diff --git a/UnityProject/Assets/GameScripts/Main/Procedure/ProcedureDownloadFile.cs b/UnityProject/Assets/GameScripts/Main/Procedure/ProcedureDownloadFile.cs index b4a44a1a..e0409b1a 100644 --- a/UnityProject/Assets/GameScripts/Main/Procedure/ProcedureDownloadFile.cs +++ b/UnityProject/Assets/GameScripts/Main/Procedure/ProcedureDownloadFile.cs @@ -15,7 +15,7 @@ namespace GameMain private float CurrentSpeed => (GameModule.Resource.Downloader.TotalDownloadBytes - - GameModule.Resource.Downloader.CurrentDownloadBytes) / UnityEngine.Time.time; + GameModule.Resource.Downloader.CurrentDownloadBytes) / GameTime.time; protected override void OnEnter(ProcedureOwner procedureOwner) {