Update AudioAgent.cs

This commit is contained in:
ALEXTANG
2023-06-25 17:51:17 +08:00
parent 57a014a83a
commit 6a6d33c536

View File

@@ -242,9 +242,9 @@ namespace TEngine
_duration = 0;
if (!string.IsNullOrEmpty(path))
{
if (GameModule.Audio.AudioClipPool.ContainsKey(path))
if (GameModule.Audio.AudioClipPool.TryGetValue(path, out var operationHandle))
{
OnAssetLoadComplete(GameModule.Audio.AudioClipPool[path]);
OnAssetLoadComplete(operationHandle);
return;
}