mirror of
https://github.com/Alex-Rachel/TEngine.git
synced 2025-08-14 16:51:28 +00:00
Bugly
Bugly
This commit is contained in:
3
Assets/TEngine/Runtime/GameFramework/Bugly.meta
Normal file
3
Assets/TEngine/Runtime/GameFramework/Bugly.meta
Normal file
@@ -0,0 +1,3 @@
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||||
fileFormatVersion: 2
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||||
guid: a2e8f0a34b8444829a115ceca00610ee
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||||
timeCreated: 1681895814
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14
Assets/TEngine/Runtime/GameFramework/Bugly/BuglyConfig.cs
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14
Assets/TEngine/Runtime/GameFramework/Bugly/BuglyConfig.cs
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@@ -0,0 +1,14 @@
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using UnityEngine;
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namespace TEngine
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{
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[CreateAssetMenu]
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public class BuglyConfig : ScriptableObject
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{
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public string channelId;
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public string androidId;
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public string androidKey;
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public string iosId;
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public string iosKey;
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}
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}
|
@@ -0,0 +1,3 @@
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||||
fileFormatVersion: 2
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||||
guid: acf9017ac21e41dc97f7c328c0d6017f
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||||
timeCreated: 1681895834
|
88
Assets/TEngine/Runtime/GameFramework/Bugly/BuglyManager.cs
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88
Assets/TEngine/Runtime/GameFramework/Bugly/BuglyManager.cs
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@@ -0,0 +1,88 @@
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namespace TEngine
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{
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public class BuglyManager
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{
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private static BuglyManager _buglyManager;
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public static BuglyManager Instance => _buglyManager ??= new BuglyManager();
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public void Init(BuglyConfig config,string version = "")
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{
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if (config!= null)
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{
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ConfigDefault(config.channelId, string.IsNullOrEmpty(version) ? Version.GameVersion : version);
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BuglyAgent.ConfigDebugMode (false);
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#if UNITY_IPHONE || UNITY_IOS
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BuglyAgent.InitWithAppId (config.iosId);
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#elif UNITY_ANDROID
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BuglyAgent.InitWithAppId (config.androidId);
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#endif
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BuglyAgent.EnableExceptionHandler();
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Log.Info($"Init Bugly Successes");
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}
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else
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{
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Log.Fatal("Init Bugly Fatal buglyConfig.asset is null!");
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}
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}
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/// <summary>
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/// 启动C#异常捕获上报,默认自动上报级别为LogError,那么LogError、LogException的异常日志都会自动捕获上报。
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/// </summary>
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public void EnableExceptionHandle()
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{
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BuglyAgent.EnableExceptionHandler();
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}
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/// <summary>
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/// 设置自动上报日志信息的级别,默认LogError,则>=LogError的日志都会自动捕获上报。
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/// </summary>
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/// <param name="logLevel"></param> 日志级别
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public void SetReportLogLevel(LogSeverity logLevel)
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{
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BuglyAgent.ConfigAutoReportLogLevel(logLevel);
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}
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/// <summary>
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/// 设置上报的用户唯一标识,项目组可在收到服务器登录回调后调用。
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/// </summary>
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/// <param name="userId">用户唯一标识。</param>
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public void SetUserId(string userId)
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{
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BuglyAgent.SetUserId(userId);
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}
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/// <summary>
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/// 上报已捕获C#异常
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/// </summary>
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/// <param name="e">异常。</param>
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/// <param name="description">描述。</param>
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public void ReportException(System.Exception e, string description)
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{
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BuglyAgent.ReportException(e, description);
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}
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/// <summary>
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/// 上报自定义错误信息
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/// </summary>
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/// <param name="name"></param>错误名称
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/// <param name="reason"></param>错误原因
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/// <param name="traceback"></param>错误堆栈
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public void ReportError(string name, string reason, string traceback)
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{
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BuglyAgent.ReportException(name, reason, traceback);
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}
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/// <summary>
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/// 修改默认配置
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/// </summary>
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/// <param name="channel"></param>渠道号
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/// <param name="version"></param>版本号
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/// <param name="userID"></param>用户唯一标识
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/// <param name="time"></param>初始化延时
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public void ConfigDefault(string channel, string version, string userID = "Unknow", long time = 0)
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{
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||||
BuglyAgent.ConfigDefault(channel = null, version, userID = "Unknow", time = 0);
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}
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||||
}
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||||
}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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||||
guid: 94102b3b00fd4c9293073236adec064c
|
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timeCreated: 1681895834
|
8
Assets/TEngine/Runtime/Plugins.meta
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8
Assets/TEngine/Runtime/Plugins.meta
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
|
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assetBundleVariant:
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8
Assets/TEngine/Runtime/Plugins/Android.meta
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8
Assets/TEngine/Runtime/Plugins/Android.meta
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8
Assets/TEngine/Runtime/Plugins/Android/BuglyPlugins.meta
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8
Assets/TEngine/Runtime/Plugins/Android/BuglyPlugins.meta
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Exclude Win: 1
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Exclude Win64: 1
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Exclude Editor: 1
|
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Exclude Linux64: 1
|
||||
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|
||||
Exclude Win: 1
|
||||
Exclude Win64: 1
|
||||
Exclude iOS: 1
|
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|
||||
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|
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second:
|
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
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1084
Assets/TEngine/Runtime/Plugins/Android/BuglyPlugins/BuglyAgent.cs
Normal file
1084
Assets/TEngine/Runtime/Plugins/Android/BuglyPlugins/BuglyAgent.cs
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,8 @@
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@@ -0,0 +1,27 @@
|
||||
// ----------------------------------------
|
||||
//
|
||||
// BuglyCallbackDelegate.cs
|
||||
//
|
||||
// Author:
|
||||
// Yeelik, <bugly@tencent.com>
|
||||
//
|
||||
// Copyright (c) 2015 Bugly, Tencent. All rights reserved.
|
||||
//
|
||||
// ----------------------------------------
|
||||
//
|
||||
using UnityEngine;
|
||||
using System.Collections;
|
||||
|
||||
public abstract class BuglyCallback
|
||||
{
|
||||
// The delegate of callback handler which Call the Application.RegisterLogCallback(Application.LogCallback)
|
||||
/// <summary>
|
||||
/// Raises the application log callback handler event.
|
||||
/// </summary>
|
||||
/// <param name="condition">Condition.</param>
|
||||
/// <param name="stackTrace">Stack trace.</param>
|
||||
/// <param name="type">Type.</param>
|
||||
public abstract void OnApplicationLogCallbackHandler (string condition, string stackTrace, LogType type);
|
||||
|
||||
}
|
||||
|
@@ -0,0 +1,8 @@
|
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|
||||
icon: {instanceID: 0}
|
||||
userData:
|
@@ -0,0 +1,80 @@
|
||||
// ----------------------------------------
|
||||
//
|
||||
// BuglyInit.cs
|
||||
//
|
||||
// Author:
|
||||
// Yeelik, <bugly@tencent.com>
|
||||
//
|
||||
// Copyright (c) 2015 Bugly, Tencent. All rights reserved.
|
||||
//
|
||||
// ----------------------------------------
|
||||
//
|
||||
using UnityEngine;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
||||
public class BuglyInit : MonoBehaviour
|
||||
{
|
||||
/// <summary>
|
||||
/// Your Bugly App ID. Every app has a special identifier that allows Bugly to associate error monitoring data with your app.
|
||||
/// Your App ID can be found on the "Setting" page of the app you are trying to monitor.
|
||||
/// </summary>
|
||||
/// <example>A real App ID looks like this: 90000xxxx</example>
|
||||
private const string BuglyAppID = "YOUR APP ID GOES HERE";
|
||||
|
||||
void Awake ()
|
||||
{
|
||||
// Enable the debug log print
|
||||
BuglyAgent.ConfigDebugMode (false);
|
||||
// Config default channel, version, user
|
||||
BuglyAgent.ConfigDefault (null, null, null, 0);
|
||||
// Config auto report log level, default is LogSeverity.LogError, so the LogError, LogException log will auto report
|
||||
BuglyAgent.ConfigAutoReportLogLevel (LogSeverity.LogError);
|
||||
// Config auto quit the application make sure only the first one c# exception log will be report, please don't set TRUE if you do not known what are you doing.
|
||||
BuglyAgent.ConfigAutoQuitApplication (false);
|
||||
// If you need register Application.RegisterLogCallback(LogCallback), you can replace it with this method to make sure your function is ok.
|
||||
BuglyAgent.RegisterLogCallback (null);
|
||||
|
||||
// Init the bugly sdk and enable the c# exception handler.
|
||||
BuglyAgent.InitWithAppId (BuglyAppID);
|
||||
|
||||
// TODO Required. If you do not need call 'InitWithAppId(string)' to initialize the sdk(may be you has initialized the sdk it associated Android or iOS project),
|
||||
// please call this method to enable c# exception handler only.
|
||||
BuglyAgent.EnableExceptionHandler ();
|
||||
|
||||
// TODO NOT Required. If you need to report extra data with exception, you can set the extra handler
|
||||
BuglyAgent.SetLogCallbackExtrasHandler (MyLogCallbackExtrasHandler);
|
||||
|
||||
Destroy (this);
|
||||
}
|
||||
|
||||
// Extra data handler to packet data and report them with exception.
|
||||
// Please do not do hard work in this handler
|
||||
static Dictionary<string, string> MyLogCallbackExtrasHandler ()
|
||||
{
|
||||
// TODO Test log, please do not copy it
|
||||
BuglyAgent.PrintLog (LogSeverity.Log, "extra handler");
|
||||
|
||||
// TODO Sample code, please do not copy it
|
||||
Dictionary<string, string> extras = new Dictionary<string, string> ();
|
||||
extras.Add ("ScreenSolution", string.Format ("{0}x{1}", Screen.width, Screen.height));
|
||||
extras.Add ("deviceModel", SystemInfo.deviceModel);
|
||||
extras.Add ("deviceName", SystemInfo.deviceName);
|
||||
extras.Add ("deviceType", SystemInfo.deviceType.ToString ());
|
||||
|
||||
extras.Add ("deviceUId", SystemInfo.deviceUniqueIdentifier);
|
||||
extras.Add ("gDId", string.Format ("{0}", SystemInfo.graphicsDeviceID));
|
||||
extras.Add ("gDName", SystemInfo.graphicsDeviceName);
|
||||
extras.Add ("gDVdr", SystemInfo.graphicsDeviceVendor);
|
||||
extras.Add ("gDVer", SystemInfo.graphicsDeviceVersion);
|
||||
extras.Add ("gDVdrID", string.Format ("{0}", SystemInfo.graphicsDeviceVendorID));
|
||||
|
||||
extras.Add ("graphicsMemorySize", string.Format ("{0}", SystemInfo.graphicsMemorySize));
|
||||
extras.Add ("systemMemorySize", string.Format ("{0}", SystemInfo.systemMemorySize));
|
||||
extras.Add ("UnityVersion", Application.unityVersion);
|
||||
|
||||
BuglyAgent.PrintLog (LogSeverity.LogInfo, "Package extra data");
|
||||
return extras;
|
||||
}
|
||||
}
|
||||
|
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a717f6955eddf4463ad541714a1b5483
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
Reference in New Issue
Block a user