diff --git a/UnityProject/Assets/GameScripts/Main/Procedure/ProcedureLoadAssembly.cs b/UnityProject/Assets/GameScripts/Main/Procedure/ProcedureLoadAssembly.cs index aa99193e..7714884a 100644 --- a/UnityProject/Assets/GameScripts/Main/Procedure/ProcedureLoadAssembly.cs +++ b/UnityProject/Assets/GameScripts/Main/Procedure/ProcedureLoadAssembly.cs @@ -152,7 +152,7 @@ namespace GameMain foreach (var hotUpdateDllName in SettingsUtils.HybridCLRCustomGlobalSettings.HotUpdateAssemblies) { - if (hotUpdateDllName == $"{assembly.GetName().Name}.dll") + if (hotUpdateDllName == $"{assembly.GetName().Name}.dll" && string.IsNullOrEmpty(assembly.Location)) { m_HotfixAssemblys.Add(assembly); }