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Update ResourceManager.cs
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@@ -550,7 +550,7 @@ namespace TEngine
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{
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{
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if (needInstance)
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if (needInstance)
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{
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{
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GameObject ret = handle.InstantiateSync();
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GameObject ret = handle.InstantiateSync(parent);
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return ret as T;
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return ret as T;
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}
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}
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