diff --git a/UnityProject/Assets/TEngine/Runtime/Modules/ResourceModule/ResourceManager.cs b/UnityProject/Assets/TEngine/Runtime/Modules/ResourceModule/ResourceManager.cs index 39ed5471..0fed49ba 100644 --- a/UnityProject/Assets/TEngine/Runtime/Modules/ResourceModule/ResourceManager.cs +++ b/UnityProject/Assets/TEngine/Runtime/Modules/ResourceModule/ResourceManager.cs @@ -128,6 +128,10 @@ namespace TEngine YooAssets.Initialize(new ResourceLogger()); YooAssets.SetOperationSystemMaxTimeSlice(Milliseconds); +#if UNITY_WECHAT_GAME && !UNITY_EDITOR + YooAssets.SetCacheSystemDisableCacheOnWebGL(); +#endif + // 创建默认的资源包 string packageName = DefaultPackageName; var defaultPackage = YooAssets.TryGetPackage(packageName);