();
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_removeList.Clear();
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RequestDelegate = null;
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CertificateHandlerInstance = null;
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BreakpointResumeFileSize = int.MaxValue;
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ClearFileResponseCodes = null;
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}
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/// <summary>
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/// 创建下载器
|
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/// 注意:只有第一次请求的参数才有效
|
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/// </summary>
|
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public static DownloaderBase CreateDownload(BundleInfo bundleInfo, int failedTryAgain, int timeout = 60)
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{
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// 查询存在的下载器
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if (_downloaderDic.TryGetValue(bundleInfo.Bundle.CachedDataFilePath, out var downloader))
|
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return downloader;
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|
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// 如果资源已经缓存
|
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if (CacheSystem.IsCached(bundleInfo.Bundle.PackageName, bundleInfo.Bundle.CacheGUID))
|
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{
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var completedDownloader = new CompletedDownloader(bundleInfo);
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return completedDownloader;
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}
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|
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// 创建新的下载器
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YooLogger.Log($"Beginning to download bundle : {bundleInfo.Bundle.BundleName} URL : {bundleInfo.RemoteMainURL}");
|
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#if UNITY_WEBGL
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if (bundleInfo.Bundle.IsRawFile)
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{
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FileUtility.CreateFileDirectory(bundleInfo.Bundle.CachedDataFilePath);
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DownloaderBase newDownloader = new FileGeneralDownloader(bundleInfo, failedTryAgain, timeout);
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_downloaderDic.Add(bundleInfo.Bundle.CachedDataFilePath, newDownloader);
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return newDownloader;
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}
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else
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{
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WebDownloader newDownloader = new WebDownloader(bundleInfo, failedTryAgain, timeout);
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_downloaderDic.Add(bundleInfo.Bundle.CachedDataFilePath, newDownloader);
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return newDownloader;
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}
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#else
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FileUtility.CreateFileDirectory(bundleInfo.Bundle.CachedDataFilePath);
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bool resumeDownload = bundleInfo.Bundle.FileSize >= BreakpointResumeFileSize;
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DownloaderBase newDownloader;
|
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if (resumeDownload)
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newDownloader = new FileResumeDownloader(bundleInfo, failedTryAgain, timeout);
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else
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newDownloader = new FileGeneralDownloader(bundleInfo, failedTryAgain, timeout);
|
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_downloaderDic.Add(bundleInfo.Bundle.CachedDataFilePath, newDownloader);
|
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return newDownloader;
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 创建一个新的网络请求
|
||||
/// </summary>
|
||||
public static UnityWebRequest NewRequest(string requestURL)
|
||||
{
|
||||
UnityWebRequest webRequest;
|
||||
if (RequestDelegate != null)
|
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webRequest = RequestDelegate.Invoke(requestURL);
|
||||
else
|
||||
webRequest = new UnityWebRequest(requestURL, UnityWebRequest.kHttpVerbGET);
|
||||
|
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SetUnityWebRequestParam(webRequest);
|
||||
return webRequest;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 设置网络请求的自定义参数
|
||||
/// </summary>
|
||||
private static void SetUnityWebRequestParam(UnityWebRequest webRequest)
|
||||
{
|
||||
if (RedirectLimit >= 0)
|
||||
webRequest.redirectLimit = RedirectLimit;
|
||||
|
||||
if (CertificateHandlerInstance != null)
|
||||
{
|
||||
webRequest.certificateHandler = CertificateHandlerInstance;
|
||||
webRequest.disposeCertificateHandlerOnDispose = false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取下载器的总数
|
||||
/// </summary>
|
||||
public static int GetDownloaderTotalCount()
|
||||
{
|
||||
return _downloaderDic.Count;
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,23 +1,28 @@
|
||||
|
||||
using UnityEngine;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal sealed class CompletedDownloader : DownloaderBase
|
||||
{
|
||||
public CompletedDownloader(BundleInfo bundleInfo) : base(bundleInfo, 0, 0)
|
||||
{
|
||||
_downloadProgress = 1f;
|
||||
_downloadedBytes = (ulong)bundleInfo.Bundle.FileSize;
|
||||
_status = EStatus.Succeed;
|
||||
}
|
||||
internal sealed class CompletedDownloader : DownloaderBase
|
||||
{
|
||||
public CompletedDownloader(BundleInfo bundleInfo) : base(bundleInfo, null, 0, 0)
|
||||
{
|
||||
DownloadProgress = 1f;
|
||||
DownloadedBytes = (ulong)bundleInfo.Bundle.FileSize;
|
||||
_status = EStatus.Succeed;
|
||||
}
|
||||
|
||||
public override void SendRequest(params object[] param)
|
||||
{
|
||||
}
|
||||
public override void Update()
|
||||
{
|
||||
}
|
||||
public override void Abort()
|
||||
{
|
||||
}
|
||||
}
|
||||
public override void SendRequest(params object[] param)
|
||||
{
|
||||
}
|
||||
public override void Update()
|
||||
{
|
||||
}
|
||||
public override void Abort()
|
||||
{
|
||||
}
|
||||
public override AssetBundle GetAssetBundle()
|
||||
{
|
||||
throw new System.NotImplementedException();
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,87 +0,0 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
/// <summary>
|
||||
/// 支持Unity2018版本的断点续传下载器
|
||||
/// </summary>
|
||||
internal class DownloadHandlerFileRange : DownloadHandlerScript
|
||||
{
|
||||
private string _fileSavePath;
|
||||
private long _fileTotalSize;
|
||||
private UnityWebRequest _webRequest;
|
||||
private FileStream _fileStream;
|
||||
|
||||
private long _localFileSize = 0;
|
||||
private long _curFileSize = 0;
|
||||
|
||||
|
||||
public DownloadHandlerFileRange(string fileSavePath, long fileTotalSize, UnityWebRequest webRequest) : base(new byte[1024 * 1024])
|
||||
{
|
||||
_fileSavePath = fileSavePath;
|
||||
_fileTotalSize = fileTotalSize;
|
||||
_webRequest = webRequest;
|
||||
|
||||
if (File.Exists(fileSavePath))
|
||||
{
|
||||
FileInfo fileInfo = new FileInfo(fileSavePath);
|
||||
_localFileSize = fileInfo.Length;
|
||||
}
|
||||
|
||||
_fileStream = new FileStream(_fileSavePath, FileMode.Append, FileAccess.Write);
|
||||
_curFileSize = _localFileSize;
|
||||
}
|
||||
protected override bool ReceiveData(byte[] data, int dataLength)
|
||||
{
|
||||
if (data == null || dataLength == 0 || _webRequest.responseCode >= 400)
|
||||
return false;
|
||||
|
||||
if (_fileStream == null)
|
||||
return false;
|
||||
|
||||
_fileStream.Write(data, 0, dataLength);
|
||||
_curFileSize += dataLength;
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// UnityWebRequest.downloadHandler.data
|
||||
/// </summary>
|
||||
protected override byte[] GetData()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// UnityWebRequest.downloadHandler.text
|
||||
/// </summary>
|
||||
protected override string GetText()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// UnityWebRequest.downloadProgress
|
||||
/// </summary>
|
||||
protected override float GetProgress()
|
||||
{
|
||||
return _fileTotalSize == 0 ? 0 : ((float)_curFileSize) / _fileTotalSize;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 释放下载句柄
|
||||
/// </summary>
|
||||
public void Cleanup()
|
||||
{
|
||||
if (_fileStream != null)
|
||||
{
|
||||
_fileStream.Flush();
|
||||
_fileStream.Dispose();
|
||||
_fileStream = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,193 +1,182 @@
|
||||
using System.IO;
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal abstract class DownloaderBase
|
||||
{
|
||||
public enum EStatus
|
||||
{
|
||||
None = 0,
|
||||
Succeed,
|
||||
Failed
|
||||
}
|
||||
internal abstract class DownloaderBase
|
||||
{
|
||||
public enum EStatus
|
||||
{
|
||||
None = 0,
|
||||
Succeed,
|
||||
Failed
|
||||
}
|
||||
|
||||
protected readonly BundleInfo _bundleInfo;
|
||||
protected readonly int _timeout;
|
||||
protected int _failedTryAgain;
|
||||
protected readonly BundleInfo _bundleInfo;
|
||||
protected readonly System.Type _requesterType;
|
||||
protected readonly int _timeout;
|
||||
protected int _failedTryAgain;
|
||||
|
||||
protected UnityWebRequest _webRequest;
|
||||
protected EStatus _status = EStatus.None;
|
||||
protected string _lastError = string.Empty;
|
||||
protected long _lastCode = 0;
|
||||
protected IWebRequester _requester;
|
||||
protected EStatus _status = EStatus.None;
|
||||
protected string _lastestNetError = string.Empty;
|
||||
protected long _lastestHttpCode = 0;
|
||||
|
||||
// 请求次数
|
||||
protected int _requestCount = 0;
|
||||
protected string _requestURL;
|
||||
// 请求次数
|
||||
protected int _requestCount = 0;
|
||||
protected string _requestURL;
|
||||
|
||||
// 下载进度
|
||||
protected float _downloadProgress = 0f;
|
||||
protected ulong _downloadedBytes = 0;
|
||||
// 超时相关
|
||||
protected bool _isAbort = false;
|
||||
protected ulong _latestDownloadBytes;
|
||||
protected float _latestDownloadRealtime;
|
||||
protected float _tryAgainTimer;
|
||||
|
||||
// 超时相关
|
||||
protected bool _isAbort = false;
|
||||
protected ulong _latestDownloadBytes;
|
||||
protected float _latestDownloadRealtime;
|
||||
protected float _tryAgainTimer;
|
||||
/// <summary>
|
||||
/// 是否等待异步结束
|
||||
/// 警告:只能用于解压APP内部资源
|
||||
/// </summary>
|
||||
public bool WaitForAsyncComplete = false;
|
||||
|
||||
/// <summary>
|
||||
/// 是否等待异步结束
|
||||
/// 警告:只能用于解压APP内部资源
|
||||
/// </summary>
|
||||
public bool WaitForAsyncComplete = false;
|
||||
/// <summary>
|
||||
/// 下载进度(0f~1f)
|
||||
/// </summary>
|
||||
public float DownloadProgress { protected set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 下载进度(0f~1f)
|
||||
/// </summary>
|
||||
public float DownloadProgress
|
||||
{
|
||||
get { return _downloadProgress; }
|
||||
}
|
||||
/// <summary>
|
||||
/// 已经下载的总字节数
|
||||
/// </summary>
|
||||
public ulong DownloadedBytes { protected set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 已经下载的总字节数
|
||||
/// </summary>
|
||||
public ulong DownloadedBytes
|
||||
{
|
||||
get { return _downloadedBytes; }
|
||||
}
|
||||
/// <summary>
|
||||
/// 引用计数
|
||||
/// </summary>
|
||||
public int RefCount { private set; get; }
|
||||
|
||||
|
||||
public DownloaderBase(BundleInfo bundleInfo, int failedTryAgain, int timeout)
|
||||
{
|
||||
_bundleInfo = bundleInfo;
|
||||
_failedTryAgain = failedTryAgain;
|
||||
_timeout = timeout;
|
||||
}
|
||||
public abstract void SendRequest(params object[] param);
|
||||
public abstract void Update();
|
||||
public abstract void Abort();
|
||||
public DownloaderBase(BundleInfo bundleInfo, System.Type requesterType, int failedTryAgain, int timeout)
|
||||
{
|
||||
_bundleInfo = bundleInfo;
|
||||
_requesterType = requesterType;
|
||||
_failedTryAgain = failedTryAgain;
|
||||
_timeout = timeout;
|
||||
}
|
||||
public abstract void SendRequest(params object[] args);
|
||||
public abstract void Update();
|
||||
public abstract void Abort();
|
||||
public abstract AssetBundle GetAssetBundle();
|
||||
|
||||
/// <summary>
|
||||
/// 获取下载文件的大小
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public long GetDownloadFileSize()
|
||||
{
|
||||
return _bundleInfo.Bundle.FileSize;
|
||||
}
|
||||
/// <summary>
|
||||
/// 引用(引用计数递加)
|
||||
/// </summary>
|
||||
public void Reference()
|
||||
{
|
||||
RefCount++;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取下载文件的资源包名
|
||||
/// </summary>
|
||||
public string GetDownloadBundleName()
|
||||
{
|
||||
return _bundleInfo.Bundle.BundleName;
|
||||
}
|
||||
/// <summary>
|
||||
/// 释放(引用计数递减)
|
||||
/// </summary>
|
||||
public void Release()
|
||||
{
|
||||
RefCount--;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 检测下载器是否已经完成(无论成功或失败)
|
||||
/// </summary>
|
||||
public bool IsDone()
|
||||
{
|
||||
return _status == EStatus.Succeed || _status == EStatus.Failed;
|
||||
}
|
||||
/// <summary>
|
||||
/// 检测下载器是否已经完成(无论成功或失败)
|
||||
/// </summary>
|
||||
public bool IsDone()
|
||||
{
|
||||
return _status == EStatus.Succeed || _status == EStatus.Failed;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 下载过程是否发生错误
|
||||
/// </summary>
|
||||
public bool HasError()
|
||||
{
|
||||
return _status == EStatus.Failed;
|
||||
}
|
||||
/// <summary>
|
||||
/// 下载过程是否发生错误
|
||||
/// </summary>
|
||||
public bool HasError()
|
||||
{
|
||||
return _status == EStatus.Failed;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 按照错误级别打印错误
|
||||
/// </summary>
|
||||
public void ReportError()
|
||||
{
|
||||
YooLogger.Error(GetLastError());
|
||||
}
|
||||
/// <summary>
|
||||
/// 按照错误级别打印错误
|
||||
/// </summary>
|
||||
public void ReportError()
|
||||
{
|
||||
YooLogger.Error(GetLastError());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 按照警告级别打印错误
|
||||
/// </summary>
|
||||
public void ReportWarning()
|
||||
{
|
||||
YooLogger.Warning(GetLastError());
|
||||
}
|
||||
/// <summary>
|
||||
/// 按照警告级别打印错误
|
||||
/// </summary>
|
||||
public void ReportWarning()
|
||||
{
|
||||
YooLogger.Warning(GetLastError());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取最近发生的错误信息
|
||||
/// </summary>
|
||||
public string GetLastError()
|
||||
{
|
||||
return $"Failed to download : {_requestURL} Error : {_lastError} Code : {_lastCode}";
|
||||
}
|
||||
/// <summary>
|
||||
/// 获取最近发生的错误信息
|
||||
/// </summary>
|
||||
public string GetLastError()
|
||||
{
|
||||
return $"Failed to download : {_requestURL} Error : {_lastestNetError} Code : {_lastestHttpCode}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取下载文件的大小
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public long GetDownloadFileSize()
|
||||
{
|
||||
return _bundleInfo.Bundle.FileSize;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取下载的资源包名称
|
||||
/// </summary>
|
||||
public string GetDownloadBundleName()
|
||||
{
|
||||
return _bundleInfo.Bundle.BundleName;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 获取网络请求地址
|
||||
/// </summary>
|
||||
protected string GetRequestURL()
|
||||
{
|
||||
// 轮流返回请求地址
|
||||
_requestCount++;
|
||||
if (_requestCount % 2 == 0)
|
||||
return _bundleInfo.RemoteFallbackURL;
|
||||
else
|
||||
return _bundleInfo.RemoteMainURL;
|
||||
}
|
||||
/// <summary>
|
||||
/// 获取网络请求地址
|
||||
/// </summary>
|
||||
protected string GetRequestURL()
|
||||
{
|
||||
// 轮流返回请求地址
|
||||
_requestCount++;
|
||||
if (_requestCount % 2 == 0)
|
||||
return _bundleInfo.RemoteFallbackURL;
|
||||
else
|
||||
return _bundleInfo.RemoteMainURL;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 超时判定方法
|
||||
/// </summary>
|
||||
protected void CheckTimeout()
|
||||
{
|
||||
// 注意:在连续时间段内无新增下载数据及判定为超时
|
||||
if (_isAbort == false)
|
||||
{
|
||||
if (_latestDownloadBytes != DownloadedBytes)
|
||||
{
|
||||
_latestDownloadBytes = DownloadedBytes;
|
||||
_latestDownloadRealtime = Time.realtimeSinceStartup;
|
||||
}
|
||||
/// <summary>
|
||||
/// 超时判定方法
|
||||
/// </summary>
|
||||
protected void CheckTimeout()
|
||||
{
|
||||
// 注意:在连续时间段内无新增下载数据及判定为超时
|
||||
if (_isAbort == false)
|
||||
{
|
||||
if (_latestDownloadBytes != DownloadedBytes)
|
||||
{
|
||||
_latestDownloadBytes = DownloadedBytes;
|
||||
_latestDownloadRealtime = Time.realtimeSinceStartup;
|
||||
}
|
||||
|
||||
float offset = Time.realtimeSinceStartup - _latestDownloadRealtime;
|
||||
if (offset > _timeout)
|
||||
{
|
||||
YooLogger.Warning($"Web file request timeout : {_requestURL}");
|
||||
_webRequest.Abort();
|
||||
_isAbort = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 缓存下载文件
|
||||
/// </summary>
|
||||
protected void CachingFile(string tempFilePath)
|
||||
{
|
||||
string infoFilePath = _bundleInfo.Bundle.CachedInfoFilePath;
|
||||
string dataFilePath = _bundleInfo.Bundle.CachedDataFilePath;
|
||||
string dataFileCRC = _bundleInfo.Bundle.FileCRC;
|
||||
long dataFileSize = _bundleInfo.Bundle.FileSize;
|
||||
|
||||
if (File.Exists(infoFilePath))
|
||||
File.Delete(infoFilePath);
|
||||
if (File.Exists(dataFilePath))
|
||||
File.Delete(dataFilePath);
|
||||
|
||||
FileInfo fileInfo = new FileInfo(tempFilePath);
|
||||
fileInfo.MoveTo(dataFilePath);
|
||||
|
||||
// 写入信息文件记录验证数据
|
||||
CacheFileInfo.WriteInfoToFile(infoFilePath, dataFileCRC, dataFileSize);
|
||||
|
||||
// 记录缓存文件
|
||||
var wrapper = new PackageCache.RecordWrapper(infoFilePath, dataFilePath, dataFileCRC, dataFileSize);
|
||||
CacheSystem.RecordFile(_bundleInfo.Bundle.PackageName, _bundleInfo.Bundle.CacheGUID, wrapper);
|
||||
}
|
||||
}
|
||||
float offset = Time.realtimeSinceStartup - _latestDownloadRealtime;
|
||||
if (offset > _timeout)
|
||||
{
|
||||
YooLogger.Warning($"Web file request timeout : {_requestURL}");
|
||||
if (_requester != null)
|
||||
_requester.Abort();
|
||||
_isAbort = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,216 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
/// <summary>
|
||||
/// 文件下载器
|
||||
/// </summary>
|
||||
internal sealed class FileDownloader : DownloaderBase
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
PrepareDownload,
|
||||
CreateDownloader,
|
||||
CheckDownload,
|
||||
VerifyTempFile,
|
||||
WaitingVerifyTempFile,
|
||||
CachingFile,
|
||||
TryAgain,
|
||||
Done,
|
||||
}
|
||||
|
||||
private VerifyTempFileOperation _verifyFileOp = null;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
public FileDownloader(BundleInfo bundleInfo, System.Type requesterType, int failedTryAgain, int timeout) : base(bundleInfo, requesterType, failedTryAgain, timeout)
|
||||
{
|
||||
}
|
||||
public override void SendRequest(params object[] args)
|
||||
{
|
||||
if (_steps == ESteps.None)
|
||||
{
|
||||
_steps = ESteps.PrepareDownload;
|
||||
}
|
||||
}
|
||||
public override void Update()
|
||||
{
|
||||
if (_steps == ESteps.None)
|
||||
return;
|
||||
if (IsDone())
|
||||
return;
|
||||
|
||||
// 准备下载
|
||||
if (_steps == ESteps.PrepareDownload)
|
||||
{
|
||||
// 获取请求地址
|
||||
_requestURL = GetRequestURL();
|
||||
|
||||
// 重置变量
|
||||
DownloadProgress = 0f;
|
||||
DownloadedBytes = 0;
|
||||
|
||||
// 重置变量
|
||||
_isAbort = false;
|
||||
_latestDownloadBytes = 0;
|
||||
_latestDownloadRealtime = Time.realtimeSinceStartup;
|
||||
|
||||
// 重置计时器
|
||||
if (_tryAgainTimer > 0f)
|
||||
YooLogger.Warning($"Try again download : {_requestURL}");
|
||||
_tryAgainTimer = 0f;
|
||||
|
||||
_steps = ESteps.CreateDownloader;
|
||||
}
|
||||
|
||||
// 创建下载器
|
||||
if (_steps == ESteps.CreateDownloader)
|
||||
{
|
||||
_requester = (IWebRequester)Activator.CreateInstance(_requesterType);
|
||||
_requester.Create(_requestURL, _bundleInfo);
|
||||
_steps = ESteps.CheckDownload;
|
||||
}
|
||||
|
||||
// 检测下载结果
|
||||
if (_steps == ESteps.CheckDownload)
|
||||
{
|
||||
_requester.Update();
|
||||
DownloadedBytes = _requester.DownloadedBytes;
|
||||
DownloadProgress = _requester.DownloadProgress;
|
||||
if (_requester.IsDone() == false)
|
||||
{
|
||||
CheckTimeout();
|
||||
return;
|
||||
}
|
||||
|
||||
_lastestNetError = _requester.RequestNetError;
|
||||
_lastestHttpCode = _requester.RequestHttpCode;
|
||||
if (_requester.Status != ERequestStatus.Success)
|
||||
{
|
||||
_steps = ESteps.TryAgain;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.VerifyTempFile;
|
||||
}
|
||||
}
|
||||
|
||||
// 验证下载文件
|
||||
if (_steps == ESteps.VerifyTempFile)
|
||||
{
|
||||
VerifyTempFileElement element = new VerifyTempFileElement(_bundleInfo.TempDataFilePath, _bundleInfo.Bundle.FileCRC, _bundleInfo.Bundle.FileSize);
|
||||
_verifyFileOp = VerifyTempFileOperation.CreateOperation(element);
|
||||
OperationSystem.StartOperation(_bundleInfo.Bundle.PackageName, _verifyFileOp);
|
||||
_steps = ESteps.WaitingVerifyTempFile;
|
||||
}
|
||||
|
||||
// 等待验证完成
|
||||
if (_steps == ESteps.WaitingVerifyTempFile)
|
||||
{
|
||||
if (WaitForAsyncComplete)
|
||||
_verifyFileOp.InternalOnUpdate();
|
||||
|
||||
if (_verifyFileOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_verifyFileOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.CachingFile;
|
||||
}
|
||||
else
|
||||
{
|
||||
string tempFilePath = _bundleInfo.TempDataFilePath;
|
||||
if (File.Exists(tempFilePath))
|
||||
File.Delete(tempFilePath);
|
||||
|
||||
_lastestNetError = _verifyFileOp.Error;
|
||||
_steps = ESteps.TryAgain;
|
||||
}
|
||||
}
|
||||
|
||||
// 缓存下载文件
|
||||
if (_steps == ESteps.CachingFile)
|
||||
{
|
||||
try
|
||||
{
|
||||
CachingFile();
|
||||
_status = EStatus.Succeed;
|
||||
_steps = ESteps.Done;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_lastestNetError = e.Message;
|
||||
_steps = ESteps.TryAgain;
|
||||
}
|
||||
}
|
||||
|
||||
// 重新尝试下载
|
||||
if (_steps == ESteps.TryAgain)
|
||||
{
|
||||
if (_failedTryAgain <= 0)
|
||||
{
|
||||
ReportError();
|
||||
_status = EStatus.Failed;
|
||||
_steps = ESteps.Done;
|
||||
return;
|
||||
}
|
||||
|
||||
_tryAgainTimer += Time.unscaledDeltaTime;
|
||||
if (_tryAgainTimer > 1f)
|
||||
{
|
||||
_failedTryAgain--;
|
||||
_steps = ESteps.PrepareDownload;
|
||||
ReportWarning();
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void Abort()
|
||||
{
|
||||
if (_requester != null)
|
||||
_requester.Abort();
|
||||
|
||||
if (IsDone() == false)
|
||||
{
|
||||
_status = EStatus.Failed;
|
||||
_steps = ESteps.Done;
|
||||
_lastestNetError = "user abort";
|
||||
_lastestHttpCode = 0;
|
||||
}
|
||||
}
|
||||
public override AssetBundle GetAssetBundle()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 缓存下载文件
|
||||
/// </summary>
|
||||
private void CachingFile()
|
||||
{
|
||||
string tempFilePath = _bundleInfo.TempDataFilePath;
|
||||
string infoFilePath = _bundleInfo.CachedInfoFilePath;
|
||||
string dataFilePath = _bundleInfo.CachedDataFilePath;
|
||||
string dataFileCRC = _bundleInfo.Bundle.FileCRC;
|
||||
long dataFileSize = _bundleInfo.Bundle.FileSize;
|
||||
|
||||
if (File.Exists(infoFilePath))
|
||||
File.Delete(infoFilePath);
|
||||
if (File.Exists(dataFilePath))
|
||||
File.Delete(dataFilePath);
|
||||
|
||||
// 移动临时文件路径
|
||||
FileInfo fileInfo = new FileInfo(tempFilePath);
|
||||
fileInfo.MoveTo(dataFilePath);
|
||||
|
||||
// 写入信息文件记录验证数据
|
||||
CacheHelper.WriteInfoToFile(infoFilePath, dataFileCRC, dataFileSize);
|
||||
|
||||
// 记录缓存文件
|
||||
_bundleInfo.CacheRecord();
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,229 +0,0 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
/// <summary>
|
||||
/// 普通的下载器
|
||||
/// </summary>
|
||||
internal sealed class FileGeneralDownloader : DownloaderBase
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
PrepareDownload,
|
||||
CreateDownloader,
|
||||
CheckDownload,
|
||||
VerifyTempFile,
|
||||
WaitingVerifyTempFile,
|
||||
CachingFile,
|
||||
TryAgain,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly string _tempFilePath;
|
||||
private VerifyTempFileOperation _verifyFileOp = null;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
|
||||
public FileGeneralDownloader(BundleInfo bundleInfo, int failedTryAgain, int timeout) : base(bundleInfo, failedTryAgain, timeout)
|
||||
{
|
||||
_tempFilePath = bundleInfo.Bundle.TempDataFilePath;
|
||||
}
|
||||
public override void SendRequest(params object[] param)
|
||||
{
|
||||
if (_steps == ESteps.None)
|
||||
{
|
||||
_steps = ESteps.PrepareDownload;
|
||||
}
|
||||
}
|
||||
public override void Update()
|
||||
{
|
||||
if (_steps == ESteps.None)
|
||||
return;
|
||||
if (IsDone())
|
||||
return;
|
||||
|
||||
// 准备下载
|
||||
if (_steps == ESteps.PrepareDownload)
|
||||
{
|
||||
// 获取请求地址
|
||||
_requestURL = GetRequestURL();
|
||||
|
||||
// 重置变量
|
||||
_downloadProgress = 0f;
|
||||
_downloadedBytes = 0;
|
||||
|
||||
// 重置变量
|
||||
_isAbort = false;
|
||||
_latestDownloadBytes = 0;
|
||||
_latestDownloadRealtime = Time.realtimeSinceStartup;
|
||||
|
||||
// 重置计时器
|
||||
if(_tryAgainTimer > 0f)
|
||||
YooLogger.Warning($"Try again download : {_requestURL}");
|
||||
_tryAgainTimer = 0f;
|
||||
|
||||
// 删除临时文件
|
||||
if (File.Exists(_tempFilePath))
|
||||
File.Delete(_tempFilePath);
|
||||
|
||||
_steps = ESteps.CreateDownloader;
|
||||
}
|
||||
|
||||
// 创建下载器
|
||||
if (_steps == ESteps.CreateDownloader)
|
||||
{
|
||||
_webRequest = DownloadSystem.NewRequest(_requestURL);
|
||||
DownloadHandlerFile handler = new DownloadHandlerFile(_tempFilePath);
|
||||
handler.removeFileOnAbort = true;
|
||||
_webRequest.downloadHandler = handler;
|
||||
_webRequest.disposeDownloadHandlerOnDispose = true;
|
||||
_webRequest.SendWebRequest();
|
||||
_steps = ESteps.CheckDownload;
|
||||
}
|
||||
|
||||
// 检测下载结果
|
||||
if (_steps == ESteps.CheckDownload)
|
||||
{
|
||||
_downloadProgress = _webRequest.downloadProgress;
|
||||
_downloadedBytes = _webRequest.downloadedBytes;
|
||||
if (_webRequest.isDone == false)
|
||||
{
|
||||
CheckTimeout();
|
||||
return;
|
||||
}
|
||||
|
||||
bool hasError = false;
|
||||
|
||||
// 检查网络错误
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
if (_webRequest.result != UnityWebRequest.Result.Success)
|
||||
{
|
||||
hasError = true;
|
||||
_lastError = _webRequest.error;
|
||||
_lastCode = _webRequest.responseCode;
|
||||
}
|
||||
#else
|
||||
if (_webRequest.isNetworkError || _webRequest.isHttpError)
|
||||
{
|
||||
hasError = true;
|
||||
_lastError = _webRequest.error;
|
||||
_lastCode = _webRequest.responseCode;
|
||||
}
|
||||
#endif
|
||||
|
||||
// 如果网络异常
|
||||
if (hasError)
|
||||
{
|
||||
// 下载失败之后删除文件
|
||||
if (File.Exists(_tempFilePath))
|
||||
File.Delete(_tempFilePath);
|
||||
|
||||
_steps = ESteps.TryAgain;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.VerifyTempFile;
|
||||
}
|
||||
|
||||
// 最终释放下载器
|
||||
DisposeWebRequest();
|
||||
}
|
||||
|
||||
// 验证下载文件
|
||||
if (_steps == ESteps.VerifyTempFile)
|
||||
{
|
||||
VerifyTempFileElement element = new VerifyTempFileElement(_bundleInfo.Bundle.TempDataFilePath, _bundleInfo.Bundle.FileCRC, _bundleInfo.Bundle.FileSize);
|
||||
_verifyFileOp = VerifyTempFileOperation.CreateOperation(element);
|
||||
OperationSystem.StartOperation(_verifyFileOp);
|
||||
_steps = ESteps.WaitingVerifyTempFile;
|
||||
}
|
||||
|
||||
// 等待验证完成
|
||||
if (_steps == ESteps.WaitingVerifyTempFile)
|
||||
{
|
||||
if (WaitForAsyncComplete)
|
||||
_verifyFileOp.Update();
|
||||
|
||||
if (_verifyFileOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_verifyFileOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.CachingFile;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (File.Exists(_tempFilePath))
|
||||
File.Delete(_tempFilePath);
|
||||
|
||||
_lastError = _verifyFileOp.Error;
|
||||
_steps = ESteps.TryAgain;
|
||||
}
|
||||
}
|
||||
|
||||
// 缓存下载文件
|
||||
if (_steps == ESteps.CachingFile)
|
||||
{
|
||||
try
|
||||
{
|
||||
CachingFile(_tempFilePath);
|
||||
_status = EStatus.Succeed;
|
||||
_steps = ESteps.Done;
|
||||
_lastError = string.Empty;
|
||||
_lastCode = 0;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_lastError = e.Message;
|
||||
_steps = ESteps.TryAgain;
|
||||
}
|
||||
}
|
||||
|
||||
// 重新尝试下载
|
||||
if (_steps == ESteps.TryAgain)
|
||||
{
|
||||
if (_failedTryAgain <= 0)
|
||||
{
|
||||
ReportError();
|
||||
_status = EStatus.Failed;
|
||||
_steps = ESteps.Done;
|
||||
return;
|
||||
}
|
||||
|
||||
_tryAgainTimer += Time.unscaledDeltaTime;
|
||||
if (_tryAgainTimer > 1f)
|
||||
{
|
||||
_failedTryAgain--;
|
||||
_steps = ESteps.PrepareDownload;
|
||||
ReportWarning();
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void Abort()
|
||||
{
|
||||
if (IsDone() == false)
|
||||
{
|
||||
_status = EStatus.Failed;
|
||||
_steps = ESteps.Done;
|
||||
_lastError = "user abort";
|
||||
_lastCode = 0;
|
||||
DisposeWebRequest();
|
||||
}
|
||||
}
|
||||
|
||||
private void DisposeWebRequest()
|
||||
{
|
||||
if (_webRequest != null)
|
||||
{
|
||||
_webRequest.Dispose();
|
||||
_webRequest = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,295 +0,0 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
/// <summary>
|
||||
/// 断点续传下载器
|
||||
/// </summary>
|
||||
internal sealed class FileResumeDownloader : DownloaderBase
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
CheckTempFile,
|
||||
WaitingCheckTempFile,
|
||||
PrepareDownload,
|
||||
CreateDownloader,
|
||||
CheckDownload,
|
||||
VerifyTempFile,
|
||||
WaitingVerifyTempFile,
|
||||
CachingFile,
|
||||
TryAgain,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly string _tempFilePath;
|
||||
private DownloadHandlerFileRange _downloadHandle = null;
|
||||
private VerifyTempFileOperation _checkFileOp = null;
|
||||
private VerifyTempFileOperation _verifyFileOp = null;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
// 重置变量
|
||||
private ulong _fileOriginLength;
|
||||
|
||||
|
||||
public FileResumeDownloader(BundleInfo bundleInfo, int failedTryAgain, int timeout) : base(bundleInfo, failedTryAgain, timeout)
|
||||
{
|
||||
_tempFilePath = bundleInfo.Bundle.TempDataFilePath;
|
||||
}
|
||||
public override void SendRequest(params object[] param)
|
||||
{
|
||||
if (_steps == ESteps.None)
|
||||
{
|
||||
_steps = ESteps.CheckTempFile;
|
||||
}
|
||||
}
|
||||
public override void Update()
|
||||
{
|
||||
if (_steps == ESteps.None)
|
||||
return;
|
||||
if (IsDone())
|
||||
return;
|
||||
|
||||
// 检测临时文件
|
||||
if (_steps == ESteps.CheckTempFile)
|
||||
{
|
||||
VerifyTempFileElement element = new VerifyTempFileElement(_bundleInfo.Bundle.TempDataFilePath, _bundleInfo.Bundle.FileCRC, _bundleInfo.Bundle.FileSize);
|
||||
_checkFileOp = VerifyTempFileOperation.CreateOperation(element);
|
||||
OperationSystem.StartOperation(_checkFileOp);
|
||||
_steps = ESteps.WaitingCheckTempFile;
|
||||
}
|
||||
|
||||
// 等待检测结果
|
||||
if (_steps == ESteps.WaitingCheckTempFile)
|
||||
{
|
||||
if (WaitForAsyncComplete)
|
||||
_checkFileOp.Update();
|
||||
|
||||
if (_checkFileOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_checkFileOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.CachingFile;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_checkFileOp.VerifyResult == EVerifyResult.FileOverflow)
|
||||
{
|
||||
if (File.Exists(_tempFilePath))
|
||||
File.Delete(_tempFilePath);
|
||||
}
|
||||
_steps = ESteps.PrepareDownload;
|
||||
}
|
||||
}
|
||||
|
||||
// 创建下载器
|
||||
if (_steps == ESteps.PrepareDownload)
|
||||
{
|
||||
// 获取请求地址
|
||||
_requestURL = GetRequestURL();
|
||||
|
||||
// 重置变量
|
||||
_downloadProgress = 0f;
|
||||
_downloadedBytes = 0;
|
||||
|
||||
// 重置变量
|
||||
_isAbort = false;
|
||||
_latestDownloadBytes = 0;
|
||||
_latestDownloadRealtime = Time.realtimeSinceStartup;
|
||||
_fileOriginLength = 0;
|
||||
|
||||
// 重置计时器
|
||||
if (_tryAgainTimer > 0f)
|
||||
YooLogger.Warning($"Try again download : {_requestURL}");
|
||||
_tryAgainTimer = 0f;
|
||||
|
||||
_steps = ESteps.CreateDownloader;
|
||||
}
|
||||
|
||||
// 创建下载器
|
||||
if (_steps == ESteps.CreateDownloader)
|
||||
{
|
||||
long fileLength = -1;
|
||||
if (File.Exists(_tempFilePath))
|
||||
{
|
||||
FileInfo fileInfo = new FileInfo(_tempFilePath);
|
||||
fileLength = fileInfo.Length;
|
||||
_fileOriginLength = (ulong)fileLength;
|
||||
_downloadedBytes = _fileOriginLength;
|
||||
}
|
||||
|
||||
#if UNITY_2019_4_OR_NEWER
|
||||
_webRequest = DownloadSystem.NewRequest(_requestURL);
|
||||
var handler = new DownloadHandlerFile(_tempFilePath, true);
|
||||
handler.removeFileOnAbort = false;
|
||||
#else
|
||||
_webRequest = DownloadSystem.NewRequest(_requestURL);
|
||||
var handler = new DownloadHandlerFileRange(_tempFilePath, _bundleInfo.Bundle.FileSize, _webRequest);
|
||||
_downloadHandle = handler;
|
||||
#endif
|
||||
_webRequest.downloadHandler = handler;
|
||||
_webRequest.disposeDownloadHandlerOnDispose = true;
|
||||
if (fileLength > 0)
|
||||
_webRequest.SetRequestHeader("Range", $"bytes={fileLength}-");
|
||||
_webRequest.SendWebRequest();
|
||||
_steps = ESteps.CheckDownload;
|
||||
}
|
||||
|
||||
// 检测下载结果
|
||||
if (_steps == ESteps.CheckDownload)
|
||||
{
|
||||
_downloadProgress = _webRequest.downloadProgress;
|
||||
_downloadedBytes = _fileOriginLength + _webRequest.downloadedBytes;
|
||||
if (_webRequest.isDone == false)
|
||||
{
|
||||
CheckTimeout();
|
||||
return;
|
||||
}
|
||||
|
||||
bool hasError = false;
|
||||
|
||||
// 检查网络错误
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
if (_webRequest.result != UnityWebRequest.Result.Success)
|
||||
{
|
||||
hasError = true;
|
||||
_lastError = _webRequest.error;
|
||||
_lastCode = _webRequest.responseCode;
|
||||
}
|
||||
#else
|
||||
if (_webRequest.isNetworkError || _webRequest.isHttpError)
|
||||
{
|
||||
hasError = true;
|
||||
_lastError = _webRequest.error;
|
||||
_lastCode = _webRequest.responseCode;
|
||||
}
|
||||
#endif
|
||||
|
||||
// 如果网络异常
|
||||
if (hasError)
|
||||
{
|
||||
// 注意:下载断点续传文件发生特殊错误码之后删除文件
|
||||
if (DownloadSystem.ClearFileResponseCodes != null)
|
||||
{
|
||||
if (DownloadSystem.ClearFileResponseCodes.Contains(_webRequest.responseCode))
|
||||
{
|
||||
if (File.Exists(_tempFilePath))
|
||||
File.Delete(_tempFilePath);
|
||||
}
|
||||
}
|
||||
|
||||
_steps = ESteps.TryAgain;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.VerifyTempFile;
|
||||
}
|
||||
|
||||
// 最终释放下载器
|
||||
DisposeWebRequest();
|
||||
}
|
||||
|
||||
// 验证下载文件
|
||||
if (_steps == ESteps.VerifyTempFile)
|
||||
{
|
||||
VerifyTempFileElement element = new VerifyTempFileElement(_bundleInfo.Bundle.TempDataFilePath, _bundleInfo.Bundle.FileCRC, _bundleInfo.Bundle.FileSize);
|
||||
_verifyFileOp = VerifyTempFileOperation.CreateOperation(element);
|
||||
OperationSystem.StartOperation(_verifyFileOp);
|
||||
_steps = ESteps.WaitingVerifyTempFile;
|
||||
}
|
||||
|
||||
// 等待验证完成
|
||||
if (_steps == ESteps.WaitingVerifyTempFile)
|
||||
{
|
||||
if (WaitForAsyncComplete)
|
||||
_verifyFileOp.Update();
|
||||
|
||||
if (_verifyFileOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_verifyFileOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.CachingFile;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (File.Exists(_tempFilePath))
|
||||
File.Delete(_tempFilePath);
|
||||
|
||||
_lastError = _verifyFileOp.Error;
|
||||
_steps = ESteps.TryAgain;
|
||||
}
|
||||
}
|
||||
|
||||
// 缓存下载文件
|
||||
if (_steps == ESteps.CachingFile)
|
||||
{
|
||||
try
|
||||
{
|
||||
CachingFile(_tempFilePath);
|
||||
_status = EStatus.Succeed;
|
||||
_steps = ESteps.Done;
|
||||
_lastError = string.Empty;
|
||||
_lastCode = 0;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_lastError = e.Message;
|
||||
_steps = ESteps.TryAgain;
|
||||
}
|
||||
}
|
||||
|
||||
// 重新尝试下载
|
||||
if (_steps == ESteps.TryAgain)
|
||||
{
|
||||
if (_failedTryAgain <= 0)
|
||||
{
|
||||
ReportError();
|
||||
_status = EStatus.Failed;
|
||||
_steps = ESteps.Done;
|
||||
return;
|
||||
}
|
||||
|
||||
_tryAgainTimer += Time.unscaledDeltaTime;
|
||||
if (_tryAgainTimer > 1f)
|
||||
{
|
||||
_failedTryAgain--;
|
||||
_steps = ESteps.PrepareDownload;
|
||||
ReportWarning();
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void Abort()
|
||||
{
|
||||
if (IsDone() == false)
|
||||
{
|
||||
_status = EStatus.Failed;
|
||||
_steps = ESteps.Done;
|
||||
_lastError = "user abort";
|
||||
_lastCode = 0;
|
||||
DisposeWebRequest();
|
||||
}
|
||||
}
|
||||
|
||||
private void DisposeWebRequest()
|
||||
{
|
||||
if (_downloadHandle != null)
|
||||
{
|
||||
_downloadHandle.Cleanup();
|
||||
_downloadHandle = null;
|
||||
}
|
||||
|
||||
if (_webRequest != null)
|
||||
{
|
||||
_webRequest.Dispose();
|
||||
_webRequest = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -3,209 +3,138 @@ using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal sealed class WebDownloader : DownloaderBase
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
PrepareDownload,
|
||||
CreateDownloader,
|
||||
CheckDownload,
|
||||
VerifyTempFile,
|
||||
WaitingVerifyTempFile,
|
||||
CachingFile,
|
||||
TryAgain,
|
||||
Done,
|
||||
}
|
||||
internal sealed class WebDownloader : DownloaderBase
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
PrepareDownload,
|
||||
CreateDownloader,
|
||||
CheckDownload,
|
||||
TryAgain,
|
||||
Done,
|
||||
}
|
||||
|
||||
private DownloadHandlerAssetBundle _downloadhandler;
|
||||
private ESteps _steps = ESteps.None;
|
||||
private bool _getAssetBundle = false;
|
||||
private AssetBundle _cacheAssetBundle;
|
||||
private ESteps _steps = ESteps.None;
|
||||
private bool _getAssetBundle = false;
|
||||
|
||||
public WebDownloader(BundleInfo bundleInfo, int failedTryAgain, int timeout) : base(bundleInfo, failedTryAgain, timeout)
|
||||
{
|
||||
}
|
||||
public override void SendRequest(params object[] param)
|
||||
{
|
||||
if (_steps == ESteps.None)
|
||||
{
|
||||
if (param.Length > 0)
|
||||
{
|
||||
_getAssetBundle = (bool)param[0];
|
||||
}
|
||||
_steps = ESteps.PrepareDownload;
|
||||
}
|
||||
}
|
||||
public override void Update()
|
||||
{
|
||||
if (_steps == ESteps.None)
|
||||
return;
|
||||
if (IsDone())
|
||||
return;
|
||||
public WebDownloader(BundleInfo bundleInfo, System.Type requesterType, int failedTryAgain, int timeout) : base(bundleInfo, requesterType, failedTryAgain, timeout)
|
||||
{
|
||||
}
|
||||
public override void SendRequest(params object[] args)
|
||||
{
|
||||
if (_steps == ESteps.None)
|
||||
{
|
||||
if (args.Length > 0)
|
||||
{
|
||||
_getAssetBundle = (bool)args[0];
|
||||
}
|
||||
_steps = ESteps.PrepareDownload;
|
||||
}
|
||||
}
|
||||
public override void Update()
|
||||
{
|
||||
if (_steps == ESteps.None)
|
||||
return;
|
||||
if (IsDone())
|
||||
return;
|
||||
|
||||
// 创建下载器
|
||||
if (_steps == ESteps.PrepareDownload)
|
||||
{
|
||||
// 重置变量
|
||||
_downloadProgress = 0f;
|
||||
_downloadedBytes = 0;
|
||||
// 创建下载器
|
||||
if (_steps == ESteps.PrepareDownload)
|
||||
{
|
||||
// 获取请求地址
|
||||
_requestURL = GetRequestURL();
|
||||
|
||||
// 重置变量
|
||||
_isAbort = false;
|
||||
_latestDownloadBytes = 0;
|
||||
_latestDownloadRealtime = Time.realtimeSinceStartup;
|
||||
_tryAgainTimer = 0f;
|
||||
// 重置变量
|
||||
DownloadProgress = 0f;
|
||||
DownloadedBytes = 0;
|
||||
|
||||
// 获取请求地址
|
||||
_requestURL = GetRequestURL();
|
||||
_steps = ESteps.CreateDownloader;
|
||||
}
|
||||
// 重置变量
|
||||
_isAbort = false;
|
||||
_latestDownloadBytes = 0;
|
||||
_latestDownloadRealtime = Time.realtimeSinceStartup;
|
||||
|
||||
// 创建下载器
|
||||
if (_steps == ESteps.CreateDownloader)
|
||||
{
|
||||
_webRequest = DownloadSystem.NewRequest(_requestURL);
|
||||
// 重置计时器
|
||||
if (_tryAgainTimer > 0f)
|
||||
YooLogger.Warning($"Try again download : {_requestURL}");
|
||||
_tryAgainTimer = 0f;
|
||||
|
||||
if (CacheSystem.DisableUnityCacheOnWebGL)
|
||||
{
|
||||
uint crc = _bundleInfo.Bundle.UnityCRC;
|
||||
_downloadhandler = new DownloadHandlerAssetBundle(_requestURL, crc);
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
_downloadhandler.autoLoadAssetBundle = false;
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
uint crc = _bundleInfo.Bundle.UnityCRC;
|
||||
var hash = Hash128.Parse(_bundleInfo.Bundle.FileHash);
|
||||
_downloadhandler = new DownloadHandlerAssetBundle(_requestURL, hash, crc);
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
_downloadhandler.autoLoadAssetBundle = false;
|
||||
#endif
|
||||
}
|
||||
_steps = ESteps.CreateDownloader;
|
||||
}
|
||||
|
||||
_webRequest.downloadHandler = _downloadhandler;
|
||||
_webRequest.disposeDownloadHandlerOnDispose = false;
|
||||
_webRequest.SendWebRequest();
|
||||
_steps = ESteps.CheckDownload;
|
||||
}
|
||||
// 创建下载器
|
||||
if (_steps == ESteps.CreateDownloader)
|
||||
{
|
||||
_requester = (IWebRequester)Activator.CreateInstance(_requesterType);
|
||||
_requester.Create(_requestURL, _bundleInfo, _getAssetBundle);
|
||||
_steps = ESteps.CheckDownload;
|
||||
}
|
||||
|
||||
// 检测下载结果
|
||||
if (_steps == ESteps.CheckDownload)
|
||||
{
|
||||
_downloadProgress = _webRequest.downloadProgress;
|
||||
_downloadedBytes = _webRequest.downloadedBytes;
|
||||
if (_webRequest.isDone == false)
|
||||
{
|
||||
CheckTimeout();
|
||||
return;
|
||||
}
|
||||
// 检测下载结果
|
||||
if (_steps == ESteps.CheckDownload)
|
||||
{
|
||||
_requester.Update();
|
||||
DownloadedBytes = _requester.DownloadedBytes;
|
||||
DownloadProgress = _requester.DownloadProgress;
|
||||
if (_requester.IsDone() == false)
|
||||
{
|
||||
CheckTimeout();
|
||||
return;
|
||||
}
|
||||
|
||||
bool hasError = false;
|
||||
_lastestNetError = _requester.RequestNetError;
|
||||
_lastestHttpCode = _requester.RequestHttpCode;
|
||||
if (_requester.Status != ERequestStatus.Success)
|
||||
{
|
||||
_steps = ESteps.TryAgain;
|
||||
}
|
||||
else
|
||||
{
|
||||
_status = EStatus.Succeed;
|
||||
_steps = ESteps.Done;
|
||||
}
|
||||
}
|
||||
|
||||
// 检查网络错误
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
if (_webRequest.result != UnityWebRequest.Result.Success)
|
||||
{
|
||||
hasError = true;
|
||||
_lastError = _webRequest.error;
|
||||
_lastCode = _webRequest.responseCode;
|
||||
}
|
||||
#else
|
||||
if (_webRequest.isNetworkError || _webRequest.isHttpError)
|
||||
{
|
||||
hasError = true;
|
||||
_lastError = _webRequest.error;
|
||||
_lastCode = _webRequest.responseCode;
|
||||
}
|
||||
#endif
|
||||
// 重新尝试下载
|
||||
if (_steps == ESteps.TryAgain)
|
||||
{
|
||||
if (_failedTryAgain <= 0)
|
||||
{
|
||||
ReportError();
|
||||
_status = EStatus.Failed;
|
||||
_steps = ESteps.Done;
|
||||
return;
|
||||
}
|
||||
|
||||
// 如果网络异常
|
||||
if (hasError)
|
||||
{
|
||||
_steps = ESteps.TryAgain;
|
||||
}
|
||||
else
|
||||
{
|
||||
_status = EStatus.Succeed;
|
||||
_steps = ESteps.Done;
|
||||
_lastError = string.Empty;
|
||||
_lastCode = 0;
|
||||
}
|
||||
_tryAgainTimer += Time.unscaledDeltaTime;
|
||||
if (_tryAgainTimer > 1f)
|
||||
{
|
||||
_failedTryAgain--;
|
||||
_steps = ESteps.PrepareDownload;
|
||||
ReportWarning();
|
||||
YooLogger.Warning($"Try again download : {_requestURL}");
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void Abort()
|
||||
{
|
||||
if (_requester != null)
|
||||
_requester.Abort();
|
||||
|
||||
if (_getAssetBundle)
|
||||
{
|
||||
_cacheAssetBundle = _downloadhandler.assetBundle;
|
||||
if (_cacheAssetBundle == null)
|
||||
{
|
||||
_lastError = "assetBundle is null";
|
||||
_steps = ESteps.TryAgain;
|
||||
}
|
||||
}
|
||||
|
||||
// 最终释放请求
|
||||
DisposeRequest();
|
||||
}
|
||||
|
||||
// 重新尝试下载
|
||||
if (_steps == ESteps.TryAgain)
|
||||
{
|
||||
if (_failedTryAgain <= 0)
|
||||
{
|
||||
DisposeRequest();
|
||||
ReportError();
|
||||
_status = EStatus.Failed;
|
||||
_steps = ESteps.Done;
|
||||
return;
|
||||
}
|
||||
|
||||
_tryAgainTimer += Time.unscaledDeltaTime;
|
||||
if (_tryAgainTimer > 1f)
|
||||
{
|
||||
_failedTryAgain--;
|
||||
_steps = ESteps.PrepareDownload;
|
||||
ReportWarning();
|
||||
YooLogger.Warning($"Try again download : {_requestURL}");
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void Abort()
|
||||
{
|
||||
if (IsDone() == false)
|
||||
{
|
||||
_status = EStatus.Failed;
|
||||
_steps = ESteps.Done;
|
||||
_lastError = "user abort";
|
||||
_lastCode = 0;
|
||||
|
||||
DisposeRequest();
|
||||
}
|
||||
}
|
||||
private void DisposeRequest()
|
||||
{
|
||||
if (_webRequest != null)
|
||||
{
|
||||
_webRequest.Dispose();
|
||||
_webRequest = null;
|
||||
}
|
||||
if (_downloadhandler != null)
|
||||
{
|
||||
_downloadhandler.Dispose();
|
||||
_downloadhandler = null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取资源包
|
||||
/// </summary>
|
||||
public AssetBundle GetAssetBundle()
|
||||
{
|
||||
return _cacheAssetBundle;
|
||||
}
|
||||
}
|
||||
if (IsDone() == false)
|
||||
{
|
||||
_status = EStatus.Failed;
|
||||
_steps = ESteps.Done;
|
||||
_lastestNetError = "user abort";
|
||||
_lastestHttpCode = 0;
|
||||
}
|
||||
}
|
||||
public override AssetBundle GetAssetBundle()
|
||||
{
|
||||
return (AssetBundle)_requester.GetRequestObject();
|
||||
}
|
||||
}
|
||||
}
|
@@ -4,33 +4,33 @@ using System.Collections.Generic;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
public class RequestHelper
|
||||
{
|
||||
/// <summary>
|
||||
/// 记录网络请求失败事件的次数
|
||||
/// </summary>
|
||||
private static readonly Dictionary<string, int> _requestFailedRecorder = new Dictionary<string, int>(1000);
|
||||
public class RequestHelper
|
||||
{
|
||||
/// <summary>
|
||||
/// 记录网络请求失败事件的次数
|
||||
/// </summary>
|
||||
private static readonly Dictionary<string, int> _requestFailedRecorder = new Dictionary<string, int>(1000);
|
||||
|
||||
/// <summary>
|
||||
/// 记录请求失败事件
|
||||
/// </summary>
|
||||
public static void RecordRequestFailed(string packageName, string eventName)
|
||||
{
|
||||
string key = $"{packageName}_{eventName}";
|
||||
if (_requestFailedRecorder.ContainsKey(key) == false)
|
||||
_requestFailedRecorder.Add(key, 0);
|
||||
_requestFailedRecorder[key]++;
|
||||
}
|
||||
/// <summary>
|
||||
/// 记录请求失败事件
|
||||
/// </summary>
|
||||
public static void RecordRequestFailed(string packageName, string eventName)
|
||||
{
|
||||
string key = $"{packageName}_{eventName}";
|
||||
if (_requestFailedRecorder.ContainsKey(key) == false)
|
||||
_requestFailedRecorder.Add(key, 0);
|
||||
_requestFailedRecorder[key]++;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取请求失败的次数
|
||||
/// </summary>
|
||||
public static int GetRequestFailedCount(string packageName, string eventName)
|
||||
{
|
||||
string key = $"{packageName}_{eventName}";
|
||||
if (_requestFailedRecorder.ContainsKey(key) == false)
|
||||
_requestFailedRecorder.Add(key, 0);
|
||||
return _requestFailedRecorder[key];
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// 获取请求失败的次数
|
||||
/// </summary>
|
||||
public static int GetRequestFailedCount(string packageName, string eventName)
|
||||
{
|
||||
string key = $"{packageName}_{eventName}";
|
||||
if (_requestFailedRecorder.ContainsKey(key) == false)
|
||||
_requestFailedRecorder.Add(key, 0);
|
||||
return _requestFailedRecorder[key];
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8a97534752300584a9b8c60c04c6a6a8
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,145 @@
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class AssetBundleWebRequest : IWebRequester
|
||||
{
|
||||
private UnityWebRequest _webRequest;
|
||||
private DownloadHandlerAssetBundle _downloadhandler;
|
||||
private AssetBundle _cacheAssetBundle;
|
||||
private bool _getAssetBundle = false;
|
||||
|
||||
public ERequestStatus Status { private set; get; } = ERequestStatus.None;
|
||||
public float DownloadProgress { private set; get; }
|
||||
public ulong DownloadedBytes { private set; get; }
|
||||
public string RequestNetError { private set; get; }
|
||||
public long RequestHttpCode { private set; get; }
|
||||
|
||||
public AssetBundleWebRequest() { }
|
||||
public void Create(string requestURL, BundleInfo bundleInfo, params object[] args)
|
||||
{
|
||||
if (Status != ERequestStatus.None)
|
||||
throw new System.Exception("Should never get here !");
|
||||
|
||||
if (args.Length == 0)
|
||||
throw new System.Exception("Not found param value");
|
||||
|
||||
// 解析附加参数
|
||||
_getAssetBundle = (bool)args[0];
|
||||
|
||||
// 创建下载器
|
||||
_webRequest = DownloadHelper.NewRequest(requestURL);
|
||||
if (CacheHelper.DisableUnityCacheOnWebGL)
|
||||
{
|
||||
uint crc = bundleInfo.Bundle.UnityCRC;
|
||||
_downloadhandler = new DownloadHandlerAssetBundle(requestURL, crc);
|
||||
}
|
||||
else
|
||||
{
|
||||
uint crc = bundleInfo.Bundle.UnityCRC;
|
||||
var hash = Hash128.Parse(bundleInfo.Bundle.FileHash);
|
||||
_downloadhandler = new DownloadHandlerAssetBundle(requestURL, hash, crc);
|
||||
}
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
_downloadhandler.autoLoadAssetBundle = false;
|
||||
#endif
|
||||
_webRequest.downloadHandler = _downloadhandler;
|
||||
_webRequest.disposeDownloadHandlerOnDispose = true;
|
||||
_webRequest.SendWebRequest();
|
||||
Status = ERequestStatus.InProgress;
|
||||
}
|
||||
public void Update()
|
||||
{
|
||||
if (Status == ERequestStatus.None)
|
||||
return;
|
||||
if (IsDone())
|
||||
return;
|
||||
|
||||
DownloadProgress = _webRequest.downloadProgress;
|
||||
DownloadedBytes = _webRequest.downloadedBytes;
|
||||
if (_webRequest.isDone == false)
|
||||
return;
|
||||
|
||||
// 检查网络错误
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
RequestHttpCode = _webRequest.responseCode;
|
||||
if (_webRequest.result != UnityWebRequest.Result.Success)
|
||||
{
|
||||
RequestNetError = _webRequest.error;
|
||||
Status = ERequestStatus.Error;
|
||||
}
|
||||
else
|
||||
{
|
||||
Status = ERequestStatus.Success;
|
||||
}
|
||||
#else
|
||||
RequestHttpCode = _webRequest.responseCode;
|
||||
if (_webRequest.isNetworkError || _webRequest.isHttpError)
|
||||
{
|
||||
RequestNetError = _webRequest.error;
|
||||
Status = ERequestStatus.Error;
|
||||
}
|
||||
else
|
||||
{
|
||||
Status = ERequestStatus.Success;
|
||||
}
|
||||
#endif
|
||||
|
||||
// 缓存加载的AssetBundle对象
|
||||
if (Status == ERequestStatus.Success)
|
||||
{
|
||||
if (_getAssetBundle)
|
||||
{
|
||||
_cacheAssetBundle = _downloadhandler.assetBundle;
|
||||
if (_cacheAssetBundle == null)
|
||||
{
|
||||
RequestNetError = "assetBundle is null";
|
||||
Status = ERequestStatus.Error;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 最终释放下载器
|
||||
DisposeWebRequest();
|
||||
}
|
||||
public void Abort()
|
||||
{
|
||||
// 如果下载任务还未开始
|
||||
if (Status == ERequestStatus.None)
|
||||
{
|
||||
RequestNetError = "user cancel";
|
||||
Status = ERequestStatus.Error;
|
||||
}
|
||||
else
|
||||
{
|
||||
// 注意:为了防止同一个文件强制停止之后立马创建新的请求,应该让进行中的请求自然终止。
|
||||
if (_webRequest != null)
|
||||
{
|
||||
if (_webRequest.isDone == false)
|
||||
_webRequest.Abort(); // If in progress, halts the UnityWebRequest as soon as possible.
|
||||
}
|
||||
}
|
||||
}
|
||||
public bool IsDone()
|
||||
{
|
||||
if (Status == ERequestStatus.Success || Status == ERequestStatus.Error)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
public object GetRequestObject()
|
||||
{
|
||||
return _cacheAssetBundle;
|
||||
}
|
||||
private void DisposeWebRequest()
|
||||
{
|
||||
if (_webRequest != null)
|
||||
{
|
||||
_webRequest.Dispose();
|
||||
_webRequest = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 34efa85440da15247b570a98b0971282
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,87 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
/// <summary>
|
||||
/// 支持Unity2018版本的断点续传下载器
|
||||
/// </summary>
|
||||
internal class DownloadHandlerFileRange : DownloadHandlerScript
|
||||
{
|
||||
private string _fileSavePath;
|
||||
private long _fileTotalSize;
|
||||
private UnityWebRequest _webRequest;
|
||||
private FileStream _fileStream;
|
||||
|
||||
private long _localFileSize = 0;
|
||||
private long _curFileSize = 0;
|
||||
|
||||
|
||||
public DownloadHandlerFileRange(string fileSavePath, long fileTotalSize, UnityWebRequest webRequest) : base(new byte[1024 * 1024])
|
||||
{
|
||||
_fileSavePath = fileSavePath;
|
||||
_fileTotalSize = fileTotalSize;
|
||||
_webRequest = webRequest;
|
||||
|
||||
if (File.Exists(fileSavePath))
|
||||
{
|
||||
FileInfo fileInfo = new FileInfo(fileSavePath);
|
||||
_localFileSize = fileInfo.Length;
|
||||
}
|
||||
|
||||
_fileStream = new FileStream(_fileSavePath, FileMode.Append, FileAccess.Write);
|
||||
_curFileSize = _localFileSize;
|
||||
}
|
||||
protected override bool ReceiveData(byte[] data, int dataLength)
|
||||
{
|
||||
if (data == null || dataLength == 0 || _webRequest.responseCode >= 400)
|
||||
return false;
|
||||
|
||||
if (_fileStream == null)
|
||||
return false;
|
||||
|
||||
_fileStream.Write(data, 0, dataLength);
|
||||
_curFileSize += dataLength;
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// UnityWebRequest.downloadHandler.data
|
||||
/// </summary>
|
||||
protected override byte[] GetData()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// UnityWebRequest.downloadHandler.text
|
||||
/// </summary>
|
||||
protected override string GetText()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// UnityWebRequest.downloadProgress
|
||||
/// </summary>
|
||||
protected override float GetProgress()
|
||||
{
|
||||
return _fileTotalSize == 0 ? 0 : ((float)_curFileSize) / _fileTotalSize;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 释放下载句柄
|
||||
/// </summary>
|
||||
public void Cleanup()
|
||||
{
|
||||
if (_fileStream != null)
|
||||
{
|
||||
_fileStream.Flush();
|
||||
_fileStream.Dispose();
|
||||
_fileStream = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,107 @@
|
||||
using System.IO;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class FileGeneralRequest : IWebRequester
|
||||
{
|
||||
private UnityWebRequest _webRequest;
|
||||
|
||||
public ERequestStatus Status { private set; get; } = ERequestStatus.None;
|
||||
public float DownloadProgress { private set; get; }
|
||||
public ulong DownloadedBytes { private set; get; }
|
||||
public string RequestNetError { private set; get; }
|
||||
public long RequestHttpCode { private set; get; }
|
||||
|
||||
public FileGeneralRequest() { }
|
||||
public void Create(string requestURL, BundleInfo bundleInfo, params object[] args)
|
||||
{
|
||||
if (Status != ERequestStatus.None)
|
||||
throw new System.Exception("Should never get here !");
|
||||
|
||||
string tempFilePath = bundleInfo.TempDataFilePath;
|
||||
|
||||
// 删除临时文件
|
||||
if (File.Exists(tempFilePath))
|
||||
File.Delete(tempFilePath);
|
||||
|
||||
// 创建下载器
|
||||
_webRequest = DownloadHelper.NewRequest(requestURL);
|
||||
DownloadHandlerFile handler = new DownloadHandlerFile(tempFilePath);
|
||||
handler.removeFileOnAbort = true;
|
||||
_webRequest.downloadHandler = handler;
|
||||
_webRequest.disposeDownloadHandlerOnDispose = true;
|
||||
_webRequest.SendWebRequest();
|
||||
Status = ERequestStatus.InProgress;
|
||||
}
|
||||
public void Update()
|
||||
{
|
||||
if (Status == ERequestStatus.None)
|
||||
return;
|
||||
if (IsDone())
|
||||
return;
|
||||
|
||||
DownloadProgress = _webRequest.downloadProgress;
|
||||
DownloadedBytes = _webRequest.downloadedBytes;
|
||||
if (_webRequest.isDone == false)
|
||||
return;
|
||||
|
||||
// 检查网络错误
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
RequestHttpCode = _webRequest.responseCode;
|
||||
if (_webRequest.result != UnityWebRequest.Result.Success)
|
||||
{
|
||||
RequestNetError = _webRequest.error;
|
||||
Status = ERequestStatus.Error;
|
||||
}
|
||||
else
|
||||
{
|
||||
Status = ERequestStatus.Success;
|
||||
}
|
||||
#else
|
||||
RequestHttpCode = _webRequest.responseCode;
|
||||
if (_webRequest.isNetworkError || _webRequest.isHttpError)
|
||||
{
|
||||
RequestNetError = _webRequest.error;
|
||||
Status = ERequestStatus.Error;
|
||||
}
|
||||
else
|
||||
{
|
||||
Status = ERequestStatus.Success;
|
||||
}
|
||||
#endif
|
||||
|
||||
// 最终释放下载器
|
||||
DisposeWebRequest();
|
||||
}
|
||||
public void Abort()
|
||||
{
|
||||
DisposeWebRequest();
|
||||
if (IsDone() == false)
|
||||
{
|
||||
RequestNetError = "user abort";
|
||||
RequestHttpCode = 0;
|
||||
Status = ERequestStatus.Error;
|
||||
}
|
||||
}
|
||||
public bool IsDone()
|
||||
{
|
||||
if (Status == ERequestStatus.Success || Status == ERequestStatus.Error)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
public object GetRequestObject()
|
||||
{
|
||||
throw new System.NotImplementedException();
|
||||
}
|
||||
private void DisposeWebRequest()
|
||||
{
|
||||
if (_webRequest != null)
|
||||
{
|
||||
_webRequest.Dispose(); //注意:引擎底层会自动调用Abort方法
|
||||
_webRequest = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b2f339136a4269343a3b5ab80450b889
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,150 @@
|
||||
using System.IO;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class FileResumeRequest : IWebRequester
|
||||
{
|
||||
private string _tempFilePath;
|
||||
private UnityWebRequest _webRequest;
|
||||
private DownloadHandlerFileRange _downloadHandle;
|
||||
private ulong _fileOriginLength = 0;
|
||||
|
||||
public ERequestStatus Status { private set; get; } = ERequestStatus.None;
|
||||
public float DownloadProgress { private set; get; }
|
||||
public ulong DownloadedBytes { private set; get; }
|
||||
public string RequestNetError { private set; get; }
|
||||
public long RequestHttpCode { private set; get; }
|
||||
|
||||
public FileResumeRequest() { }
|
||||
public void Create(string requestURL, BundleInfo bundleInfo, params object[] args)
|
||||
{
|
||||
if (Status != ERequestStatus.None)
|
||||
throw new System.Exception("Should never get here !");
|
||||
|
||||
_tempFilePath = bundleInfo.TempDataFilePath;
|
||||
long fileBytes = bundleInfo.Bundle.FileSize;
|
||||
|
||||
// 获取下载的起始位置
|
||||
long fileLength = -1;
|
||||
if (File.Exists(_tempFilePath))
|
||||
{
|
||||
FileInfo fileInfo = new FileInfo(_tempFilePath);
|
||||
fileLength = fileInfo.Length;
|
||||
_fileOriginLength = (ulong)fileLength;
|
||||
DownloadedBytes = _fileOriginLength;
|
||||
}
|
||||
|
||||
// 检测下载起始位置是否有效
|
||||
if (fileLength >= fileBytes)
|
||||
{
|
||||
if (File.Exists(_tempFilePath))
|
||||
File.Delete(_tempFilePath);
|
||||
}
|
||||
|
||||
// 创建下载器
|
||||
_webRequest = DownloadHelper.NewRequest(requestURL);
|
||||
#if UNITY_2019_4_OR_NEWER
|
||||
var handler = new DownloadHandlerFile(_tempFilePath, true);
|
||||
handler.removeFileOnAbort = false;
|
||||
#else
|
||||
var handler = new DownloadHandlerFileRange(tempFilePath, _bundleInfo.Bundle.FileSize, _webRequest);
|
||||
_downloadHandle = handler;
|
||||
#endif
|
||||
_webRequest.downloadHandler = handler;
|
||||
_webRequest.disposeDownloadHandlerOnDispose = true;
|
||||
if (fileLength > 0)
|
||||
_webRequest.SetRequestHeader("Range", $"bytes={fileLength}-");
|
||||
_webRequest.SendWebRequest();
|
||||
Status = ERequestStatus.InProgress;
|
||||
}
|
||||
public void Update()
|
||||
{
|
||||
if (Status == ERequestStatus.None)
|
||||
return;
|
||||
if (IsDone())
|
||||
return;
|
||||
|
||||
DownloadProgress = _webRequest.downloadProgress;
|
||||
DownloadedBytes = _fileOriginLength + _webRequest.downloadedBytes;
|
||||
if (_webRequest.isDone == false)
|
||||
return;
|
||||
|
||||
// 检查网络错误
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
RequestHttpCode = _webRequest.responseCode;
|
||||
if (_webRequest.result != UnityWebRequest.Result.Success)
|
||||
{
|
||||
RequestNetError = _webRequest.error;
|
||||
Status = ERequestStatus.Error;
|
||||
}
|
||||
else
|
||||
{
|
||||
Status = ERequestStatus.Success;
|
||||
}
|
||||
#else
|
||||
RequestHttpCode = _webRequest.responseCode;
|
||||
if (_webRequest.isNetworkError || _webRequest.isHttpError)
|
||||
{
|
||||
RequestNetError = _webRequest.error;
|
||||
Status = ERequestStatus.Error;
|
||||
}
|
||||
else
|
||||
{
|
||||
Status = ERequestStatus.Success;
|
||||
}
|
||||
#endif
|
||||
|
||||
// 注意:下载断点续传文件发生特殊错误码之后删除文件
|
||||
if (Status == ERequestStatus.Error)
|
||||
{
|
||||
if (DownloadHelper.ClearFileResponseCodes != null)
|
||||
{
|
||||
if (DownloadHelper.ClearFileResponseCodes.Contains(RequestHttpCode))
|
||||
{
|
||||
if (File.Exists(_tempFilePath))
|
||||
File.Delete(_tempFilePath);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 最终释放下载器
|
||||
DisposeWebRequest();
|
||||
}
|
||||
public void Abort()
|
||||
{
|
||||
DisposeWebRequest();
|
||||
if (IsDone() == false)
|
||||
{
|
||||
RequestNetError = "user abort";
|
||||
RequestHttpCode = 0;
|
||||
Status = ERequestStatus.Error;
|
||||
}
|
||||
}
|
||||
public bool IsDone()
|
||||
{
|
||||
if (Status == ERequestStatus.Success || Status == ERequestStatus.Error)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
public object GetRequestObject()
|
||||
{
|
||||
throw new System.NotImplementedException();
|
||||
}
|
||||
private void DisposeWebRequest()
|
||||
{
|
||||
if (_downloadHandle != null)
|
||||
{
|
||||
_downloadHandle.Cleanup();
|
||||
_downloadHandle = null;
|
||||
}
|
||||
|
||||
if (_webRequest != null)
|
||||
{
|
||||
_webRequest.Dispose();
|
||||
_webRequest = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 816bf5396d7570e4ab28f1af407bc10f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,65 @@
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal enum ERequestStatus
|
||||
{
|
||||
None,
|
||||
InProgress,
|
||||
Error,
|
||||
Success,
|
||||
}
|
||||
|
||||
internal interface IWebRequester
|
||||
{
|
||||
/// <summary>
|
||||
/// 任务状态
|
||||
/// </summary>
|
||||
public ERequestStatus Status { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 下载进度(0f~1f)
|
||||
/// </summary>
|
||||
public float DownloadProgress { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 已经下载的总字节数
|
||||
/// </summary>
|
||||
public ulong DownloadedBytes { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 返回的网络错误
|
||||
/// </summary>
|
||||
public string RequestNetError { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 返回的HTTP CODE
|
||||
/// </summary>
|
||||
public long RequestHttpCode { get; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 创建任务
|
||||
/// </summary>
|
||||
public void Create(string url, BundleInfo bundleInfo, params object[] args);
|
||||
|
||||
/// <summary>
|
||||
/// 更新任务
|
||||
/// </summary>
|
||||
public void Update();
|
||||
|
||||
/// <summary>
|
||||
/// 终止任务
|
||||
/// </summary>
|
||||
public void Abort();
|
||||
|
||||
/// <summary>
|
||||
/// 是否已经完成(无论成功或失败)
|
||||
/// </summary>
|
||||
public bool IsDone();
|
||||
|
||||
/// <summary>
|
||||
/// 获取请求的对象
|
||||
/// </summary>
|
||||
public object GetRequestObject();
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4d80b965d56870b43af1bf6943015914
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -5,34 +5,34 @@ using System.Threading;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
/// <summary>
|
||||
/// 同步其它线程里的回调到主线程里
|
||||
/// 注意:Unity3D中需要设置Scripting Runtime Version为.NET4.6
|
||||
/// </summary>
|
||||
internal sealed class ThreadSyncContext : SynchronizationContext
|
||||
{
|
||||
private readonly ConcurrentQueue<Action> _safeQueue = new ConcurrentQueue<Action>();
|
||||
/// <summary>
|
||||
/// 同步其它线程里的回调到主线程里
|
||||
/// 注意:Unity3D中需要设置Scripting Runtime Version为.NET4.6
|
||||
/// </summary>
|
||||
internal sealed class ThreadSyncContext : SynchronizationContext
|
||||
{
|
||||
private readonly ConcurrentQueue<Action> _safeQueue = new ConcurrentQueue<Action>();
|
||||
|
||||
/// <summary>
|
||||
/// 更新同步队列
|
||||
/// </summary>
|
||||
public void Update()
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
if (_safeQueue.TryDequeue(out Action action) == false)
|
||||
return;
|
||||
action.Invoke();
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// 更新同步队列
|
||||
/// </summary>
|
||||
public void Update()
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
if (_safeQueue.TryDequeue(out Action action) == false)
|
||||
return;
|
||||
action.Invoke();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 向同步队列里投递一个回调方法
|
||||
/// </summary>
|
||||
public override void Post(SendOrPostCallback callback, object state)
|
||||
{
|
||||
Action action = new Action(() => { callback(state); });
|
||||
_safeQueue.Enqueue(action);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// 向同步队列里投递一个回调方法
|
||||
/// </summary>
|
||||
public override void Post(SendOrPostCallback callback, object state)
|
||||
{
|
||||
Action action = new Action(() => { callback(state); });
|
||||
_safeQueue.Enqueue(action);
|
||||
}
|
||||
}
|
||||
}
|
@@ -6,46 +6,46 @@ using UnityEngine;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class UnityWebDataRequester : UnityWebRequesterBase
|
||||
{
|
||||
/// <summary>
|
||||
/// 发送GET请求
|
||||
/// </summary>
|
||||
public void SendRequest(string url, int timeout = 60)
|
||||
{
|
||||
if (_webRequest == null)
|
||||
{
|
||||
URL = url;
|
||||
ResetTimeout(timeout);
|
||||
internal class UnityWebDataRequester : UnityWebRequesterBase
|
||||
{
|
||||
/// <summary>
|
||||
/// 发送GET请求
|
||||
/// </summary>
|
||||
public void SendRequest(string url, int timeout = 60)
|
||||
{
|
||||
if (_webRequest == null)
|
||||
{
|
||||
URL = url;
|
||||
ResetTimeout(timeout);
|
||||
|
||||
_webRequest = DownloadSystem.NewRequest(URL);
|
||||
DownloadHandlerBuffer handler = new DownloadHandlerBuffer();
|
||||
_webRequest.downloadHandler = handler;
|
||||
_webRequest.disposeDownloadHandlerOnDispose = true;
|
||||
_operationHandle = _webRequest.SendWebRequest();
|
||||
}
|
||||
}
|
||||
_webRequest = DownloadHelper.NewRequest(URL);
|
||||
DownloadHandlerBuffer handler = new DownloadHandlerBuffer();
|
||||
_webRequest.downloadHandler = handler;
|
||||
_webRequest.disposeDownloadHandlerOnDispose = true;
|
||||
_operationHandle = _webRequest.SendWebRequest();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取下载的字节数据
|
||||
/// </summary>
|
||||
public byte[] GetData()
|
||||
{
|
||||
if (_webRequest != null && IsDone())
|
||||
return _webRequest.downloadHandler.data;
|
||||
else
|
||||
return null;
|
||||
}
|
||||
/// <summary>
|
||||
/// 获取下载的字节数据
|
||||
/// </summary>
|
||||
public byte[] GetData()
|
||||
{
|
||||
if (_webRequest != null && IsDone())
|
||||
return _webRequest.downloadHandler.data;
|
||||
else
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取下载的文本数据
|
||||
/// </summary>
|
||||
public string GetText()
|
||||
{
|
||||
if (_webRequest != null && IsDone())
|
||||
return _webRequest.downloadHandler.text;
|
||||
else
|
||||
return null;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// 获取下载的文本数据
|
||||
/// </summary>
|
||||
public string GetText()
|
||||
{
|
||||
if (_webRequest != null && IsDone())
|
||||
return _webRequest.downloadHandler.text;
|
||||
else
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
@@ -6,25 +6,25 @@ using UnityEngine;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class UnityWebFileRequester : UnityWebRequesterBase
|
||||
{
|
||||
/// <summary>
|
||||
/// 发送GET请求
|
||||
/// </summary>
|
||||
public void SendRequest(string url, string fileSavePath, int timeout = 60)
|
||||
{
|
||||
if (_webRequest == null)
|
||||
{
|
||||
URL = url;
|
||||
ResetTimeout(timeout);
|
||||
internal class UnityWebFileRequester : UnityWebRequesterBase
|
||||
{
|
||||
/// <summary>
|
||||
/// 发送GET请求
|
||||
/// </summary>
|
||||
public void SendRequest(string url, string fileSavePath, int timeout = 60)
|
||||
{
|
||||
if (_webRequest == null)
|
||||
{
|
||||
URL = url;
|
||||
ResetTimeout(timeout);
|
||||
|
||||
_webRequest = DownloadSystem.NewRequest(URL);
|
||||
DownloadHandlerFile handler = new DownloadHandlerFile(fileSavePath);
|
||||
handler.removeFileOnAbort = true;
|
||||
_webRequest.downloadHandler = handler;
|
||||
_webRequest.disposeDownloadHandlerOnDispose = true;
|
||||
_operationHandle = _webRequest.SendWebRequest();
|
||||
}
|
||||
}
|
||||
}
|
||||
_webRequest = DownloadHelper.NewRequest(URL);
|
||||
DownloadHandlerFile handler = new DownloadHandlerFile(fileSavePath);
|
||||
handler.removeFileOnAbort = true;
|
||||
_webRequest.downloadHandler = handler;
|
||||
_webRequest.disposeDownloadHandlerOnDispose = true;
|
||||
_operationHandle = _webRequest.SendWebRequest();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -6,111 +6,111 @@ using UnityEngine;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal abstract class UnityWebRequesterBase
|
||||
{
|
||||
protected UnityWebRequest _webRequest;
|
||||
protected UnityWebRequestAsyncOperation _operationHandle;
|
||||
internal abstract class UnityWebRequesterBase
|
||||
{
|
||||
protected UnityWebRequest _webRequest;
|
||||
protected UnityWebRequestAsyncOperation _operationHandle;
|
||||
|
||||
// 超时相关
|
||||
private float _timeout;
|
||||
private bool _isAbort = false;
|
||||
private ulong _latestDownloadBytes;
|
||||
private float _latestDownloadRealtime;
|
||||
// 超时相关
|
||||
private float _timeout;
|
||||
private bool _isAbort = false;
|
||||
private ulong _latestDownloadBytes;
|
||||
private float _latestDownloadRealtime;
|
||||
|
||||
/// <summary>
|
||||
/// 请求URL地址
|
||||
/// </summary>
|
||||
public string URL { protected set; get; }
|
||||
/// <summary>
|
||||
/// 请求URL地址
|
||||
/// </summary>
|
||||
public string URL { protected set; get; }
|
||||
|
||||
|
||||
protected void ResetTimeout(float timeout)
|
||||
{
|
||||
_timeout = timeout;
|
||||
_latestDownloadBytes = 0;
|
||||
_latestDownloadRealtime = Time.realtimeSinceStartup;
|
||||
}
|
||||
protected void ResetTimeout(float timeout)
|
||||
{
|
||||
_timeout = timeout;
|
||||
_latestDownloadBytes = 0;
|
||||
_latestDownloadRealtime = Time.realtimeSinceStartup;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 释放下载器
|
||||
/// </summary>
|
||||
public void Dispose()
|
||||
{
|
||||
if (_webRequest != null)
|
||||
{
|
||||
_webRequest.Dispose();
|
||||
_webRequest = null;
|
||||
_operationHandle = null;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// 释放下载器
|
||||
/// </summary>
|
||||
public void Dispose()
|
||||
{
|
||||
if (_webRequest != null)
|
||||
{
|
||||
_webRequest.Dispose();
|
||||
_webRequest = null;
|
||||
_operationHandle = null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 是否完毕(无论成功失败)
|
||||
/// </summary>
|
||||
public bool IsDone()
|
||||
{
|
||||
if (_operationHandle == null)
|
||||
return false;
|
||||
return _operationHandle.isDone;
|
||||
}
|
||||
/// <summary>
|
||||
/// 是否完毕(无论成功失败)
|
||||
/// </summary>
|
||||
public bool IsDone()
|
||||
{
|
||||
if (_operationHandle == null)
|
||||
return false;
|
||||
return _operationHandle.isDone;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 下载进度
|
||||
/// </summary>
|
||||
public float Progress()
|
||||
{
|
||||
if (_operationHandle == null)
|
||||
return 0;
|
||||
return _operationHandle.progress;
|
||||
}
|
||||
/// <summary>
|
||||
/// 下载进度
|
||||
/// </summary>
|
||||
public float Progress()
|
||||
{
|
||||
if (_operationHandle == null)
|
||||
return 0;
|
||||
return _operationHandle.progress;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 下载是否发生错误
|
||||
/// </summary>
|
||||
public bool HasError()
|
||||
{
|
||||
/// <summary>
|
||||
/// 下载是否发生错误
|
||||
/// </summary>
|
||||
public bool HasError()
|
||||
{
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
return _webRequest.result != UnityWebRequest.Result.Success;
|
||||
return _webRequest.result != UnityWebRequest.Result.Success;
|
||||
#else
|
||||
if (_webRequest.isNetworkError || _webRequest.isHttpError)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
if (_webRequest.isNetworkError || _webRequest.isHttpError)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取错误信息
|
||||
/// </summary>
|
||||
public string GetError()
|
||||
{
|
||||
if (_webRequest != null)
|
||||
{
|
||||
return $"URL : {URL} Error : {_webRequest.error}";
|
||||
}
|
||||
return string.Empty;
|
||||
}
|
||||
/// <summary>
|
||||
/// 获取错误信息
|
||||
/// </summary>
|
||||
public string GetError()
|
||||
{
|
||||
if (_webRequest != null)
|
||||
{
|
||||
return $"URL : {URL} Error : {_webRequest.error}";
|
||||
}
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 检测超时
|
||||
/// </summary>
|
||||
public void CheckTimeout()
|
||||
{
|
||||
// 注意:在连续时间段内无新增下载数据及判定为超时
|
||||
if (_isAbort == false)
|
||||
{
|
||||
if (_latestDownloadBytes != _webRequest.downloadedBytes)
|
||||
{
|
||||
_latestDownloadBytes = _webRequest.downloadedBytes;
|
||||
_latestDownloadRealtime = Time.realtimeSinceStartup;
|
||||
}
|
||||
/// <summary>
|
||||
/// 检测超时
|
||||
/// </summary>
|
||||
public void CheckTimeout()
|
||||
{
|
||||
// 注意:在连续时间段内无新增下载数据及判定为超时
|
||||
if (_isAbort == false)
|
||||
{
|
||||
if (_latestDownloadBytes != _webRequest.downloadedBytes)
|
||||
{
|
||||
_latestDownloadBytes = _webRequest.downloadedBytes;
|
||||
_latestDownloadRealtime = Time.realtimeSinceStartup;
|
||||
}
|
||||
|
||||
float offset = Time.realtimeSinceStartup - _latestDownloadRealtime;
|
||||
if (offset > _timeout)
|
||||
{
|
||||
_webRequest.Abort();
|
||||
_isAbort = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
float offset = Time.realtimeSinceStartup - _latestDownloadRealtime;
|
||||
if (offset > _timeout)
|
||||
{
|
||||
_webRequest.Abort();
|
||||
_isAbort = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user