diff --git a/Assets/GameScripts/HotFix/GameLogic/UI/Common/UIExtension.cs b/Assets/GameScripts/HotFix/GameLogic/UI/Common/UIExtension.cs index d5cd9960..d68e84be 100644 --- a/Assets/GameScripts/HotFix/GameLogic/UI/Common/UIExtension.cs +++ b/Assets/GameScripts/HotFix/GameLogic/UI/Common/UIExtension.cs @@ -85,7 +85,7 @@ public static class UIExtension public static bool GetMouseDownUiPos(this UIModule uiModule, out Vector3 screenPos) { bool hadMouseDown = false; - Vector3 mousePos; + Vector3 mousePos = Vector3.zero; #if UNITY_EDITOR || PLATFORM_STANDALONE_WIN mousePos = Input.mousePosition;