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Update GameApp_RegisterSystem.cs
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@@ -35,7 +35,6 @@ public partial class GameApp
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/// <returns></returns>
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/// <returns></returns>
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protected bool AddLogicSys(ILogicSys logicSys)
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protected bool AddLogicSys(ILogicSys logicSys)
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{
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{
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if (m_listLogicMgr.Contains(logicSys))
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if (m_listLogicMgr.Contains(logicSys))
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{
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{
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Log.Fatal("Repeat add logic system: {0}", logicSys.GetType().Name);
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Log.Fatal("Repeat add logic system: {0}", logicSys.GetType().Name);
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