更新Procedure流程

更新Procedure流程
This commit is contained in:
Alex-Rachel
2025-02-20 01:39:52 +08:00
parent 6166fd24c6
commit 5887133894
2 changed files with 38 additions and 7 deletions

View File

@@ -67,14 +67,13 @@ namespace GameMain
if (playMode == EPlayMode.EditorSimulateMode)
{
Log.Info("Editor resource mode detected.");
ChangeState<ProcedurePreload>(procedureOwner);
ChangeState<ProcedureInitResources>(procedureOwner);
}
// 单机模式。
else if (playMode == EPlayMode.OfflinePlayMode)
{
Log.Info("Package resource mode detected.");
// ChangeState<ProcedureInitResources>(procedureOwner);
ChangeState<ProcedureUpdateVersion>(procedureOwner);
ChangeState<ProcedureInitResources>(procedureOwner);
}
// 可更新模式。
else if (playMode == EPlayMode.HostPlayMode ||