diff --git a/Assets/TEngine.Demo/TEngine.ActorDemo/PlayerActor.cs b/Assets/TEngine.Demo/TEngine.ActorDemo/PlayerActor.cs index 1cc6028f..0cf6426d 100644 --- a/Assets/TEngine.Demo/TEngine.ActorDemo/PlayerActor.cs +++ b/Assets/TEngine.Demo/TEngine.ActorDemo/PlayerActor.cs @@ -66,6 +66,9 @@ namespace TEngine.Runtime.Actor { private GameObject _model; + /// + /// Awake + /// protected override void Awake() { base.Awake(); @@ -77,6 +80,9 @@ namespace TEngine.Runtime.Actor BindOwnActor(); } + /// + /// 注册组件事件 + /// private void RegisterEvent() { OwnActor.Event.AddEventListener(StringId.StringToHash("ActorEntityOnShow"),OnLoadModel,OwnActor);