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Update ProtoUtil.cs
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@@ -3,7 +3,7 @@ using GameProto;
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namespace GameLogic
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namespace GameLogic
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{
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{
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public class ProtoUtil
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public partial class ProtobufUtility
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{
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{
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public static UInt32 MsgEcho = 0;
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public static UInt32 MsgEcho = 0;
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