TEngine全面更新,升级YooAsset2.1.1、UniTask、UIWindow、I2Localization

TEngine全面更新,升级YooAsset2.1.1、UniTask、UIWindow、I2Localization
This commit is contained in:
ALEXTANG
2024-03-18 14:53:26 +08:00
parent 04ecf71eab
commit 6fec792e05
1015 changed files with 55183 additions and 35089 deletions

View File

@@ -56,8 +56,8 @@ namespace GameMain
/// </summary>
public static void HideAll()
{
GameModule.UI.CloseWindow<UILoadTip>();
GameModule.UI.CloseWindow<UILoadUpdate>();
GameModule.UI.CloseUI<UILoadTip>();
GameModule.UI.CloseUI<UILoadUpdate>();
}
}
}

View File

@@ -25,7 +25,7 @@ namespace GameMain
private Text m_textInfo;
private Button m_btnIgnore;
private Button m_btnUpdate;
public override void ScriptGenerator()
protected override void ScriptGenerator()
{
m_btnPackage = FindChildComponent<Button>("BgImage/m_btnPackage");
m_textTittle = FindChildComponent<Text>("BgImage/m_textTittle");
@@ -81,8 +81,18 @@ namespace GameMain
#endregion
public override void OnRefresh()
protected override void OnRefresh()
{
OnOk = (Action)userDatas[1];
OnCancel = (Action)userDatas[2];
ShowType = (MessageShowType)userDatas[3];
var loadStyleUI = gameObject.GetComponent<LoadStyle>();
if (loadStyleUI)
{
loadStyleUI.SetStyle((LoadStyle.StyleEnum)userDatas[4]);
}
base.OnRefresh();
m_btnIgnore.gameObject.SetActive(false);
m_btnPackage.gameObject.SetActive(false);
@@ -121,23 +131,7 @@ namespace GameMain
Action onCancel = null,
Action onPackage = null)
{
var operation = GameModule.UI.ShowUI<UILoadTip>(desc);
if (operation == null || operation.Window == null)
{
return;
}
var ui = operation.Window as UILoadTip;
ui.OnOk = onOk;
ui.OnCancel = onCancel;
ui.ShowType = showtype;
ui.OnRefresh();
var loadStyleUI = ui.gameObject.GetComponent<LoadStyle>();
if (loadStyleUI)
{
loadStyleUI.SetStyle(style);
}
GameModule.UI.ShowUI<UILoadTip>(desc,onOk,onCancel,showtype,style);
}
}
}

View File

@@ -16,7 +16,7 @@ namespace GameMain
private Button m_btnClear;
private Text m_textAppid;
private Text m_textResid;
public override void ScriptGenerator()
protected override void ScriptGenerator()
{
m_imgBackGround = FindChildComponent<Image>("m_imgBackGround");
m_textDesc = FindChildComponent<Text>("m_textDesc");
@@ -28,7 +28,7 @@ namespace GameMain
}
#endregion
public override void OnCreate()
protected override void OnCreate()
{
base.OnCreate();
LoadUpdateLogic.Instance.DownloadCompleteAction += DownLoad_Complete_Action;
@@ -38,13 +38,13 @@ namespace GameMain
m_btnClear.gameObject.SetActive(true);
}
public override void RegisterEvent()
protected override void RegisterEvent()
{
base.RegisterEvent();
AddUIEvent(RuntimeId.ToRuntimeId("RefreshVersion"),RefreshVersion);
}
public override void OnRefresh()
protected override void OnRefresh()
{
base.OnRefresh();
}
@@ -123,7 +123,7 @@ namespace GameMain
m_scrollbarProgress.size = progress;
}
public override void OnDestroy()
protected override void OnDestroy()
{
base.OnDestroy();
OnStop(null);