TEngine全面更新,升级YooAsset2.1.1、UniTask、UIWindow、I2Localization

TEngine全面更新,升级YooAsset2.1.1、UniTask、UIWindow、I2Localization
This commit is contained in:
ALEXTANG
2024-03-18 14:53:26 +08:00
parent 04ecf71eab
commit 6fec792e05
1015 changed files with 55183 additions and 35089 deletions

View File

@@ -4,38 +4,50 @@ namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static IUniTaskAsyncEnumerable<AsyncUnit> EveryUpdate(PlayerLoopTiming updateTiming = PlayerLoopTiming.Update)
public static IUniTaskAsyncEnumerable<AsyncUnit> EveryUpdate(PlayerLoopTiming updateTiming = PlayerLoopTiming.Update, bool cancelImmediately = false)
{
return new EveryUpdate(updateTiming);
return new EveryUpdate(updateTiming, cancelImmediately);
}
}
internal class EveryUpdate : IUniTaskAsyncEnumerable<AsyncUnit>
{
readonly PlayerLoopTiming updateTiming;
readonly bool cancelImmediately;
public EveryUpdate(PlayerLoopTiming updateTiming)
public EveryUpdate(PlayerLoopTiming updateTiming, bool cancelImmediately)
{
this.updateTiming = updateTiming;
this.cancelImmediately = cancelImmediately;
}
public IUniTaskAsyncEnumerator<AsyncUnit> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
return new _EveryUpdate(updateTiming, cancellationToken);
return new _EveryUpdate(updateTiming, cancellationToken, cancelImmediately);
}
class _EveryUpdate : MoveNextSource, IUniTaskAsyncEnumerator<AsyncUnit>, IPlayerLoopItem
{
readonly PlayerLoopTiming updateTiming;
CancellationToken cancellationToken;
readonly CancellationToken cancellationToken;
readonly CancellationTokenRegistration cancellationTokenRegistration;
bool disposed;
public _EveryUpdate(PlayerLoopTiming updateTiming, CancellationToken cancellationToken)
public _EveryUpdate(PlayerLoopTiming updateTiming, CancellationToken cancellationToken, bool cancelImmediately)
{
this.updateTiming = updateTiming;
this.cancellationToken = cancellationToken;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var source = (_EveryUpdate)state;
source.completionSource.TrySetCanceled(source.cancellationToken);
}, this);
}
TaskTracker.TrackActiveTask(this, 2);
PlayerLoopHelper.AddAction(updateTiming, this);
}
@@ -44,10 +56,14 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask<bool> MoveNextAsync()
{
// return false instead of throw
if (disposed || cancellationToken.IsCancellationRequested) return CompletedTasks.False;
if (disposed) return CompletedTasks.False;
completionSource.Reset();
if (cancellationToken.IsCancellationRequested)
{
completionSource.TrySetCanceled(cancellationToken);
}
return new UniTask<bool>(this, completionSource.Version);
}
@@ -55,6 +71,7 @@ namespace Cysharp.Threading.Tasks.Linq
{
if (!disposed)
{
cancellationTokenRegistration.Dispose();
disposed = true;
TaskTracker.RemoveTracking(this);
}
@@ -63,7 +80,13 @@ namespace Cysharp.Threading.Tasks.Linq
public bool MoveNext()
{
if (disposed || cancellationToken.IsCancellationRequested)
if (cancellationToken.IsCancellationRequested)
{
completionSource.TrySetCanceled(cancellationToken);
return false;
}
if (disposed)
{
completionSource.TrySetResult(false);
return false;