From 3f22fb72ee8cdcc87b66530b00ec9f26b9f276c8 Mon Sep 17 00:00:00 2001
From: ALEXTANG <574809918@qq.com>
Date: Mon, 3 Apr 2023 20:43:15 +0800
Subject: [PATCH] Update WindowAttribute.cs
---
.../Runtime/GameFramework/UI/WindowAttribute.cs | 10 ++++++++--
1 file changed, 8 insertions(+), 2 deletions(-)
diff --git a/Assets/TEngine/Runtime/GameFramework/UI/WindowAttribute.cs b/Assets/TEngine/Runtime/GameFramework/UI/WindowAttribute.cs
index e89496f6..9d11da1a 100644
--- a/Assets/TEngine/Runtime/GameFramework/UI/WindowAttribute.cs
+++ b/Assets/TEngine/Runtime/GameFramework/UI/WindowAttribute.cs
@@ -6,7 +6,12 @@ namespace TEngine
public class WindowAttribute : Attribute
{
///
- /// 资源实体可寻址路径/路径。
+ /// 窗口层级
+ ///
+ public int WindowLayer;
+
+ ///
+ /// 资源定位地址。
///
public string AssetName;
@@ -15,8 +20,9 @@ namespace TEngine
///
public bool FullScreen;
- public WindowAttribute(string assetName, bool fullScreen = false)
+ public WindowAttribute(int windowLayer,string assetName = "", bool fullScreen = false)
{
+ WindowLayer = windowLayer;
AssetName = assetName;
FullScreen = fullScreen;
}