diff --git a/Assets/TEngine.Demo/TEngine.ActorDemo/PlayerActor.cs b/Assets/TEngine.Demo/TEngine.ActorDemo/PlayerActor.cs
index 1cc6028f..0cf6426d 100644
--- a/Assets/TEngine.Demo/TEngine.ActorDemo/PlayerActor.cs
+++ b/Assets/TEngine.Demo/TEngine.ActorDemo/PlayerActor.cs
@@ -66,6 +66,9 @@ namespace TEngine.Runtime.Actor
{
private GameObject _model;
+ ///
+ /// Awake
+ ///
protected override void Awake()
{
base.Awake();
@@ -77,6 +80,9 @@ namespace TEngine.Runtime.Actor
BindOwnActor();
}
+ ///
+ /// 注册组件事件
+ ///
private void RegisterEvent()
{
OwnActor.Event.AddEventListener(StringId.StringToHash("ActorEntityOnShow"),OnLoadModel,OwnActor);