diff --git a/Assets/TEngine/Editor/HybridCLR/BuildAssetsCommand.cs b/Assets/TEngine/Editor/HybridCLR/BuildAssetsCommand.cs index 7248f9f1..54cef264 100644 --- a/Assets/TEngine/Editor/HybridCLR/BuildAssetsCommand.cs +++ b/Assets/TEngine/Editor/HybridCLR/BuildAssetsCommand.cs @@ -1,7 +1,5 @@ -#if ENABLE_HYBRIDCLR using HybridCLR.Editor; using HybridCLR.Editor.Commands; -#endif using TEngine.Editor; using UnityEditor; using UnityEngine; @@ -32,11 +30,9 @@ public static class BuildAssetsCommand [MenuItem("HybridCLR/Build/BuildAssets And CopyTo AssemblyTextAssetPath")] public static void BuildAndCopyDlls() { -#if ENABLE_HYBRIDCLR BuildTarget target = EditorUserBuildSettings.activeBuildTarget; CompileDllCommand.CompileDll(target); CopyAOTHotUpdateDlls(target); -#endif } public static void CopyAOTHotUpdateDlls(BuildTarget target) @@ -48,7 +44,6 @@ public static class BuildAssetsCommand public static void CopyAOTAssembliesToAssetPath() { -#if ENABLE_HYBRIDCLR var target = EditorUserBuildSettings.activeBuildTarget; string aotAssembliesSrcDir = SettingsUtil.GetAssembliesPostIl2CppStripDir(target); string aotAssembliesDstDir = Application.dataPath +"/"+ SettingsUtils.HybridCLRCustomGlobalSettings.AssemblyTextAssetPath; @@ -65,12 +60,10 @@ public static class BuildAssetsCommand System.IO.File.Copy(srcDllPath, dllBytesPath, true); Debug.Log($"[CopyAOTAssembliesToStreamingAssets] copy AOT dll {srcDllPath} -> {dllBytesPath}"); } -#endif } public static void CopyHotUpdateAssembliesToAssetPath() { -#if ENABLE_HYBRIDCLR var target = EditorUserBuildSettings.activeBuildTarget; string hotfixDllSrcDir = SettingsUtil.GetHotUpdateDllsOutputDirByTarget(target); @@ -82,6 +75,5 @@ public static class BuildAssetsCommand System.IO.File.Copy(dllPath, dllBytesPath, true); Debug.Log($"[CopyHotUpdateAssembliesToStreamingAssets] copy hotfix dll {dllPath} -> {dllBytesPath}"); } -#endif } } \ No newline at end of file