diff --git a/UnityProject/Assets/TEngine/Editor/ReleaseTools/ReleaseTools.cs b/UnityProject/Assets/TEngine/Editor/ReleaseTools/ReleaseTools.cs index 07a11496..ca0c9a64 100644 --- a/UnityProject/Assets/TEngine/Editor/ReleaseTools/ReleaseTools.cs +++ b/UnityProject/Assets/TEngine/Editor/ReleaseTools/ReleaseTools.cs @@ -310,7 +310,7 @@ namespace TEngine public static void BuildImp(BuildTargetGroup buildTargetGroup, BuildTarget buildTarget, string locationPathName) { - EditorUserBuildSettings.SwitchActiveBuildTarget(buildTargetGroup, BuildTarget.StandaloneWindows64); + EditorUserBuildSettings.SwitchActiveBuildTarget(buildTargetGroup, buildTarget); AssetDatabase.Refresh(); BuildPlayerOptions buildPlayerOptions = new BuildPlayerOptions