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[+] 接入ET8服务端
[+] 接入ET8服务端
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using System.Collections.Generic;
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namespace ET
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{
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[ComponentOf(typeof(Scene))]
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public class ActorSenderComponent: Entity, IAwake, IDestroy
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{
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public const long TIMEOUT_TIME = 40 * 1000;
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public int RpcId;
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public readonly Dictionary<int, ActorMessageSender> requestCallback = new();
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}
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}
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